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TalosX

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  1. Like
    TalosX got a reaction from Degenerate Mind in Juyo/Vapaad   
    Agreed.  Though Juyo doesn't really have any significant relationship to the enemy it's used against.  Juyo was just known for being highly aggressive and unpredictable, but severely lacking in the defense department.  You're probably thinking of Vaapad.  Windu stated once that Vaapad was more a state of mind then a separate form.  It was pretty much Juyo combined with a mental discipline to allow the user to draw strength from the Dark Side of the Force using their own dark emotions.  The interesting thing was that it also drew strength from the opponents Dark Side Force use, allowing the wielder to grow stronger when facing Dark Side force users.
  2. Like
    TalosX got a reaction from Degenerate Mind in Juyo/Vapaad   
    Juyo wasn't banned, it was just restricted by the Battlemasters of the Order.  The ranking Jedi Battlemaster, responsible for instructing Jedi in the lightsaber forms, would make those decisions on a case by case basis.  Anakin Skywalker requested instruction in Juyo from the last Jedi Battlemaster, Cin Drallig, who had mastered all seven forms including Juyo.  Drallig refused because Anakin's aggressive personality combined with Juyo could lead to his fall to the Dark Side.  However, several students around Anakin's age were trained in Juyo, so it definitely wasn't banned.
  3. Like
    TalosX got a reaction from StriderZessei in Juyo/Vapaad   
    Yes and no.  I imagine the forms are quite similar to our martial arts.  Sure they will differ in both ideology and mindset, but also technique.  Every martial art has set kata/drills they run through for a reason.  They teach the user how to attack, defend, and most importantly how to maneuver ones self.  Saying the differences between Ataru and Shien are just fluff, is the equivalent of saying the differences between muay thai and karate are similarly fluff.  Any experienced martial artist would either laugh at you, or think you've lost your mind.
    As someone who's practiced kendo for 14 years now, I can tell you that any random person handed a sword would NOT be able to create a new martial art form.  People might think it looks easy.  They may even be arrogant enough to believe they know what they're doing having seen it in a movie.  The reality is far more amusing to the onlookers.  Hand a random person a bokken and all they'll "cobble together" is a youtube video of some silly guy waving a stick around!
  4. Like
    TalosX got a reaction from Luahk in Juyo/Vapaad   
    Yes and no.  I imagine the forms are quite similar to our martial arts.  Sure they will differ in both ideology and mindset, but also technique.  Every martial art has set kata/drills they run through for a reason.  They teach the user how to attack, defend, and most importantly how to maneuver ones self.  Saying the differences between Ataru and Shien are just fluff, is the equivalent of saying the differences between muay thai and karate are similarly fluff.  Any experienced martial artist would either laugh at you, or think you've lost your mind.
    As someone who's practiced kendo for 14 years now, I can tell you that any random person handed a sword would NOT be able to create a new martial art form.  People might think it looks easy.  They may even be arrogant enough to believe they know what they're doing having seen it in a movie.  The reality is far more amusing to the onlookers.  Hand a random person a bokken and all they'll "cobble together" is a youtube video of some silly guy waving a stick around!
  5. Like
    TalosX got a reaction from awayputurwpn in Juyo/Vapaad   
    You're misinterpreting Yoda's comment.  It was dangerous for the master because of Juyo's aggressiveness and the required "enjoyment of combat".  So it was dangerous because many wielders of Juyo fell to the Dark Side of the force.  Yoda later mentions more jedi wielders of Juyo have fallen throughout history, then any other forms wielders.
    First, that quote is not canon material.  It was made in a video game that was required to balance the forms against one another, hence why Shien had a penalty for Defense against your single target, a weakness that exists and is mentioned no where else but this game.  Also, no other material, Legends or canon, mentions even once that Juyo has a weakness against force abilities.
  6. Like
    TalosX got a reaction from awayputurwpn in Juyo/Vapaad   
    Yes and no.  I imagine the forms are quite similar to our martial arts.  Sure they will differ in both ideology and mindset, but also technique.  Every martial art has set kata/drills they run through for a reason.  They teach the user how to attack, defend, and most importantly how to maneuver ones self.  Saying the differences between Ataru and Shien are just fluff, is the equivalent of saying the differences between muay thai and karate are similarly fluff.  Any experienced martial artist would either laugh at you, or think you've lost your mind.
    As someone who's practiced kendo for 14 years now, I can tell you that any random person handed a sword would NOT be able to create a new martial art form.  People might think it looks easy.  They may even be arrogant enough to believe they know what they're doing having seen it in a movie.  The reality is far more amusing to the onlookers.  Hand a random person a bokken and all they'll "cobble together" is a youtube video of some silly guy waving a stick around!
