Blaquesmith
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Posts posted by Blaquesmith
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Hi Severance!
You are reffering to the "mill-effect"? It´s also a nice idea. I keep that in mind. Tomorrow I will have another session.
Thanks!
Something like that maybe?
Unit (23)
3 Walking Sacrifice
3 Alluring Chosen
3 Shades
2 Vile Sorceress
3 Corsairs of Ghrond
3 Frenzied Witch
3 Seasoned Corsair
3 Wight Lord
Tactic (11)
3 Caught the Scent
3 Sacrifice to Khaine
3 Seeking New Slaves
3 A Slave For Every Occasion
Support (16)
3 Warpstone Excavation
3 Contested Village
2 Advanced Engineering
3 Dark Abyss
2 Har Ganeth
3 Slave Pen
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Good morning!
I was able to test my last posted deck and it worked 3/5 games. The two games I lost, had a bad draw and I just did not find in the game.
BUT with the changes and new restrictions I came up with a new deck which I would like to test within this week.
It includes cards from the new battle pack. C&C always welcome. I´m cutting the Disciple of Malekith and Soul Stealer.
I´m just asking myself if I change Witch Hags Curse for A Slave For Every Occasion. WHC is quite strong I know but with luck I can get more creatures from my opponent with ASFEO. Or should I replace Advanced Engineering for ASFEO? I´m not sure.
And for grille: I always have Dwarf Slaves with me to add them to my deck
. And you´re right. They saved my ass the last time
.Unit (20)
3 Walking Sacrifice
3 Shades
2 Vile Sorceress
3 Corsairs of Ghrond
3 Frenzied Witch Elf
3 Seasoned Corsair
3 Wight Lord
Tactic (15)
3 Call the Blood
3 Beguile
3 Caught the Scent
3 Sacrifice to Khaine
3 Seeking New Slaves
Support (16)
3 Warpstone Excavationt
3 Contested Villaget
3 Witch Hag's Curse
2 Advanced Engineering
2 Har Ganeth
3 Slave Pen
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I think you´re right. I will just test this deck this evening.
As you played for a longer period than me... from your experience. Could this deck work? I know draw etc plays also a significant role.
This evening I will play against a Verena-Deck (my favorite oppenent. Copying strong decks and loosing with ´em
), Orc/Skaven (good player and the strongest of my group), HE (fun to play against. The player uses lots of indirect damage) and Dwarfs (annoying but also fun to play against). -
@ grille
you´re talking about Disciple of Malekith. This unit gets power when my opponent discards from his hand. It´s an interesting idea in combination with the Vanguard and Caught the Scent I think.
I changed my deck with regard to this idea. Still I don´t know if 52 cards isn´t too much. But I don´t know which cards to cut.
Unit (23)
3 Walking Sacrifice
3 Shades
3 Vanguard of Woe
2 Vile Sorceress
3 Corsairs of Ghrond
3 Seasoned Corsair
3 Disciple of Malekith
3 Wight Lord
Tactic (10)
2 Call the Blood
2 Beguile
3 Caught the Scent
3 Seeking New Slaves
Support (19)
3 Warpstone Excavation
3 Contested Village
3 Withering Hex
2 Advanced Engineering
2 Har Ganeth
3 Slave Pen
3 Soul StealerAnd to decide which Hex you should use is really difficult

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Ok I made following changes:
Unit (20)
3 Corsairs of Ghrond
3 Dwarf Slaves
3 Seasoned Corsair
3 Shades
2 Vile Sorceress
3 Walking Sacrifice
3 Wight Lord
Tactic (11)
2 Call the Blood
3 Caught the Scent
3 Seeking New Slaves
3 Whip the Slaves
Support (19)
2 Advanced Engineering
3 Contested Village
3 Slave Pen
3 Soul Stealer
3 Warpstone Excavation
2 Witch Hag's Curse
3 Withering HexI dropped the Vanguard and cut Witch Hags Curse down to 2 copies. Will this still be useful or should I drop WHC totally? Maybe another card from the new battle pack... there is a card which forces the opponent to sacrifice a unit. (**** I should buy the english version
)Or I could add another Call the Blood...
