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Posts posted by Angel of Death
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Apple or Microsoft making a system they have grudge with work odd, NEVER

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my assassin is well played as a sociopathy and psychopathy, so much so 1 of my team wants him to get the Hannibal Lecter treatment while they travel from place to place.
I am playing him as insanity, and when I get to have a insanity issue I know where i like to go with it.
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Angel of Death said:
the 8 spider said:
from france
a simple classical idea for accrobat oriented fighter shoes retractable mono knife. or think of the dark eldar and all their blade at shoulder, knee and so on. not terrible by themselve but collectively they hit hard because it s not the blade that is a weapon but the body. think of the most aerial and acrobat performer of the "cirque du soleil" than gives them those armored bodygloves and put they in a fight. you will see that the body is a weapon.
what should be the damage of these shoes? I like the idea
Well, I talked to my GM, and he said he might be willing to allow my DH to get "Bond Shoes" with blades forward and back. and treat them like a Punch Dagger.
Now I need to figure out how to make a "boot" where the Front blade is there all the time, but can pop out the back spike!
So those Mule kicks can hurt -
what is the "Lostok Augmentation" and where is it from?
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Well done I like it, and it is even useable to other games system!
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the 8 spider said:
from france
a simple classical idea for accrobat oriented fighter shoes retractable mono knife. or think of the dark eldar and all their blade at shoulder, knee and so on. not terrible by themselve but collectively they hit hard because it s not the blade that is a weapon but the body. think of the most aerial and acrobat performer of the "cirque du soleil" than gives them those armored bodygloves and put they in a fight. you will see that the body is a weapon.
what should be the damage of these shoes? I like the idea
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Sanguinius would work, and if it goes bad. You have a Vampire on the loose
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My take on it wpuld be if you inject them, u are in Frenzy the next turn

A new GM/group of players looking for tips!
in Dark Heresy
Posted
Our present DH group is 4, and it the perfect size so far for an investigation group. We have the Cell leader a Void Born Adept, a no nonsense Arbite, a Fire Loving Priest, and myself a Moritat Assassin from the world of Dusk.
Inquisitors Handbook, is a nice add on