  7. Like
    TalosX got a reaction from Donovan Morningfire in Juyo/Vapaad   
    Yes and no.  I imagine the forms are quite similar to our martial arts.  Sure they will differ in both ideology and mindset, but also technique.  Every martial art has set kata/drills they run through for a reason.  They teach the user how to attack, defend, and most importantly how to maneuver ones self.  Saying the differences between Ataru and Shien are just fluff, is the equivalent of saying the differences between muay thai and karate are similarly fluff.  Any experienced martial artist would either laugh at you, or think you've lost your mind.
    As someone who's practiced kendo for 14 years now, I can tell you that any random person handed a sword would NOT be able to create a new martial art form.  People might think it looks easy.  They may even be arrogant enough to believe they know what they're doing having seen it in a movie.  The reality is far more amusing to the onlookers.  Hand a random person a bokken and all they'll "cobble together" is a youtube video of some silly guy waving a stick around!
  8. Like
    TalosX reacted to Richardbuxton in Juyo/Vapaad   
    I like the idea of Vaapad being an ability that can improve, but I think it unlikely we will get an entire signature ability that only links to Juyo. It's possible that could happen, probably in an adventure module, but it's currently unprecedented.
    More likely would be a series of talents, perhaps Vaapad is a ranked talent, with an Improved and Supreme version. That would be far more likely given the pattern FFG have followed so far.
  9. Like
    TalosX got a reaction from Richardbuxton in Juyo/Vapaad   
    Agreed.  Though Juyo doesn't really have any significant relationship to the enemy it's used against.  Juyo was just known for being highly aggressive and unpredictable, but severely lacking in the defense department.  You're probably thinking of Vaapad.  Windu stated once that Vaapad was more a state of mind then a separate form.  It was pretty much Juyo combined with a mental discipline to allow the user to draw strength from the Dark Side of the Force using their own dark emotions.  The interesting thing was that it also drew strength from the opponents Dark Side Force use, allowing the wielder to grow stronger when facing Dark Side force users.
  10. Like
    TalosX got a reaction from Sturn in Squad/Squadron rules   
    Okay, so I'm just curious if anyone has come up with some house-rules for squads/squadrons?  As it stands, they're nothing more then meat shields for important PCs/NPCs.  While this provides some merit (especially in space combat), it limit's their usefulness.
    I was thinking about allowing them to act as a Minion group with their own actions.  The only difference is they'd still provide protection for their VIP, and would get the small bonus of formations.  Has anyone tried something similar, or come up with another way to make them more relevant?
  11. Like
    TalosX got a reaction from kaosoe in Knobby White Spider stats?   
    To be fair, this oversight likely has more to do with the Rebels graphics designers just not realizing the leg count (or not caring since the previous info was non-canon).  Considering the spiders are identical in every way other then leg count, it's safe to assume they're the same spiders.
  12. Like
    TalosX got a reaction from Underachiever599 in Knobby White Spider stats?   
    Odd, those same spiders appear in Star Wars Rebels on the planet Atollon.
  13. Like
    TalosX got a reaction from Rozial in Do Jedi ruin the rebellion?   
    So you're using Legends material for your group, but paralleling it with canon material.  That's an interesting idea.  As for your groups jedi issue, there's several ways to handle it.  The characters may not self-identify as jedi, even if they do they're probably not vocal about it.  Towards the last days of the Old Republic, they jedi had changed quite a bit.  They had compromised a lot of their values to protect the Republic.  Yoda could have realized this, and indeed was coming to that conclusion towards the end of the Clone Wars.  So when he tells Luke he's the last jedi, who follows the original principles of the jedi code, it's because Yoda believed it.  To quote Obi-Won, "it's true from a certain point of view".  Even this is only pertinent if you decide Yoda was aware of your players group.  Yoda was very insightful, but even he wasn't omniscient!
  14. Like
    TalosX got a reaction from Daeglan in Do Jedi ruin the rebellion?   
    I have to ask, why are you trying to adhere so close to canon?  I'm not saying you can't, I'm just curious as to your reason.  It really does limit your players stories.
  15. Like
    TalosX got a reaction from Kaigen in Lightsaber skills   
    Honestly at the tech levels we're talking about, gunner's are nearly useless.  All a gunner would need is a cursor telling the targeting computer what to shoot at.  The computer would then calculate the trajectories, move the cannon to the proper position, and fire whenever it had a fairly reasonable (all math based) targeting solution.  All the gunner really does is point and click on the preferred target.  However, none of that sounds very fun for the character that gets a chance at the gunner's seat does it?
     
