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gilbur

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About gilbur

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  • Birthday 04/07/1970

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    Ferguson, Missouri, United States

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  1. gilbur

    Shadowrun - Paul M N Haakonsen

    There really isn't any thing set in stone, Chris Hartigan has started a shadowrun game already and has started power points at 2. Which I would use myself if my players play a Physical Adept. This stuff is still in the works as Paul as approved of anything we do, I myself has sent stuff to Paul and let him look it over and to allow him to add to his PDF or if he ever revises his rules.
  2. gilbur

    Shadowrun - Paul M N Haakonsen

    i will look back at our discussion we had a while back. two of us started talking about it and which stat is was going to be based off of as Paul's group was not into the physical adept or the technomancer that is why they wasn't in the conversion but others are working on them
  3. gilbur

    Shadowrun - Paul M N Haakonsen

    So here the final Physical Adept powers to be converted over to Genesys for Paul's version of Shadowrun. Look earlier in this forum topic for the starting skills for the Physical Adept. adept powers.pdf
  4. gilbur

    Shadowrun - Paul M N Haakonsen

    Here goes a Revised edition of the Adept powers, if you have problems with them, we can talk about them as it is still a work in progress. revised.pdf
  5. gilbur

    Shadowrun - Paul M N Haakonsen

    got a response from Paul on the Arcane Arrester and downgraded to 2 setback dice, so if you want to change the modification go ahead under the gnome
  6. gilbur

    Shadowrun - Paul M N Haakonsen

    so here is two new Metasapients for Shadowrun, check them out and let me know what you think of them. Will most likely doing the others this weekend since we are under a Winter Advisory this weekend. Metasapient races.pdf
  7. gilbur

    Shadowrun - Paul M N Haakonsen

    sounds pretty good, if you put together something, i will show Paul as he usually doesn't frequent this forum like i do. you can start with what you have planned and could modify as you go. i am actually getting ready to put together a shadowrun game myself and going to possibly work on the other meta sapients this weekend and maybe even expand on the adept powers from the magic book...
  8. gilbur

    Shadowrun - Paul M N Haakonsen

    i have not read that module been helping Paul with another setting for Genesys through our creative group on facebook. so i do talk with Paul on a regular basis.
  9. gilbur

    Shadowrun - Paul M N Haakonsen

    When Paul converted his Shadowrun, his players never played those classes and so would allow you to do your own creation as a couple of us are working on the Physical Adept, I have done the original Adept powers converted over for Shadowrun and here is the Adept as a starting class, we introduce a new Skill called Ki for the Adept. So the Physical Adept is Ki, Discipline, Charm, and Brawl with the other 4 being the players get to select or if it is a Secondary class would not be allowed to pick the other 4. We are into 4 skills that are given then allow the other 4 to be selected as this allows you to open up for characters to have other classes to buy into. Paul can be reached over on the Facebook page as well. The one for quick response would be the "Genesys Universal RPG System since there is 2 different pages for the Genesys role-playing Game. We do have a creative Messenger conversation going on and we talk quite a bit I will let you know he is leaving it up to others to continue his work, he is big into the Fallout setting that he converted over, so whatever you continue to create he will be happy to hear what you have done and he will add changes as we all continue on with his work.. Adept powers.pdf
  10. gilbur

    Shadowrun - Paul M N Haakonsen

    As I have been communicating with Paul since I downloaded this pdf from the Facebook page. You can add whatever you want as Paul Created this Pdf for a starting point for Shadowrun and any of his other pdfs hr has created which is 3 others one dealing with Zombies, another is a Lovecraft setting and his pride and Joy as he is in his 2nd edition is a Fallout adaption and he is working on another setting book and looks great for the parts I have read so far which is a Modern to Sci-fi setting and other things don't want to ruin the fun for you. I am only helping on Feedback since it is all his stuff. Will be highly recommended once it hits the the internet...
  11. gilbur

    Strange Aeons - Paul M N Haakonsen

    Unfortunately the only place to find find Paul's stuff is on the Facebook pages, he does have another setting coming very soon which should be very impressive as I am helping him with it and we have a creative group started on Facebook, so there are other things that Facebook allows you to do. So come and check it out... He does have other stuff like a Zombie's game which I think was his first pdf following by the pdf you are looking for then he has a Fallout pdf and finally the Shadowrun Pdf which I highly recommend great books all of them.
  12. gilbur

    Shadowrun - Paul M N Haakonsen

    There is two Facebook Sites for Genesys, There is Genesys Universal Role playing Game and Genesys Role-playing game which Join Both of them and you will have access to whatever gets done, He has another surprise coming soon...
  13. gilbur

    Osmium - Galaxies of Fantasy Adventure

    I can respect that answer, Got something else coming to the Pdf collectors soon anyway sort of like this setting.
  14. gilbur

    Osmium - Galaxies of Fantasy Adventure

    Sorry, Just thought I would ask a simple question as When I run a Game we try not to get on the Internet as it distracts from the game for some people. In my froup of players I am the only one who usually does alot of Research on the web then I print out for my players to look over and use if they want to.
  15. gilbur

    Osmium - Galaxies of Fantasy Adventure

    Looks great, but would be better in a PDF format, so we are not fixed to the computer when running a game...
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