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Alphabet Jimm

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Posts posted by Alphabet Jimm


  1.  Now, I went with this build for the league I play in Thursday night. We've created a format where all that's legal are the Core Set, three deluxe expansions, and the Capital cycle. For this week I decided to go HE with Lizardmen. I want to know if I missed anything in the card pool that would be beneficial. Here's my list.

    Units: 23

    3 Loremaster of Hoeth
    3 Skink Skirmishers
    3 Skinks of Sotek
    3 Rodrik's Raiders
    3 Spawn of Itzl
    3 Terradon Rider
    3 Carnosaur Rider
    2 Kroxigor

    Tactic: 12

    3 Innovation
    3 Born Predators
    3 Master of the Earth
    3 From Beneath the Waves

    Support: 15

    3 Contested Village
    3 Judgement of Loec
    3 Armoury
    3 Citadel of Dusk
    3 Elven Warship

    Please let me know what you think. Thanks.


  2.  Dear Warhammer Community,

    When Blood Dragon Knight attacks, is the damage from its Action Ability applied before all other combat damage or when all other combat damage is assigned?

    For example, if Blood Dragon Knight was to attack a battlefield containing Festering Nurglings, would the Festering Nurglings die before being able to be declared defenders, or would they live to block and deal 1 damage to the Blood Dragon Knight?

    Thanks for the help,

    Pete

     


  3.  I agree that buying the multiple core sets is frustrating and seems unnecessary. The difficulty is in the fact that having a third copy of many of the cards is a very good thing. I myself bought two core sets and really love having that 3rd Northern Tracker and 3rd Steward of Gondor. However, I played for quite awhile with just one core set and did not find the experience at all less rewarding. It depends what your goals are with the game. I am very focused on deck building and it makes me anxious to not have that 3rd copy of great cards. If you are just looking for an enjoyable experience and do not want to drop that extra 30 bucks on a second core set I do not blame you. The game has been expanded fairly well through the first three adventure packs and I am sure that will continue to be the case. 


  4.  I was totally oblivious to the fact that you need a tactics hero to play a zero cost card. Also, I think Prince Imrahil would work very well as the deck is incredibly reliant on Steward of Gondor for resources. I like Silverlode Archer for his attack strength, however, he is easily replaced. I agree that Dwarven Tomb sounds like a good addition. I like Eomund for his questing, but I think its true his ability does not do much for the deck. Maybe I'll find a way to replace him.

    Deck Update: Gandalf Combos

    Heroes:

    Prince Imrahil (11)
    Eowyn (9)
    Frodo (7)

    Allies: 18

    3 Gandalf
    3 Faramir
    3 Northern Tracker
    3 Escort from Edoras
    3 Westfold Horse-Breaker
    3 Son of Arnor

    Attachments: 14

    3 Steward of Gondor
    2 Song of Kings
    3 Ancient Mathom
    3 Dunedain Quest
    3 Dunedain Warning

    Events: 18
    3 Valiant Sacrifice
    3 Sneak Attack
    3 Stand and Fight
    3 Test of Will
    3 Ever Vigilant
    2 Dwarven Tomb
    1 Grim Resolve


  5.  I built this and it has been doing pretty well for me. Only have 2 core sets. I think the deck does obvious combos with Gandalf but uses Aragorn to the fullest. The new Spirit draw card does some great things in the deck. Other allies add some extra attack. The deck struggles with the Journey to Rhosgobel because of the nature of the quest, but it does well against all the others, sans Dol Guldur. But here it is, in all its glory.

    Heroes:

    Aragorn (12) Leadership
    Eowyn (9) Spirit
    Frodo (7) Spirit

    Allies: 21

    3 Gandalf
    3 Silverlode Archer
    3 Son of Arnor
    3 Faramir
    3 Northern Tracker
    3 Eomund
    3 Escort from Edoras

    Attachments: 16

    3 Dunedain Warning
    2 Unexpected Courage
    2 Celebrian's Stone
    3 Steward of Gondor
    3 Ancient Mathom
    3 Born Aloft

    Events: 13

    3 Test of Will
    3 Sneak Attack
    3 Ever Vigilant
    3 Stand and Fight
    1 Grim Resolve

    Let me know what ya think or any changes you would make. Thanks you.

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