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Col. Dash

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  1. Like
    Col. Dash got a reaction from themightyhedgehog in Prequels vs Sequels vs Scum   
    While I disliked the prequels(not as badly as the horrid sequels), they have quite a bit more cool troop types and vehicles than the sequels have so far and I actually really want to paint some Destroyer Droids and variant clone troopers. 
  2. Thanks
    Col. Dash reacted to Lord Ashram in What else have you painted?   
    Oh, and I’ve painted up a bunch myself!  Thirty years painting, back to early Airfix and now up through... well, now!  Tons of historicals at all different scales... walking dead, sailing ships, armada, moderns, space marines... everything!
    Ive kept a pretty active, photo heavy blog over the last eight or so years... 
    http://lordashramshouseofwar.blogspot.com/
    Here are a few photos, to try to get you to come visit and waste a few hours clicking on eye candy!:)
     

     
    And I’ve spent YEARS putting together my game room...

    Here it is, waiting for a buddy who was on the way over for an X Wing game!

  3. Like
    Col. Dash got a reaction from Ghost Dancer in Prequels vs Sequels vs Scum   
    While I disliked the prequels(not as badly as the horrid sequels), they have quite a bit more cool troop types and vehicles than the sequels have so far and I actually really want to paint some Destroyer Droids and variant clone troopers. 
  4. Like
    Col. Dash reacted to GreatMazinkaiser in Things I want to see (if I get into this game):   
    What's really needed is Dark Troopers... anything else is just gravy.
  5. Like
    Col. Dash reacted to ninclouse2000 in Im absolutely amazed how restrictive 800 pts is   
    My group had already decided that we will be playing at 1000 once we get a handle on the rules and what not.  800 just doesn’t feel like enough.
  6. Like
    Col. Dash reacted to Undeadguy in Stop with "scum and villainy" faction   
    The game has been developed. We are not beta testers. The game has been balanced and now a meta will be born from it. You know what kills games? Stale metas. Introducing a 3rd or 4th faction very quickly will increase the diversity the game offers and increase the amount of people who want to play, both of which are good for the health of a newly released game.
    More importantly, these decisions are up to FFG so telling people to stop asking for other factions is ridiculous. 
  7. Like
    Col. Dash got a reaction from Kieransi in Stop with "scum and villainy" faction   
    I think a miniatures war game needs more than 2 factions or it will become stale. The small number of factions works for board games like Armada and Xwing which are designed to be a pick up and go system with relatively quick games, kind of like Magic but with miniatures. Legion is a war game where 50% of it is the hobby and having only Rebels and Imperials would be fairly boring quickly. Plus wargamers tend to like building armies, I know very few people with less than two armies. I have 6 just for 40k.  I would like to see clone war era as well as mercs, but even in GCW era you have several additional factions that can be fleshed out and added; Hapes Cluster, the Corporate sector, Hutt Cartels, Black Sun.
  8. Like
    Col. Dash got a reaction from OMGBRICK in Stop with "scum and villainy" faction   
    I think a miniatures war game needs more than 2 factions or it will become stale. The small number of factions works for board games like Armada and Xwing which are designed to be a pick up and go system with relatively quick games, kind of like Magic but with miniatures. Legion is a war game where 50% of it is the hobby and having only Rebels and Imperials would be fairly boring quickly. Plus wargamers tend to like building armies, I know very few people with less than two armies. I have 6 just for 40k.  I would like to see clone war era as well as mercs, but even in GCW era you have several additional factions that can be fleshed out and added; Hapes Cluster, the Corporate sector, Hutt Cartels, Black Sun.
  9. Like
    Col. Dash got a reaction from LordUrban in Generic Generals   