    As for using Agility over Intelligence/Presence, it depends on perspective.  Think of it like an advanced game of "Duck Hunt" (for those who don't know the game, thanks for making me feel old).  The computer is helping you aim, but you still need to pull the trigger!  So Agility makes sense from the "hand-eye coordination" point of view.
  16. Like
    TalosX got a reaction from Absol197 in Lightsaber skills   
    Honestly at the tech levels we're talking about, gunner's are nearly useless.  All a gunner would need is a cursor telling the targeting computer what to shoot at.  The computer would then calculate the trajectories, move the cannon to the proper position, and fire whenever it had a fairly reasonable (all math based) targeting solution.  All the gunner really does is point and click on the preferred target.  However, none of that sounds very fun for the character that gets a chance at the gunner's seat does it?
     
    As for using Agility over Intelligence/Presence, it depends on perspective.  Think of it like an advanced game of "Duck Hunt" (for those who don't know the game, thanks for making me feel old).  The computer is helping you aim, but you still need to pull the trigger!  So Agility makes sense from the "hand-eye coordination" point of view.
  17. Like
    TalosX got a reaction from SFC Snuffy in Lightsaber skills   
    Honestly at the tech levels we're talking about, gunner's are nearly useless.  All a gunner would need is a cursor telling the targeting computer what to shoot at.  The computer would then calculate the trajectories, move the cannon to the proper position, and fire whenever it had a fairly reasonable (all math based) targeting solution.  All the gunner really does is point and click on the preferred target.  However, none of that sounds very fun for the character that gets a chance at the gunner's seat does it?
     
    As for using Agility over Intelligence/Presence, it depends on perspective.  Think of it like an advanced game of "Duck Hunt" (for those who don't know the game, thanks for making me feel old).  The computer is helping you aim, but you still need to pull the trigger!  So Agility makes sense from the "hand-eye coordination" point of view.
  18. Like
    TalosX got a reaction from Donovan Morningfire in Lightsaber skills   
    Honestly at the tech levels we're talking about, gunner's are nearly useless.  All a gunner would need is a cursor telling the targeting computer what to shoot at.  The computer would then calculate the trajectories, move the cannon to the proper position, and fire whenever it had a fairly reasonable (all math based) targeting solution.  All the gunner really does is point and click on the preferred target.  However, none of that sounds very fun for the character that gets a chance at the gunner's seat does it?
     
    As for using Agility over Intelligence/Presence, it depends on perspective.  Think of it like an advanced game of "Duck Hunt" (for those who don't know the game, thanks for making me feel old).  The computer is helping you aim, but you still need to pull the trigger!  So Agility makes sense from the "hand-eye coordination" point of view.
  19. Like
    TalosX got a reaction from Richardbuxton in Lightsaber skills   
    Honestly at the tech levels we're talking about, gunner's are nearly useless.  All a gunner would need is a cursor telling the targeting computer what to shoot at.  The computer would then calculate the trajectories, move the cannon to the proper position, and fire whenever it had a fairly reasonable (all math based) targeting solution.  All the gunner really does is point and click on the preferred target.  However, none of that sounds very fun for the character that gets a chance at the gunner's seat does it?
     
    As for using Agility over Intelligence/Presence, it depends on perspective.  Think of it like an advanced game of "Duck Hunt" (for those who don't know the game, thanks for making me feel old).  The computer is helping you aim, but you still need to pull the trigger!  So Agility makes sense from the "hand-eye coordination" point of view.
  20. Like
    TalosX reacted to Blackbird888 in Shien Expert and Street Smarts...Question?   
    Street Smarts fits the Sentinel role. Or at least falls into line with the general job of the Jedi Sentinels, which is what the career is based on.
     
