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MyNeighbourTrololo

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About MyNeighbourTrololo

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    the Opener of Ways
  • Birthday 06/14/1991

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    Kharkiv, There is no states in Ukraine, Ukraine

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  1. Sounds too good to be true You have obviously never played Leadership to its full potential. Best sphere IMO. And the swearing whenever you mention "Leaders***" really needs to stop. We're all entitled to our opinions but no one wants to see that profanity. Ha-ha. Ok, guys, this is it. For eons I was using the term "leadershit" on this forum, and some other people did too out of fun, but now this ******* comes in, doesn't likes it, reprots me for this, and guess what? They issue me a warning. For "leadershit". I'm just saying a farewell, because I'm obviously will never stop using it, especially just because some jerk is too noble to tolerate it on the same board his majestic feat honored us enough to tread.
  2. Beorn and Treebeard, while is good, not a perfect solutions and there can be quite a few situations that even they can't handle. Nah, smashing most quests is already easily achievable (which was kinda my point). Now, how about a deck that smashes all (at least most) nightmares? That one I highly doubt.
  3. And what it does? And how it's called? Side note: By the way, that's what I was talking about not long ago. People already got their sets, while there is even no "Is Now Available" article on the official FFG site yet.
  4. There is no "strong encounter cards in abundance". Have you heard Glaurung? He complains about every new quest being too easy. Wonder why? Because it's normal mode. There is already a lot of strong cards to go around, and new strong card change nothing but provide you with options. And options are always good, especially when those options are viable and are not the pale shadows of existing ones. Well, since they are all cheap as dirt, you can get them into play much earlier than you could the likes of Haldir or Gildor (3 willpower), who have similar stats. In terms of action-advantage-to-cost, these guys are the same as those higher cost allies, and of course you get to save your resources for other stuff. And of course we all know that drawing cards is not hard for Lore. They're not THAT cheap, and card draw while not a problem for lore, it WILL take time and resources too, and sometimes even actions of your heroes. I just want to see how you're gonna handle a first couple of turns with a fully dedicated Ent deck against an agressive quest, I just wanna see it. Side note: Gildor is a huge design oversight from my perspective. An unique character with such high cost should not have such a weak action that exhausts him. One of the reasons he is underwhelming.
  5. Strong cards are good. Strong cards mean that if you want to use them - you CAN use them without hindering yourself, unlike the weak cards. And if you don't want to use them - no one forces you.
  6. I like how you put the word "just" before describing putting into play a whole buttload of allies, which you need to draw first, and then wait a whole turn for most of them Sounds too good to be true You have obviously never played Leadership to its full potential. Best sphere IMO. And the swearing whenever you mention "Leaders***" really needs to stop. We're all entitled to our opinions but no one wants to see that profanity. Oh, I played leadershit, and I played too much of it than I'd want to, that's exactly the reason I call it leadershit. You're horribly mistaken if you think I call it that because I consider it weak - I call it that because I consider it too strong and vital for solo play. More than I'm comfortable with.
  7. Escort From Edoras actually does 4wp for 2 resources, though he doesnt last very long that way. And is Spirit, if I recall correctly. Lore has been severely lacking in WP - Gildor is good, but very expensive. He's also Inglorion... I mean, unique.
  8. Cool, I thought of something like this when created my custom 3-costed lore ent, but muy guy healed only himself and had reduction in stats instead of increase: Yeah, but this one makes you spend entire turn worth of Lore resources (so, it takes a monolore to play him the exact same turn you have him), and then he gives you nothing until the next turn.
  9. I have thought that not everybody might know what's Spectral keyword is, so I changed a wording on this one: What do you think about readability of it?
  10. Oh, Dol Guldur is like Anduin x10, man. It's doable in multiplayer, but in single... good luck.
  11. You don't now? I simply couldn't launch OCTGN if I have no internet connection.
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