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Hi guys!
I tried the DE/Skaven deck. But I think I´m either too dumb or it´s not fitting my playstyle.
I brought up a new deck with DE only and would like to hear your opinions for this deck.
Unit (20)
3 Corsairs Of Ghrond
3 Seasoned Corsair
3 Shades
3 Vanguard of Woe
2 Vile Sorceress
3 Walking Sacrifice
3 Wight Lord
Tactic (13)
2 Beguile
3 Caught the Scent
2 Dark Visions
3 Seeking New Slaves
3 Whip the Slaves
Support (17)
2 Advanced Engineering
3 Contested Village
3 Slave Pen
3 Soul Stealer
3 Warpstone Excavation
3 Witch Hag´s Curse
As I´m from Germany and we decided in our group to use the german cards, I only use the german battle packs.
I´m suggesting that I change the "Vanguard of Woe" against an DE unit from the new battle pack... as explained I only have the german packs and as far as I can see deckbox has not yet updated their database with the new cards... this DE unit forces the other player to discard two cards from his deck when this unit attacks.
Another card I´m not so sure about is "Beguile" Should I change it for "Withering Hex" to get a little bit more control?
Thank you very much in advance for your help!
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Thanks grille!
Your deck looks pretty interesting. I will try this one and probably report how the games went.
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Hi Philos!
Sorry for my late reply... Vacation
.Thank you very much for your comments.
The Countess is in the deck because I feel like I don´t have enough "punch" in it. But you are right that the DEs have other advanteges than "punch" from my point of view.
Honestly spoken, I just like Angi´arie
but I will consider your idea with the additional sorceress and the spearmen.Ok I will cut Raise Dead from my deck and Soul Stealer as well to two cards.
I would like to play a control deck. Do you have any suggestion of some "must have" cards for such a deck or would you cut other cards in my previously posted deck. Do DEs good with Skaven?
Thanks for your help.
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Hi Guys!
I´m playing WH:I for one week now and played from the beginning DE. I would like to read your comments and improvements about/for this deck about it.
Thanks in advance for your help!
3 Walking Sacrifice
3 Shades
3 Corsairs of Ghrond
2 Vile Sorceress
3 Seasoned Corsair
3 Wight Lord
3 Countess Iseara
3 Angi'arie
2 Har Ganeth
3 Contested Village
3 Warpstone Excavation
3Slave Pen
3 Soul Stealer
3 Offering to Hekarti
2 Lash the Prisoner!
3 Whip the slaves
3Seeking New Slaves
3Call the Blood
3 A Slave For Every Occasion
3 Raise DeadIt´s 57 cards in total but I do not know where to cut the cards.

High Elf Deck (Korhil+Dragons)
in Warhammer Invasion Deck Building
Posted
Hey guys!
After playing a lot this weekend with my Dark Elfes, I decided to play the HE as well. First I started with a deck that used very much indirect damage but then I thought of playing with dragons. Unfortunately there are only two dragons available for the High Elfes. So I thought of how to combine them with other units to be "effective". The idea from this deck is to create a decent ressource pool with the cheap units. The indirect damage is to soften up the opponent. I think Korhil and the Chariot do some good work on the battlefield to "make way" for the dragons.
I chose the quest to filter my draw and I´m not sure if should take Scroll of Asur instead.
Just look at the deck and maybe someone has some C&C. It is always welcome.
Thanks!
Unit (26)
3 Envoy from Averlorn
3 Keeper of the Flame
3 Scion of the Everqueen
3 Shadow Warrior
3 Dreamer of Dragons
3 Tiranoc Chariot
3 Korhil
3 Descendent of Indraugnir
2 Moon Dragon
Tactic (3)
3 Charge of the Silver Helms
Quest (3)
3 Follow the Portent
Support (18)
3 Contested Village
3 Bottomless Mine
3 Citadel of Dusk
3 Mining Tunnels
3 Elven Warship
3 Dragon's Lair