    As someone who in most games that generally doesn't like HQ characters beyond what should be present, I am all in favor of generic Captains and LTs. Vader and General veers are not showing up to take a hands on approach at every little skirmish nor can they be everywhere. Generics allow us to run our own little section of the Star Wars universe without the movies. If I want Captain Vrill TK975, a Storm Trooper Officer, commanding the Alpha Company of 97th Sand Trooper Regiment who is not just a counts as model then I should be able to do so.
  10. Like
    Col. Dash reacted to srMontresor in Generic Generals   
    Well, for reasons already elaborated in this thread by others.
    But briefly, a significant section of the wargaming community never use named characters. This happens for a variety of reasons, but mostly due to individual creativity. Wargamers invest a lot of time and effort in painting their armies, and often feel a greater sense of attachment to them if they create the names and context of their units and commanders. This is a phenomenon even in historical wargames, especially so in 18thC line battle games where the ImagiNations genre has thrived.
    We currently have a situation in which a bunch of characters who never faced each other in a ground battle will fight it out ad nauseum like a Saturday morning cartoon. Now, each battle exists in its own what-if bubble, and that's fine, but this kind of thing often disturbs wargamers. Furthermore, we have what feels like an even odder situation to me of having people at grunt level being commanded in a skirmish by generals. A simple way to shift away from the cartoon absurdity of that would be to introduce generic commander options. Having generic, possibly tailorable options would enhance the tactical depth of the game if it was done right.
  11. Like
    Col. Dash got a reaction from Big Easy in Generic Generals   
    As someone who in most games that generally doesn't like HQ characters beyond what should be present, I am all in favor of generic Captains and LTs. Vader and General veers are not showing up to take a hands on approach at every little skirmish nor can they be everywhere. Generics allow us to run our own little section of the Star Wars universe without the movies. If I want Captain Vrill TK975, a Storm Trooper Officer, commanding the Alpha Company of 97th Sand Trooper Regiment who is not just a counts as model then I should be able to do so.
  12. Like
    Col. Dash got a reaction from Dark Don in Generic Generals   
    As someone who in most games that generally doesn't like HQ characters beyond what should be present, I am all in favor of generic Captains and LTs. Vader and General veers are not showing up to take a hands on approach at every little skirmish nor can they be everywhere. Generics allow us to run our own little section of the Star Wars universe without the movies. If I want Captain Vrill TK975, a Storm Trooper Officer, commanding the Alpha Company of 97th Sand Trooper Regiment who is not just a counts as model then I should be able to do so.
  13. Like
    Col. Dash got a reaction from srMontresor in Generic Generals   
    As someone who in most games that generally doesn't like HQ characters beyond what should be present, I am all in favor of generic Captains and LTs. Vader and General veers are not showing up to take a hands on approach at every little skirmish nor can they be everywhere. Generics allow us to run our own little section of the Star Wars universe without the movies. If I want Captain Vrill TK975, a Storm Trooper Officer, commanding the Alpha Company of 97th Sand Trooper Regiment who is not just a counts as model then I should be able to do so.
  14. Like
    Col. Dash got a reaction from VAYASAN in Generic Generals   
    As someone who in most games that generally doesn't like HQ characters beyond what should be present, I am all in favor of generic Captains and LTs. Vader and General veers are not showing up to take a hands on approach at every little skirmish nor can they be everywhere. Generics allow us to run our own little section of the Star Wars universe without the movies. If I want Captain Vrill TK975, a Storm Trooper Officer, commanding the Alpha Company of 97th Sand Trooper Regiment who is not just a counts as model then I should be able to do so.
  15. Like
    Col. Dash got a reaction from Nihm in customizing your troops   
    Usually most games have no problem with a head swap. Even 40k, the king of IP issues I have never seen them care about a head swap. Some of you guys are just making up problems that wont be a problem. This is 50% a hobby, FFG understands that and conversions are part of that.
     
