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Angel of Death

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Posts posted by Angel of Death


  1. Interesting > I figured WHFRP would have came out first - it was like D&D's competitor for a short minute.

     

    I do remember Body Type Mod never being able to reduce a hit below zero points of damage > you had to take at least 1 point of damage per hit (i kinda liked that rule)...

     

    I need to look at their gun codes and math (aka game mechanics again) in terms of your example of BT 4 & 5 not being able to take X amount of damage... I forgot how lethal that game was > though I recalled its legality being tied to its burst/full auto firing rules LOL (basically you could pump bullets into people like the old Logo comics LOL)

     

    I used to love Cyberpunk's legality > tho I will say character generation was very simple in that game so a character death wasn't so hard to recoup from - albeit outside of story context of course for said player.

     

    I have a PDF copy of the old Talsorian version and the d20 2020 version as well > will look at both > granted the d20 version doesn't hold as much weight with me.

    There a D20 version of R Tasorian's Cyberpunk 2020?   Interesting


  2.  

     

     

    Well my group will be around and still playing but then again I still Run myself TSR Top Secret/SI which has not seen a supplement since '92.  And I have it running in the current day.  

     

    Heh. Every time I start thinking that the WH40KRP system is too clunky, I remind myself that I used to play Top Secret. Makes everything seem much better by comparison...

    Which version, the orginal or the SI?

     

    The original, from (I think) 1980. Where you had three different 'character classes' to choose form, each of which required a significantly different amount of XP to advance in level, and yet there was no mechanical difference between the classes! They just did that in mindless imitation of AD&D. Aaargh!

     

    Nods yep I remember those days..

    Will admit the hand to hand system in that 1 was one of the better double blind if it was simple 2 or 3 or 4 person melee


  3.  

    Well my group will be around and still playing but then again I still Run myself TSR Top Secret/SI which has not seen a supplement since '92.  And I have it running in the current day.  

     

    Old Gamers, we never let old systems die

     

    Heh. Every time I start thinking that the WH40KRP system is too clunky, I remind myself that I used to play Top Secret. Makes everything seem much better by comparison...

     

    Which version, the orginal or the SI?

     

     

     

    Well my group will be around and still playing but then again I still Run myself TSR Top Secret/SI which has not seen a supplement since '92.  And I have it running in the current day.  

     

    Old Gamers, we never let old systems die

     

    Top Secret / SI was my first breakaway from D&D.  I really wanted to run Star Frontiers but I could never find a copy of it anywhere.  

     

    Star Frontiers odd system but could be fun..  and I hope you enjoyed your breakway from D&D

     

    Also we still have a Gamma World Game running too


  4. and now my take on him

     

    Skills:

    Speak Language (Low Gothic)

    Speak Language (Metallican Character)

    Common Lore (Imperial Creed)

    Literacy

    Interrogation (x2)

    Intimidate

     

    Talents:

    Melee Weapon (Primitive)

    Pistol (SP) (x2)

    Basic Weapon (Primitive) or Thrown (Primitive)

    Unshakable Faith

    Basic Weapon (Flame)

     

    Background: Redemptionist Firebrand (pg 32 TIH) 200 point

    Level 1  Confessor

    Awareness 100

    Pure Faith 200

    Level 2   Redemptionist

    Frenzy 100

    Hatred (Heretic)  100

    Sound Con  100

    Sound Con  100

    Sound Con  100

    Level 3 Priest

    Dodge 100

    Sprint 100

    Willpower +5  100

    Wrath of the Righteous (200)

     

    You have 1 skill and 1 talent doubled

    I would ask your GM

    about swapping for Performer (Singer) for Intimidate

    and Resistance (Heat) for Pistol (SP)


  5. Well, I would be looking at using a RT who has a deal with the Inquistor, using some of his house troops, backed by Stormtroopers and SOB if you can swing them.  Of course part of the issue is how small of a footprint the Inquistor wishes to leave behind. 

     

    But is there a "Government Seat" that the incoming force can takeover?  Or Do they have to take all the Megacorps?

     

    Can the ground team turn the PDF and Enforcers to theirside? 


  6. Very cool guys!

     

    I will incorporate what you've posted herein to the Cyber Folio > though for Homemade "stuff" I will post that in the back under EXPERIMENTAL with some small print telling people how it's homemade bionics to consider in their game...

     

    Keep the stuff coming + if you see a typo of error - please let me know!

     

    Stay GAMING

    Morbid

    Morbid, if you are looking for homemade, this was for RT/DH1

    https://community.fantasyflightgames.com/topic/224455-want-to-build-a-super-soldier/?p=2354048

     

    Also on your SynthMuscle you have Massive increase of weight as you go up in level, did that come from you own work or something you stumbled over somewhere?


  7.  

     

    Then the angel is like "Nooo, think of your wallet, there are better things to spend money on than hundreds and hundreds of dollars on toys, games, fantasy books, ...".

     

    Wait - you're saying there are better things than spending a grand on 2000 points of Sisters models? hum. Color me intrigued.  :P

     

    Not all all, I would drop that on the Squats if they made an official comeback

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