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Arkios

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Everything posted by Arkios

  1. There is fluff in the current TT Space Marine Codex stating that the Salamanders' appearance "has intimidated more than one rebellion into submission without firing a shot". I ended up making rules for Salamanders mostly using the Rites of Battle template with a little modification. I went with +5 Toughness and +5 Willpower to represent their resilience, stubborn nature and determination to fight until the last man standing. I used the Solo mode from RoB that gives a bonus to all tests using a single characteristic (Rank 1 re-rolls failed tests). In this case i went with Strength, as Salamanders tend to have a slightly stronger and more muscled physique than the average Marine, but not significant enough to warrant an actual Strength increased. At the same time, they are also slightly slower reactions than most other Space Marines (but noted to still be significantly faster than normal humans). To me, a -5 Agility penalty is too much to represent this, as then most starting marines would be at near Guardsman agility. Instead, I went with a -10 penalty to all Dodge, Acrobatic, Pilot(Personal), and Drive(Skimmer) tests, to additionally represent the chapters inability to properly train with fast attack units. Finally, to round out these heavy negative modifiers, I gave them Resistance(Heat), Trade(Armourer), and allowed them to take any Craftsmanship Upgrades regardless of the upgrade's renown requirements, but only for any of their personal Signature Wargear items (they still need to pay the associated requisition cost for the upgrade). This is only useful early on when the character has yet to acquire renown, but it is nice and fluffy as it shows how even a Salamander who has been freshly inducted into the Deathwatch will still make modifications and upgrades to their own personal equipment. The Face of a Daemon... solo mode is kind of interesting, but I ended up just going with the "Behold Our Wrath" chapter advance table from RoB, as it has Intimidation up to +30, along with stuff like Iron Jaw and Duty Unto Death to further represent the Salamanders unwillingness to give up in the face of adversity.
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