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About CyborgNinja

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    Baltimore, Maryland, United States

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  1. Better late than never -- the VWC prizes will get mailed out this week. Shout out to @jp82729 for throwing in an alt art ship card for each participant, tailored to their list! A few of you might get messages from me requesting your mailing address (since on the google form you provided your email address...).
  2. POD D : Truthiness vs CyborgNinja 1st Player: CyborgNinja (chosen on roll off) Objective: Infested (with scary giant worms) Fields Final Score: CyborgNinja wins 269-159 (110 MOV) CyborgNinja's Losses: Yavaris, Bright Hope, Tycho, Gold Squadron Truthiness's Losses: Both CR90's, Hammerhead, all squads Some match highlights A. We both managed to use Cham - Yavaris lost all its squad commands early on, then Mon Karren got stuck repairing and couldn't chase down Cracken's flagship. B. The Exogarths were particularly cruel to Truthiness's squads, with a couple really inconvenient chomps during the match (including one that stopped Lando from killing the generic Nebulon-B that very much deserved to be dead). Start of Round 1 (plus a couple ships): - Where Tycho sneaks in for a token and everything runs from Mon Karren Midway Through Round 3: - Where both Nebs get torched, Yavaris loses its squadding, and Truthiness's HH and CR90 go down Round 5: - Where Lando just misssed getting to kill the 1 hull Neb and the Hammerhead ExRacks the CR90 and Cham's the Liberty
  3. I finished up @ExplosiveTooka's awesome Arrowhead Corvette just in time for central PA's CAPA Cup and the upcoming prime championships. It's a great hammerhead replacement, and it made me shoehorn a Chammerhead corvette into my Ackbar list. The model has a lot of great detail, the engine section in particular is really cool. But it was hard to get decent photos of it that actually showed all of that. Here it is on a flotilla stand with Cham's stormtrooper transport and in a comparison shot with some other alternate Mon Cal models.
  4. I painted up a modified Gladiator flagship for the pirate furball at NOVA Open. I threw in some alt squads for some TIE Advanced (R41 Starchasers and Cloakshape Fighters), and added some thematically painted Z95s and Firesprays. Combined with some of my other alternate ship miniatures from Mel's, I ended up with a decent pirate fleet...
  5. @The Jabbawookie vs CyborgNinja 1st Player: Jabbawookie Objective: Fighter Ambush Score: 189 - 263 Result: 7-4 Win to CyborgNinja (74 MOV) Thanks to @The Jabbawookie for a great, friendly final round to the tournament. His YT2400s had my squads and ships in a bind, and that was before the MC80 came in to tear my ships apart. Unlucky last couple rounds pushed it into my favor. (Maybe some photos when it's not 2am here...)
  6. @itzSteve vs CyborgNinja Initiative: itzSteve Objective: Fighter Ambush Score: 166 vs 341 (236 + 7 tokens); 3-8 Win for CyborgNinja with 175 MOV Thanks to @itzSteve for a fun, engaging game. Here are some key shots of the game: I deployed my squads to take out the comms net flotilla and limit Raddus's drop options. But as the round ended, I realized they needed to spread out in the middle to prevent Mon Karren from dropping right on top of my assault frigate. Flotilla survives on one hull, and my own flotillas are sweating bullets... ...because all of a sudden, a ton of firepower is ready to annihilate them. Jaina's Light double-arc murders the BCC flotilla, then speed 4's to the board's edge. Toryn Farr's transport just escapes, but the Mon Karren's long range Intel Officer shot on the assault frigate's rear nearly cripples it, and it sets up a good chance of killing it the following round. Meanwhile, Profundity effortlessly lines up a killing run on my corvettes, and the scatterless 1-hull flotilla survives another round... Start of round 3, Mon Karren goes first and is 1 hull away from swinging the game widely in itzSteve's favor. But the assault frigate just hangs on by 1 hull, gets to double arc the Liberty and command enough squads for the Liberty to die by the end of the round. Rest of the game -- Profundity murders the HIE90B, then ram-murders the assault frigate. Raddus's CR90 curves back into the fight, to help mulch squads (sooo much flak damage between the flotilla and MC75), but 1 lucky Scurrg hit and a last round Dutch shot manage to kill it.
  7. @stephen_harris70 vs CyborgNinja Score: 301 - 118 (8-3, 183 MOV), win for CyborgNinja Objective: Figher Ambush; 1st Player - stephen_harris70 Thanks again to stephen_harris70 for a fun, friendly game. Round 1: Not much action, just some Rebels cowering in fear as angry triangles approach. Round 2: Almost the same as round 1, except Hera/Adar manage to snipe down Tempest Squadron and an X-Wing takes out a leading tie fighter. A rogued Dutch and X-Wing try to burn down Dengar after he moves into the central squad blob, but they don't even manage to strip the scatter. Round 3: Pursuant starts the round murdering almost all the X-Wings, forcing the assault frigate to activate next to get some squad attacks in. That gives BTAvenger the chance to line up a perfect kill run on the frigate. It runs over the squads in the process, giving the Rebels some extra flak shots at the TIEs and interceptors. Dengar takes forever to kill. The Gozanti loses its scatter to the corvette attacks. Round 4: BTAvenger murders the assault frigate a little too good and can't count on a ram-death to keep it in a better position to kill the flotillas (who barely survive repeated ISD side/rear shots the rest of the game). Dutch and Hera manage to slow the Imperial squads enough to break ahead in the squad fight. Round 5: (Late-round image) Pursuant strips the shields off the HIE90B, which returns fire to strip off Pursuant's shields. The corvettes ram to avoid ramming the flotillas or getting too close to Avenger. Hera and the Scurrgs finish off the Quasar for a handful of victory tokens. Round 6: Howlrunner dies and the rebels are gratefully out of the ISD's front arc.
  8. @Cap116 Here are the colors - there was a probably-too-heavy dose of Nuln Oil, but it gave it the range of color I was shooting for. Base - Rakarth Flesh Accents - Baneblade Brown, Dawnstone, Doombull Brown, Gorthor Brown Mechanic Grey and Eshin Grey for the darker metal bits and near-black engines, respectively.
  9. Your best bet in FFG's forums is to upload the photo to an outside site kee imgur, then use the "insert other media" button and it should appear in your post.
  10. A friend and I made this before Wave 3/4 was even out, so our modest efforts at balancing it are probably worthless now, but it was a fun enough scenario to try out: Custom Scenario - Shipyard Assault
  11. Haha thanks. I might be about to tear the bridge section off a gladiator and replace it with one from a BFG Chaos Cruiser. Got all summer to figure it out.
  12. @dsnowak Any chance there will be a sub-competition for "most pirate-looking" fleet as part of the tournament?
  13. @darkknight109 Cap116 above is exactly right -- it's a couple DX9s in a fighter peg, with the 2nd Gozanti in the last fighter peg slot. I'll try to take a better photo of it for you, if you'd like. I got them from Mel's, and the model is really nice and detailed: https://www.shapeways.com/product/3JDGZWDA2/armada-6x-dx-9-stormtrooper-transport
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