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About Helvwin

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    , Dorset, United Kingdom
  1. I'd like to jump on the Descent and Terrinoth bandwagon and ask you what's in the pipeline for it? You went through a rebranding from Runebound to Terrinoth a year and a half ago now but since then it's all been a bit quiet. We've had Heroes of Terrinoth (which I love but which doesn't appear to be being supported beyond the base game), a Terrinoth setting for Genesys (which I'm not too fussed about to be honest), a small physical update for Descent 2nd Edition (which appears to be a final, low-cost add on to please the completionists) and a campaign for Road to Legend (which is greatly appreciated). It's certainly not nothing but it's a far cry from the kind of content an awful lot of Descent/Terrinoth fans are calling for - as evidenced by the number of posts on the subject in this forum. I appreciate Terrinoth may not be in the same cash cow category as Star Wars or Marvel but it still appears to have sold pretty well. Please either tell us you have exciting plans for the future or put us out of our misery once and for all and tell us you've finally ditched Terrinoth for Star Wars, Marvel et al because it's just not putting the food on the table!
  2. Anticipating an announcement at Gen Con perhaps... (I'm sorry, I just couldn't resist. I firmly expect there to be no announcement of Descent 3rd Edition at Gen Con... Oh, wait, maybe there will be... Or not, probably not... Almost definitely, possibly not... Sigh.)
  3. I've given up on hoping for announcements from FFG at GenCon (and on trying to predict their release schedule). They will release what they want to release and I have to resign myself to the fact that it will very rarely fit in with anything I'm even remotely interested in. I was pleasantly surprised by the announcement of the Descent: Lost Legends expansion a few months ago (only to be subsequently deflated on finding out that it was a pet project handed to an intern... not because this suggests it will be bad, I don't think that at all, but more because it suggests, to me at least, that Descent is very, very low on their priority list). I've also picked up a copy of Journeys in Middle Earth because I love Tolkein and because it looks a solid game with a lot of potential... The rest of the endless Star Wars, Cthulu, Five Rings releases? No, sorry, not interested in buying into any of those. (I do play Imperial Assault and hope to try out Outer Rim soon, but I'm definitely not going to spend any money on them.) So, suffice it to say: I'm not getting my hopes up for a Heroes of Terrinoth expansion or for anything else I'd be keen to play, because history tells me that I'm only going to be disappointed...
  4. I guess it's a matter of taste but I'm not so hot on a lot of the changes for Imperial Assault. The new line of sight rule is definitely better to my mind, but the others? I really don't like the wound mechanic. It may be more thematic than the knocked out/revive merry-go-round of Descent but I don't like the fact that I feel punished for being 'flipped'. I lose stats, speed and one of my core abilities, which automatically makes the game less enjoyable for me. No thanks. Plus the heroic feats in Descent are cool (well some of them at least... when I remember to use them!). Unlike many others I've never had a problem with the miss roll on the attack die in Descent either. Sure it sucks to miss, but no more than being dodged in IA, and there are ways to mitigate it in the game: abilities, Overlord cards, fortune tokens and at least one item. And the IA reinforcement rules? Well, they could probably work for Descent but I really don't like the reality that almost every mission in IA seems to end up with about 500 imperial figures on the board. Sure, sometimes it's fine to feel like you're facing impossible odds but on every single mission? True, it doesn't often prevent you from winning the scenario as the Rebel players but it can get a bit, well, tiring. But the one thing I really, really don't like in IA is the fact that you don't know how a mission is going to progress when you first step into it. I guess some people clamoured for a bit of a return to the dungeon delving aspect of Descent 1st Edition but for me it only detracts from the enjoyment for me as a Rebel player, purely because it feels like it gives the Imperial player an unfair advantage. A gradual revelation may be more thematic but I do prefer the quest structure in Decent where both sides know the exact parameters for winning and losing right from the start. None of this is to knock your perspective I hasten to add. Your views are perfectly valid and shared with a lot of others I'm sure. I'm guess I'm just trying to say that there are other perspectives out there... and that change isn't always necessarily better. A few months ago I was excited to see what Descent 3rd Edition would bring to the table. I came into Descent on the back of the app and only played co-op for a good few months. Now I've had the chance to play the 'traditional' Overlord v Heroes way and I have to say I'm having a blast! I like the storytelling aspect of the app but Descent 2 as it was originally designed just seems way more fun. So, count me in for not wanting the one v many aspect to go away when they do eventually get around to releasing Descent 3.
  5. Yes, it was. FFG continuing their love affair with all things Star Wars. I don't get it myself, but thousands of others do, and it pockets them shed-loads of money, so they'd be fools not to I guess. Still... Sigh....
