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erikwm

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Everything posted by erikwm

  1. For both of these- My teammate (we're doing 2 v 2) is going in with an initial squadronless Raddus build and is looking to slot in 4 YT-2600's as his fire and forget fighter coverage as he gets points. Has a fleet centered around dropping in a Mon Karren LMC behind the enemy fleet and ripping them to shreds. I like dropping in Cham. That's a solid idea as well. Thank you!
  2. Hey- We're starting a CC campaign, and I drew the Rebels. I was thinking of doing a Leia build, since she works pretty well w/o a lot of upgrades, and it's easy to slot in a corvette (or two)/some upgrades in the future as you get points, and everything is pretty cheap to replace. I'm debating between the two options below- any thoughts? They are similar, but run differently depending on what I include. First one is more of a damage yourself to blow up fighters/more activations, second is more of a standard (with only 1 upgrade) Rebel staple of killing things dead with Wedge. Option 1- Flakking Away with Y-Wings Name: Untitled Fleet Faction: Rebel Commander: Leia Organa Assault: Most Wanted Defense: Capture the VIP Navigation: Superior Positions CR90 Corvette A (44) • Leia Organa (38) • Turbolaser Reroute Circuits (7) = 89 Points CR90 Corvette A (44) • Turbolaser Reroute Circuits (7) = 51 Points CR90 Corvette A (44) • Turbolaser Reroute Circuits (7) = 51 Points GR-75 Medium Transports (18) • Quantum Storm (1) = 19 Points Hammerhead Scout Corvette (41) • Ruthless Strategists (4) = 45 Points Hammerhead Scout Corvette (41) • Ruthless Strategists (4) = 45 Points Squadrons: • Wedge Antilles (19) • 6 x Y-wing Squadron (60) • Jan Ors (19) = 98 Points Total Points: 398 Option 2- The Good Ole Double Tap Name: Untitled Fleet Faction: Rebel Commander: Leia Organa Assault: Most Wanted Defense: Capture the VIP Navigation: Superior Positions CR90 Corvette A (44) • Leia Organa (38) • Turbolaser Reroute Circuits (7) = 89 Points CR90 Corvette A (44) • Turbolaser Reroute Circuits (7) = 51 Points CR90 Corvette A (44) • Turbolaser Reroute Circuits (7) = 51 Points GR-75 Medium Transports (18) • Boosted Comms (4) = 22 Points Nebulon-B Escort Frigate (57) • Yavaris (5) = 62 Points Squadrons: • Jan Ors (19) • Wedge Antilles (19) • 5 x Y-wing Squadron (50) • Dutch Vander (16) • Luke Skywalker (20) = 124 Points Total Points: 399
  3. I was thinking… since they keep pushing the release date back and torturing us with more previews that only make me want the game more, they should be fair and give out a few copies to people who have preordered the game as well… or, hopefully, release it the week after the preview event (so the 9th on)… cause I really want the game, and I hate how it keeps getting pushed back (well, since we don't have a real date anyways, it's more of a figurative push back). Give me a copy too! With the promo characters! Since I can't make the realms event anyway… I'm pretty sure all of us who want the game are all hyped up about it. Additional previews won't change that!!!! Just let us have it! Advance copy is a-ok with me!
  4. solo/co-op because 1) it';s entirely different then any other star wars game out there (esp. a card game) and 2) I'd actually have people to play with....
  5. I'd just like to add to the this thread because I'm extremely interested in this game... and would love to hear more about it......... another week gone, no word..
  6. I would be so so so in.. it would be amazing. and the whole point of 40K is not co-op, so I agree with that as well. But team play would be cool... like you can play with an imperial guard themed and a space marine themed deck against like 2 chaos forces serving different powers or something? I'd like that as an option, but definitely not the main focus of the game at all.
  7. You know, I figured that FFG should see the 5 page discussion about a simple rules clarification and step in and resolve it for everything relatively simply... that would solve all our problems, no?
  8. The threat could go up even higher then 50 as well... that is something that they have hinted at as well. So maybe we could do this to like 100 threat against the balrog?
  9. I also agree!!! I love this game and hate how many issues come up all the time during it...
  10. Some hobbit specific cards... Wonder how Gandalf the White would turn out? Will they ever print a Sauron encounter card? Maybe you can recreate the fight when they defeated him the first time... that would be cool. In my opinion at least.
  11. Why can't this be more available to people who don't live close? Or can't afford to go there? At least release the ancient ones/investigators and everything else in a POD expansion. Or something. For those of us who cannot attend.... I love these games and would love to get my hands on all of these things!
  12. Well, also the fact that there is no specific encounter to get him does make him less likely to show up during a game. Since he is a professor, at least according to the book, I was kind of expecting him to add lore... Since he read about and did reports on the occult practices... Not luck and speed..
  13. Last night we were playing story #4 and I had the lantern and was alone in a room (no monsters or investigators or anything) and the keeper tried to use uncontrollable urges to make me discard the lantern so that none of us could avoid the darkness they were putting everywhere. However, I argued that, since the lantern says that you discard it “to deal 3 damage to a monster” and there were no monsters or investigators I could do it to, I had no legal target and, therefore, couldn’t use it. We debated back and forth and took a vote, and of course all the investigators voted that you couldn’t (since we needed it to win) and we kept it. Needless to say, the keeper wasn’t happy. Were we in the right or the wrong here?
  14. I would love a few big boxes too. The POD's keep it fresh and exciting with new stories, but I want more monsters, more puzzles, more tiles, more investigators, more everything, because that is what this game begs for. More stuff, so we can have more options and more fun with it. And, of course, more madness.
  15. Does anyone know when the reprints will be available for all the expansions?
  16. erikwm

    Is it fun?

    What is this game even about? And what is with the card game obsession?
  17. Differences between this and the original?
  18. Why can't they pick a different name instead of combing the Greek name for city with Constantinople?
  19. Does this ruin all the good components of the video game? Or make them playable?
  20. Is this like the warhammer invasion game at all?
  21. Is it worth buying this game>?
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