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About hey_yu

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  1. The magic for me started fading after the release of Wave 8. The boost in the action economy, alpha strike, bombs, more cost effective ships (beefier in health and movement) , etc.
  2. Thanks for your input. I'm still playing around with list 1. Right now I only have 4 Tie Bombers and really don't plan to buy anymore. Two of the four Bombers are from Imperial Veterans. Yeah, TLT is boring. I went with it to give folks for a variety of lists to fly against. Yeah, I was thinking Kylo might help out. Though Operation Spec can do well with Rexler and I agree their are better ace pairings then Rexler with Chiraneau. Though I went with Rexler for something different and the potential of extra damage.
  3. Thanks for the input. This is my thought process in regards to the comments for construction of the builds. For this build, I went with Jonus and Op Specs not necessarily for the bonus on the attack for the plasma torps. It was meant more to allow Deadeye to triggered on the first/second salvo if the ships were stressed, stripped of focus tokens, blocked by other ships, Tie Bombers K-turn, etc. Jonus could shoot first (another Tie Bomber can shoot if this doesn't work) and hopefully miss to give a focus to a Tie Bomber for Deadeye. I agree LWF would make the Aggressors a bit beefier. Though, with 5 health, 2 AGI and a decent dial they are still pretty durable without it. The lack of LWF gave me more points for a better ace to be paired with them.
  4. The iconic characters should be at least decent in the game if they're known for their piloting. New players gravitate towards the pilots and ships they know of in the movies.
  5. I'm primarily an Imperial player and I'm looking for constructive input for potential improvements on lists. These lists I will be taking to general game nights. List #1 Imperial Alpha Strike Build [25PT] Captain Jonus TIE Shuttle Adaptability Operations Specialist [25PT] Gamma Squadron Veteran Deadeye Extra Munitions Plasma Torpedoes Guidance Chips [25PT] Gamma Squadron Veteran Deadeye Extra Munitions Plasma Torpedoes Guidance Chips [25PT] Gamma Squadron Veteran Deadeye Extra Munitions Plasma Torpedoes Guidance Chips https://geordanr.github.io/xwing/?f=Galactic Empire&d=v4!s!51:170,-1,-1,-1,-1,-1:35:-1:u.210,u.-1;191:19,136,126,-1,-1,-1:-1:25:;191:19,136,126,-1,-1,-1:-1:25:;191:19,136,126,-1,-1,-1:-1:25:&sn=New Squadron&obs= List #2 - Imperial TLT Build [31PT] The Inquisitor Push the Limit TIE/v1 Autothrusters [23PT] Sienar Specialist Twin Laser Turret [23PT] Sienar Specialist Twin Laser Turret [23PT] Sienar Specialist Twin Laser Turret https://geordanr.github.io/xwing/?f=Galactic Empire&d=v4!s!258:135,-1,-1:-1:-1:;258:135,-1,-1:-1:-1:;258:135,-1,-1:-1:-1:;163:18,-1:27:15:&sn=New Squadron&obs= List #3 - Imperial Deci Build [63PT] Rear Admiral Chiraneau Veteran Instincts Operations Specialist Gunner Hotshot Co-pilot Engine Upgrade [37PT] Rexler Brath Veteran Instincts TIE/x7 Twin Ion Engine Mk. II https://geordanr.github.io/xwing/?f=Galactic Empire&d=v4!s!71:27,-1,-1:33:17:;99:27,-1,210,21,213,-1:-1:3:&sn=New Squadron&obs= List #4 - Imperial Tie Striker/Mini Swarm Build [26PT] “Duchess” Veteran Instincts Adaptive Ailerons Lightweight Frame [20PT] “Countdown” Adaptive Ailerons [27PT] Zeta Specialist Special Forces TIE Fire-Control System Special Ops Training Lightweight Frame [27PT] Zeta Specialist Special Forces TIE Fire-Control System Special Ops Training Lightweight Frame https://geordanr.github.io/xwing/?f=Galactic Empire&d=v4!s!238:27:48:31:;240::48:-1:;211:36,-1,-1:42:31:;211:36,-1,-1:42:31:&sn=New Squadron&obs= List #5 - Imperial All Purpose Build [38PT] Darth Vader TIE/x1 Cruise Missiles Veteran Instincts Engine Upgrade Advanced Targeting Computer [37PT] “Quickdraw” Veteran Instincts Fire-Control System Cruise Missiles Special Ops Training Lightweight Frame [25PT] "Deathfire" Extra Munitions Cruise Missiles Proximity Mines Long Range Scanners https://geordanr.github.io/xwing/?f=Galactic Empire&d=v4!s!22:27,241:23:3:U.124;192:126,-1,241,-1,28:-1:24:;208:27,36,241,-1:42:31:&sn=Unnamed Squadron&obs= Thanks
  6. With the $29.95 price point for the Tie Silencer, I'm probably going to just buy one. Back in the early wave days I use to buy enough small ships to fill a 100PT with the lowest pilot skill. So, that was about 4-8 ships. Now a days I just buy about 2-3 small ships.
  7. Which core set do you have?
  8. A couple of waves ago, I ran the following 6 Z-95 Alpha Strike swarm. It worked pretty well for me: [18PT] Lieutenant Blount Z-95 Headhunter XX-23 S-thread Tracers Adaptability [17PT] Tala Squadron Pilot x4 Z-95 Headhunter Concussion Missiles Guidance Chips [14PT] Tala Squadron Pilot Z-95 Headhunter XX-23 S-thread Tracers Placed another ship with XX-23 tracer just in case Lt Blount gets melted down or somehow the focus is removed. Went for PS4 at the time for better PS against PS3 ships.
  9. The final match is here if you're interested in watching it. https://www.youtube.com/watch?v=VRHxUp0eHhM
  10. I've seen this setup on Poe and it works pretty well. The regen gives it extra beef. What are you planning to pair up with Poe? The person I saw you using this setup went with Dash.
  11. Where are you getting this information from?
  12. I agree. Not sure if FFG handled it that way to make sure there was no release information due to licensing. However, I don't see why FFG couldn't have informed the LGS the product was for Destiny to allow the owners to gauge their interest in buying the product.
  13. Our core player base is more casual. I believe we are helpful, friendly, and accommodating. We get more competitive at Store Championship held at our LGS. Personally, I woudn't mind if we at times get more competitive with our lists for more exposure during normal game nights. I've tone down my lists a decent portion over the years playing at my LGS.
  14. I have a quick question for folks who bought and played with the 2-player intro set. For a new person, are the decks balanced well against each other for new players wanting to get into the game? Thanks
  15. I agree with you on your points for regular gamers supporting their LGS and FFG not permitting LGS vendors to be aware of the content of their purchase beforehand. However, I think selling the item at mass market retailers is not an issue for the 2-player intro set. The mass market retailers gives more opportunity for the product to grow to reach other folks who don't go to LGS and such.