  6. Has anybody tried to ask them directly what the plan is? I know it's a long shot but the only little bit of information we got out of them about Descent last year was because somebody asked them about it in the Q and A at the In Flight Report. I really don't expect they have anything encouraging to say at the moment, and the chance has probably already gone, but if anybody's at Gencon right now and in a position to ask, please do!
  7. Thanks Sadgit. Now I'm 97.5% certain about a 3rd edition announcement at Gencon (hopefully with some kind of conversion kit but I'm a lot less certain about that). Time will tell.
  8. I'm excited about the announcement of Heroes of Terrinoth, not just because it looks like it'll be a good game (based on my experience of Warhammer Quest: ACG), but because it greatly increases the likelihood of us seeing Descent products in the not too distant future. In fact based on this, and little more than a hunch, I fully expect to be hearing an announcement about Descent 3rd Edition during FFG's In Flight Report at this year's Gen Con. Descent First Edition launched in 2005, seven years later, in 2012, Descent 2nd Edition was released and here we are six years on from that. The last expansion for 1st Edition, Seas of Blood, came out in 2009. The last physical expansion for 2nd Edition, Chains that Rust, in 2016... Just on the sheer patternability of it all (that's a word I just made up) 3rd Edition should be released with fanfare in early 2019. Now I'm curious to know what changes they're going to be making. A fully integrated app is a given but what else are they going to do to transform the slightly aging 2nd Edition ruleset into a Gloomhaven/any-other-modern-fantasy-dungeon-crawler-type-game beater? It's time to knock GH and all the other young pretenders off their perches!
  9. As far as Descent 2nd Edition goes, and as others have said, it seems almost certain that we won't ever be getting another physical expansion. The only thing we 'know' is that FFG have 'stuff' in store for Descent some time in the future. I strongly suspect that this means they're working on the 3rd Edition. They certainly haven't ditched the whole Terrinoth Universe that's for sure: they've released new products for it in the last year and have just gone to the trouble of rebranding it from 'Runebound' to 'Terrinoth'. And while I suspect Terrinoth products don't bring in anywhere near as much money as their Star Wars counterparts it still seems that FFG think it's worth supporting as a games line. They also admitted at the time they announced the nebulous 'stuff' for Descent that it's historically one of their best selling titles (or words to that effect), so that's something in it's favour. If they're supporting Terrinoth as a brand it only seems logical that they will release something else Descent-like in the future. While I like Imperial Assault I can't really get excited about a new expansion for it, mainly because I much prefer Descent and I'd much rather have something else for that, which is why I'd welcome a 3rd Edition if that's what's coming. At the end of the day though the only people who know for sure are the guys and gals at FFG and they're notorious for keeping their cards very close to their chests. We'll all find out some time, just perhaps not as quickly as we'd hope.
  10. So, this is by far the longest stretch without any kind of announcement. I have to say, the radio silence doesn't fill me with much confidence. On the positive side, working through the campaigns we already have is a pretty slow process, so we still have many more hours of gameplay ahead of us to enjoy.
  11. I'm a newcomer to Descent. I mainly play with my family and the co-op nature works much better for us than the original competetive format. In fact, if it weren't for the app I probably wouldn't be playing it at all. I've also recently started playing IA with a group of Star Wars crazy friends and while I am enjoying it I much prefer the fantasy setting of Descent - for me the Descent game style in a Sci-Fi setting is much too dry and uninspiring, even with the Star Wars IP. I'd definitely buy more app campaigns for Descent if they came out and I'd most likely shell out for new boxed expansions too if they have a theme that interests me (I haven't bought Mists of Bilehall or Chains that Rust because undead themes just aren't my thing... plus they don't seem to offer much value for money for those of us who only play co-op). I'd also probably buy Descent 3 if it was ever made, as long as it draws on the positives of IA (IA's line of sight rules are much better and I prefer the points based group system), and has full app intergration. I won't be buying anything for IA even if an app is released (one of my friends owns it all, so I really don't have to) and I definitely won't be buying any of the Runewars minatures stuff - that just doesn't interest me at all (I'm much more of a board and card gamer than a minatures guy). So, having read the posts on BBG I'd be mightily dissappointed if they were true and I'd really hope for a positive Descent based announcement at Gen Con but I don't expect there'll be one. There has been nothing announced for this game in the last six month and my only slight sliver of hope is that there was an equally long, if not longer, period of silence for Runebound before the new expansion was announced. I'm pretty sure Descent has sold a whole lot better than Runebound 3rd Edition has, so here's hoping that they don't just ditch it now.
  12. I just bought some from Magic Madhouse last week. As I'm typing this they still have four dice packs in stock. Here's the link: Descent Dice
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