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Talism

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  1. yes I've get use it of them every game and wouldn't run.the pathfinders without them. what use you get really depends on the roll your using the pathfinders for. Which is based on missions. deployments opponents deployments. as I per to hold back the pathfinders to counter deploy you can pick the side you need the best. I perfer the short range side as I can deploy outside range 3 and move up into cover. if they come forward into your range 2 the red dice are punishing. the long range side I would I some times use on bistan squad. as when you recover shoot. bistan + 4 pathfinders. it gives you there range 3 attack at range 4. The config for me is about flexibly. it let's me change the pathfinders rolls on turn zero . my pathfinders have duck n cover + config stapled to them.
  2. so I ran the list below at a RPQ and went 2 wins 1 loss (to the final winner of the event) which was more due to my combined turn zero stuff ups and his red defense dice having no blanks. the variation of this I also had success with was one sniper and fleet troopers instead of wookies. but I found I needed the wookies to contain a mellie threat as the best way to kill jyn and pathfinders is with mellie ++ Standard (Rebel Alliance) [794 Points] ++ + Commander + •Jyn Erso [146 Points]: A-180, Duck and Cover, Environmental Gear, Strict Orders •Leia Organa [90 Points] + Corps + Rebel Troopers [62 Points]: Z-6 Trooper Rebel Troopers [62 Points]: Z-6 Trooper Rebel Troopers [58 Points]: 2-1B Medical Droid Rebel Troopers [40 Points] + Special Forces + Rebel Pathfinders [106 Points]: A-300, Duck and Cover, Recon Intel, •Pao Rebel Pathfinders [116 Points]: A-300, Duck and Cover, Recon Intel, •Bistan Wookiee Warriors [114 Points]: Bowcaster Wookiee, Tenacity + Command Hand + Command Hand: •Coordinated Bombardment, •Rebellious, ••No Time for Sorrows, ••Trust Goes Both Ways, •••Complete the Mission, •••Somebody Has to Save Our Skins, ••••Standing Orders + Battle Cards + Condition Cards: Hostile Environment, Limited Visibility, Minefield, Rapid Reinforcements Deployment Cards: Battle Lines, Disarray, Major Offensive, The Long March Objective Cards: Breakthrough, Intercept the Transmissions, Recover the Supplies, Sabotage the Moisture Vaporators ++ Total: [794 Points] ++ Created with BattleScribe
  3. have you got this downloadable like your armada one for the phones ?
  4. interesting idea on just forgoing the strategic officer, and just going with out it. ill try that first and see how often i would of liked it of have it. another thing i was thinking of was the possibility of a slicer on the goz, to use on a yavaris or any main style carrier
  5. So I've gone all in on the 2 cymoon build with Vader , since im a sucker for the old man in the black suit A Couple of things i'm tossing up is changing if H9 are better then trying to use Jonus. which will let me drop both intels. changing the intel officer to strategic on the avenger is a better spend. for an additional activation Mooning Vader Faction: Galactic Empire Points: 397/400 Commander: Darth Vader Assault Objective: Most Wanted Defense Objective: Contested Outpost Navigation Objective: Solar Corona [ flagship ] Imperial Star Destroyer Cymoon 1 Refit (112 points) - Darth Vader ( 36 points) - Devastator ( 10 points) - Intel Officer ( 7 points) - Gunnery Team ( 7 points) - Spinal Armament ( 9 points) - X17 Turbolasers ( 6 points) = 187 total ship cost Gozanti-class Cruisers (23 points) - Comms Net ( 2 points) = 25 total ship cost Imperial Star Destroyer Cymoon 1 Refit (112 points) - Avenger ( 5 points) - Intel Officer ( 7 points) - Gunnery Team ( 7 points) - Spinal Armament ( 9 points) - X17 Turbolasers ( 6 points) - Intensify Firepower! ( 6 points) = 152 total ship cost 1 Captain Jonus ( 16 points) 1 Black Squadron ( 9 points) 1 TIE Fighter Squadron ( 8 points) = 33 total squadron cost
  6. 2 ships to be tabled and one of them being a neb B makes me a touch scared of your list
  7. ive had a couple of games with this build, the idea is to drop the drop the lib and the hammer head to block a big target it, then go to town. floaty is there to give you a most wanted choice, a hyperspace target, and command the 2 awings. Lib has a ms-1 ion for avenger control, possibles are trying to fit bail on the mc75. Faction: Rebel Alliance Points: 400/400 Commander: Admiral Raddus Assault Objective: Most Wanted Defense Objective: Hyperspace Assault Navigation Objective: Superior Positions Hammerhead Torpedo Corvette (36 points) - Garel's Honor ( 4 points) - External Racks ( 3 points) = 43 total ship cost MC80 Star Cruiser (96 points) - Mon Karren ( 8 points) - Caitken and Shollan ( 6 points) - X17 Turbolasers ( 6 points) - MS-1 Ion Cannons ( 2 points) = 118 total ship cost GR-75 Medium Transports (18 points) = 18 total ship cost [ flagship ] MC75 Ordnance Cruiser (100 points) - Admiral Raddus ( 26 points) - Profundity ( 7 points) - Lando Calrissian ( 4 points) - Ordnance Experts ( 4 points) - Early Warning System ( 7 points) - Wide-Area Barrage ( 2 points) - Expanded Launchers ( 13 points) = 163 total ship cost 1 Corran Horn ( 22 points) 2 A-Wing Squadrons ( 22 points) 1 Rogue Squadron ( 14 points) = 58 total squadron cost
  8. Better to have legendary characters imo. Means its easier to have multiple decks made when youonly need 2nds of the Rares That said im stoked for asoka and mace!
  9. Yer overconfidence dosent count. As its blue neural, not blue hero.
  10. So my friend wants tobplay a isd list with a tie swarm. I dont play imps. So could some one give me a good list Thanks in advance
  11. Its random, the store i frequent Has Opened so many boxes for singles sales, and its pretty much random,
  12. So after thourghts on this list. *should i change 2 squads to vcx( dagger/yt-1300s) *red objective : presision strike is a option. *change to sato and try fit in a yavaris Am i better off with Faction: Rebel Alliance Points: 398/400 Commander: Leia Organa Assault Objective: Station Assault Defense Objective: Fighter Ambush Navigation Objective: Superior Positions [ flagship ] Modified Pelta-class Command Ship (60 points) - Leia Organa ( 38 points) - Phoenix Home ( 3 points) - Raymus Antilles ( 7 points) - Flight Commander ( 3 points) - Fighter Coordination Team ( 3 points) - Disposable Capacitors ( 3 points) - All Fighters, Follow Me! ( 5 points) = 122 total ship cost Hammerhead Torpedo Corvette (36 points) - Flight Controllers ( 6 points) - Expanded Hangar Bay ( 5 points) = 47 total ship cost GR-75 Medium Transports (18 points) - Bomber Command Center ( 8 points) = 26 total ship cost GR-75 Medium Transports (18 points) = 18 total ship cost CR90 Corvette A (44 points) - Turbolaser Reroute Circuits ( 7 points) = 51 total ship cost 1 Dagger Squadron ( 15 points) 1 Ten Numb ( 19 points) 1 Jan Ors ( 19 points) 3 B-Wing Squadrons ( 42 points) 3 YT-1300s ( 39 points)
  13. Cool, thats what i though just had a few people say it was the other way
  14. So I've had 2 different interpretation of these 2 cards. Is it Spend a squadron command dial and do the effect, keeping the card spend a squadron command dial or token and discard the card?
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