    Honestly, you have to look at the talent selection more from a concept than a purely mechanical standpoint. I can't off hand think of a spec that doesn't have something that doesn't fit the type of character it represents.
  21. Like
    TalosX got a reaction from kaosoe in Imperial Carrier   
    I was aware the carrier was a part of Legends material.  I was more interested in the fact that it's the first carrier depicted within the canon setting.  Definitely didn't see any in the movies, and I've seen the vast majority of TCW episodes without a single carrier mentioned.  So I was nice to finally see one within the setting.  Also I don't count ISD's, Nebulon-B's, Mon Cal cruiser's, etc, as carriers.  They have hanger decks for fighters, sure.  Carriers, however, are dedicated to carrying and supporting large fighter compliments.
     
     
     
    While it was interesting to see carriers in SoT, those were all pulled from Legends material.  Except the Secutor anyways.  Oddly though, TCW shows the Secutor as exclusively a transport for large ground forces.  It was used to land large numbers of troops, tanks, armed personnel carriers, etc on the surface of worlds.  It was never once depicted as a carrier.
  22. Like
    TalosX got a reaction from ThePatriot in Stupidest Party Makeup ever   
    Fair enough.  The "everyone Body Guards the guy to the right" would prolly look really silly in practice.  I do get what you're going for though.
     
    As for Reflect, I wouldn't allow more then 1 character's Reflect to be applied to each attack.  I don't think anything official has ever been discussed, probably because it's never really come up.  I definitely wouldn't allow a multiple Reflects against a single attack roll though.  It might just be me, and I'm fine if that's the case.  Though I see the odds of this ever occurring to be pretty slim at best.
  23. Like
    TalosX got a reaction from ThePatriot in Stupidest Party Makeup ever   
    I get the same vision when I think of 4 people in a circle, all Body Guarding the guy to the left!
  24. Like
    TalosX got a reaction from kaosoe in Stupidest Party Makeup ever   
    I'm curious what stats you're giving this group to give them 20 soak?
     
    I take "Body Guarding" to mean exactly what it is.  You're doing everything you have to do to protect your charge.  You pull him out of the line of fire, you keep him pushing his head down to minimize is silhouette, and you tackle him to the ground to keep him safe when necessary.  You even go as far as to step in front of the blaster shot when you have to, perfectly emulated by Improved Body Guard.  Now if you have a circle of 2, 3, 4, or whatever each declaring Body Guard on each other, I'm perfectly within my rights as a GM to say your protective measures are hampering each other, which they would under those circumstances.  I would simply declare you're falling over each other, each trying to protect your charge.  It'd look like a game a morons game of ring-around-the-rosie with each person pulling and shoving the guy next to him!  Not only would you not get Body Guards defensive bonus, I'm liable to give your opponent a Boost die because you've given him a tangle of 4 combined bodies to sight up instead of just one.  I'm completely within my rights as a GM to penalize poor play and attempts to game the mechanics.
     
    Also, Blast weapons work perfectly fine against force users.  Blast states everyone within it's AoE suffers damage.  This is not a type of attack that can be stopped by Parry or Reflect.  There's plenty of examples in TCW show where grenades and other explosives work perfectly well against Jedi.  A lightsaber simply can't stop AoE damage.
  25. Like
    TalosX got a reaction from Desslok in Stupidest Party Makeup ever   
    I'm curious what stats you're giving this group to give them 20 soak?
     
    I take "Body Guarding" to mean exactly what it is.  You're doing everything you have to do to protect your charge.  You pull him out of the line of fire, you keep him pushing his head down to minimize is silhouette, and you tackle him to the ground to keep him safe when necessary.  You even go as far as to step in front of the blaster shot when you have to, perfectly emulated by Improved Body Guard.  Now if you have a circle of 2, 3, 4, or whatever each declaring Body Guard on each other, I'm perfectly within my rights as a GM to say your protective measures are hampering each other, which they would under those circumstances.  I would simply declare you're falling over each other, each trying to protect your charge.  It'd look like a game a morons game of ring-around-the-rosie with each person pulling and shoving the guy next to him!  Not only would you not get Body Guards defensive bonus, I'm liable to give your opponent a Boost die because you've given him a tangle of 4 combined bodies to sight up instead of just one.  I'm completely within my rights as a GM to penalize poor play and attempts to game the mechanics.
     
    Also, Blast weapons work perfectly fine against force users.  Blast states everyone within it's AoE suffers damage.  This is not a type of attack that can be stopped by Parry or Reflect.  There's plenty of examples in TCW show where grenades and other explosives work perfectly well against Jedi.  A lightsaber simply can't stop AoE damage.
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