• Content count

  • Joined

  • Last visited

About JanB

  • Rank
  • Birthday

Contact Methods

  • AIM
  • MSN
  • Website URL
  • ICQ
  • Yahoo
  • Skype

Profile Information

  • Location
    Kiel, Schleswig-Holstein, Germany
  1. Yes, it's more a location than an item. So for me the german version has to be renamed as said into "Ausrüstung der Dunedain". In the end, it's a very untypical card .. it "moves" like the signals but is not one, it grands you ranged but is no weapon. If it was a weapon, than it is the only weapon which can be "moved" between heroes and would interact with cards like "Foe-Hammer". I think the developers try to get a signalstyle-card like Dunedain Signal which provides Ranged instead of Sentinel. If i could redesign this card i would remove the Signal-move-ability and make this card a weapon like the Ranger Bow, which you have to exhaust in order to get Ranged for the end of the phase. Costs 1 and is not restricted.
  2. Thanks for the explaination. I know that In german it's called "Versteck der Dunedain", which is the location where the items are hidden. And this is not the right translation for an item.
  3. This card should have been renamed in "Dunedain Equiment" or "Dunedain Bow", so it makes sense that it is an item and perhaps a weapon It physically makes no sense that a cache is an item.
  4. In this kit the scenario which has to be played is missing... what about the Labyrinths of Lunacy?
  5. Where is the announcement for this event? Last year we got one at the end of july...
  6. For me .. it will still 2 attacks. The one the enemy initially made and the second the shadow card forces him. A third one because he now is engaged with the next player on the next players turn seems to be "canceled" by the current FAQ:
  7. if you are right, then we played it wrong. we played a 2-player-game and the example enemy only attacks twice, not a third time.
  8. And what about an enemy which makes a normal attack and the shadow card instructs him to engage the next player and make an immediate attack? Does this enemy attack a third time when it is the next players turn?
  9. You are right .. makes no sense ...
  10. Hirgon fits perfectly with Eagles. He reduces the costs of the expensive ones like Landroval and Gwaihir.
  11. If you have the Eel engaged while the active location isn't underwater, i would disengage the Eel and place him in the staging area. The only place in play, where not active engaged enemies should be.
  12. Nothing a Gimli(Le) - Dori - Combo can't serve
  13. Played Drowned Ruines yesterday. While playing we were instructed to make Shrine of Morgoth the active location. At this moment we had another active location, so i simply added Shrine of Morgoth so there were two active locations ... played right?
  14. Hi folks, after playing Drowned Ruins with the option to add some of the Grotto-locations to the victory display by using Leave no Trace. We thought about adding the whole Grottodeck into the victory display will ruin the scenario. Is it possible to add a Grotto-location via Leave no Trace in the victory display? If yes, does this count as having an underwater location in the victory display? Adding the two normal Underwater locations via Leave no Trace in the victory display makes this scenario much easier.