Tenebrae
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Posts posted by Tenebrae
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1 hour ago, DSalazar said:Another point regarding the Sun Sentinel. Why bother giving +2 Fire if the Centipede already gets +1 Fire anyway? Wouldn’t it be bettet just say +1 Fire, +1 another Ring of your choice, like the Ishiken?
Same result, really. And yes, it would've.
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A few weeks back - they did warn me that there would be a wait, as they were still waiting for deliveries.
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Just got a mail that my copy is on it's way. I'll believe it when I see it.
In Europe, btw.
Well, colour me (positively) surprised! It has arrived!
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17 minutes ago, Myrion said:And that's apart from schools like the Kolat Saboteur, which should have been a title, or the Kitsune Impersonator, which is a throwback to that bad old design of "Elf is a class". There should have rather been an alternate 20 Questions - whether all or just some - for spirits like Kitsune. Especially now that we have rules for making our own schools.
Just wanted to second this part.
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33 minutes ago, Diogo Salazar said:🤮 that means I have to join Twitter to ask them something?
I prefer joining an expedition to retake Shiro Hiruma
Seconded.
Magnus Grendel reacted to this -
2 hours ago, UnitOmega said:EDGE does have a twitter now though.
Ewww

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On 10/6/2020 at 12:30 PM, albertinizao said:Whenever in a Water stance, must the additional action it gives the character necessarily come after said action or can one choose the order and type of actions as long as they do not share a type and one does not require a check?
We play it as the order of actions being irrelevant.
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29 minutes ago, Scott McFarland said:Still no sign of this book in the UK...
The only store in this country that even appears to acknowledge that it might exist, still has it in pre-order.
When Atlas Games were told of a similar situation, they worked to fix things right away. This crowd? Not so much.
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40 minutes ago, Suzume Chikahisa said:Not at all. That is something distinctly american.
Most schools I know of don't even have graduation ceremonies.
Mine either
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5 hours ago, Suzume Chikahisa said:I'd classify it as extremely interesting.
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So many props!
I just use a whiteboard and occasionally my laptop.
I used to use black poker chips for Void points, but then corona hit and ... you know ... touching stuff that other people have touched is bad.
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34 minutes ago, Diogo Salazar said:Which is bizarre considering a lot of them were involved in early 70s-80s DnD but somehow it became a boys club in the 90s
That must have been the early '90s then, because Vampire was released in '91, and brought more girls into the hobby than I'd ever seen before.
There may have been some differences based on location though.
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37 minutes ago, Daeglan said:That is what I thought. and so if you buy a ring you could apply it to your school or your title but either way it is half for only one of them
Exactly. At least that's how I've read it.
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The way I read it, no.
Each XP goes into just one "box".
MonCalamariAgainstDrunkDriving and neilcell reacted to this -
I've used black poker chips as Void points. Back before Corona...
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4 hours ago, Diogo Salazar said:I agree. Duels now are supposed to be used whenever you have a martial conflict involving two characters. Not only the formal duels where someone issued a challenge and they had to go through all the paperwork for approval.
...not what I indicated at all..?
I was trying to say that I've had more success using the current dueling system for non martial conflicts than for martial conflicts.
4 hours ago, Diogo Salazar said:Zatoichi meeting the rōnin at night by the side of the road? Duel.
Two samurai meeting on opposite sides of a bridge too narrow for both? Duel. Granted in the story they both decide to depart. That's actually one other complaint I have with the duel system that it is impossible for a character to asses his opponent DURING the duel.
Any Kurosawa standoffs? Duel.To me, for it to be a duel, the participants need to be fully focused on each other, and willing to essentially play mind games with each other.
"Willing" isn't actually the word I want here. Maybe ... "able to force each other to play mind games" would be more accurate.
Actually, that's not accurate either, but I find it very hard to explain.
4 hours ago, Diogo Salazar said:My problem with Predict is that you know your opponent took a Predict action, so you just need to go Void and attack "for free". You won't incur in extra Strife and if you were lucky with explosive dice and opportunities you can deal a critical hit with no risk of becoming Compromised yourself.
How do you know that? We played it that you choose your action and stance, write it down, and then both reveal simultaneously. If your opponent chose predict and the exact stance you'd picked, you (probably) really will feel surprised and pushed off balance. Exactly how predict is supposed to work.
But then, I've had to patch duels in other ways, so I'm far from claiming the system is perfect as written.
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6 hours ago, Myrion said:He's also simply wrong about both Duels and Intrigues. They both work just fine.
I've run a (too short) intrigue-focused campaign. It seemed to work just fine - though it was quickly found that opportunities were often more important than actual successes. Intrigues do seem to be somewhat player dependent though.
Duels... don't work the way I'd have preferred. Still, they aren't entirely broken.
To be honest, I've used them more successfully for non-violent 1-against-1 competitive activities. I'd happily use the current duel rules for eg. an intense game of Go or Insults.
As a note aside, we did have a duel. Between a Mirumoto and a Battlemaiden. On foot. The battlemaiden won because she correctly predicted that the Mirumoto wanted to move into Earth Stance. That gave him so much Strife that he knew he would loose in the following round. He should have surrendered then and there. He didn't, and nearly lost his arm because of that.
6 hours ago, Myrion said:However, the book does need more examples for stuff, although the latest errata did help.
Indeed. It might also have been useful if less 'important stuff' had been placed into sidebars.
6 hours ago, Myrion said:Range bands also work. "Ignoring" in this case means "don't track them the way you would track a grid". (There is a bit of weirdness with moving to range 6, if you can make that happen, however.)
Not really a fan of range bands.
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Yay for experimentation!
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I'm OK with the difficulty. If anything, it's too easy.
4 hours ago, Myrion said:Get yourself an assistant or two, acquire materials and use that check to possibly reduce the TN further and that seems doable.
TN 4-5 is entirely doable. You're going to make sure you have an assistant, and spend Void, right? So... 5 kept dice or more, if you have any business doing ambitious crafting projects.
And this is a roll that should fail, regularly. Why? Because it's just a downtime activity, meaning it takes a day or two. Looking at p. 248 of the core book, that's a downtime. A full month is described as "an extremely long time-skip" - but it's a pretty reasonable time frame for forging a katana. So yeah, let the check fail a few times.

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