    BTW, black storm troopers have been around long before Death Troopers appeared. I believe they were elite storm troopers called Shadow Troopers specifically guarding the Maw installation. A lot of 501st guys did them and as someone building a Death Trooper costume, there is massive difference from a normal TK suit and not just a simple head swap. Plates, undersuit and everything is different.
  16. Like
    Col. Dash got a reaction from samus17 in customizing your troops   
    Usually most games have no problem with a head swap. Even 40k, the king of IP issues I have never seen them care about a head swap. Some of you guys are just making up problems that wont be a problem. This is 50% a hobby, FFG understands that and conversions are part of that.
     
    BTW, black storm troopers have been around long before Death Troopers appeared. I believe they were elite storm troopers called Shadow Troopers specifically guarding the Maw installation. A lot of 501st guys did them and as someone building a Death Trooper costume, there is massive difference from a normal TK suit and not just a simple head swap. Plates, undersuit and everything is different.
  17. Like
    Col. Dash reacted to samus17 in customizing your troops   
    If Fantasy Flight really wants to go the 40K route of model adherence, then they better accept all the stupid rule lawyering that comes with it. 
     
    It's much simpler to just allow conversions that don't break any gameplay balance. 
  18. Like
    Col. Dash reacted to buckero0 in customizing your troops   
    All of my rebel figures will be unique in some way. Most of the imperials as well. Hobby is part if the game. Dont be a punk and you wont have a problem
  19. Like
    Col. Dash reacted to MasterShake2 in Thoughts on why people play unpainted   
    This is 100% not true. Getting a painted army on the table is just about economizing time.
     
    Be realistic about how much time you can invest and work out a scheme that falls within that limitation. There's also a belief that fast = bad. Painting quickly isn't about painting badly, it's about doing triage on your painting process, trimming things that are irrelevant or add nothing meaningful to the final result and speeding up time consuming parts of the process like basecoating.
     
    I've had people show me models and proclaim it took them 3 weeks to paint it and all I could think was "I'm so sorry about your 20 day coma, because that's the only way that model could take 3 weeks to paint".
     
    I'm an adult with 40+ hr a week job and borderline OCD when it comes to painting and I should be done with all my Legion models in a week.
  20. Like
    Col. Dash got a reaction from player2801864 in Painting Stormtroopers   
    I am painting white Space Marines for 40k currently and plan on using the same method for Legion troopers when I get around to it.
    Primer GW white, make sure completely covered using several light coats. I haven't tried with a cheap white rattle can. Airbrush would work as well.
    Wash with GLOSS Nuln Oil. Gloss is a far superior wash than regular Nuln Oil, it really does hit the cracks and crevices better than normal and I don't find it pooling as much.
    Dry Brush fairly heavy white. I use a Valajo white color of some sort.
    A very fine lined highlight in GW white which is a hair lighter than the VJ white, mostly on the upper and extreme edges, its almost invisible over the dry brush so you could skip it if you really wanted.
    Again using GLOSS Nuln Oil some fine shading in the areas that need it with a fine brush but nothing extreme. Only if needed.
    Do the eyes and needed details in black.
    And for Storm Troopers some sort of gloss coat. Probably just a krylon gloss or Satin varnish. Done.
    All total, each guy might take 5 minutes of actual work, not counting drying time. My marines have other details which drives the time up but not knowing what all the storm troopers consist of I cant comment on it.
    BASING
    Basing makes the model. Let me say that again, Basing makes the model. So much you can do from easy to elaborate. Easiest is PVC glue(elmers glue) on the top and dip it in a can of fine flock(of whatever color you want) and paint the edges of the base in a complementary but non-garish color. I tend to use colors which somewhat match the models. I am using adeptus battlegrey on my white marines(highlight color), I use mahagony on my IG(same color as their boots), dark red on my Minotaurs(space marine Spartans in bronze armor), etc.
    But basing is stupidly important if you want good looking models. You can have basic 3 color models with a decent(not even good) base and they will look better at tabletop distance from a level 5 paint scheme and no basework. I have done it and had people pick up the models and comment they thought the scheme was more elaborate than it was because the basing creates an optical illusion.
    I see people comment on here about basing not matching the terrain. Its almost not important. Whats important is they match each other. I have my Minotaurs on snow and rock basing and I don't ever notice even when placed on desert or urban boards. They fight side by side with my guard who are on generic brown rock/dusty bases. Both use the same color bushes which tie them together.
     
  21. Like
    Col. Dash got a reaction from srMontresor in Commanders you'd like to see   
    You like easy build, I like customizing. Whatever works for you. The hobby is 50+% of the game for me and I will likely never play in a tournament without hobby scores. Further I was talking about the new GW stuff not the years old push fit crap that really was mono-pose crap meant to teach new people how to paint without breaking the bank. Once the newer initial primaris pushfit, limited option stuff came out, a few months later the better detailed multi-part kits came out and have sold like hot cakes. Options are needed to prevent staleness. Are FFG's storm trooper models throwing grenades? Storm troopers using DL19s? If so, what if I don't want to use multiples of those in every squad? Stormtroopers already look the same, I don't want the exact same pose in every squad.
  22. Like
    Col. Dash got a reaction from Sk3tch in Commanders you'd like to see   
    A lot of wargames start with limited pose/snapfit type models just for ease of manufacture and to get the product out there, then customer pressure drives later work to make better kits allowing customizing. If the game does well, I would be surprised in two years or so if there were not industry standard kits with multi-arm poses, bodies and heads. For an IP as diverse as SW, it would be a crime not to.
  23. Like
    Col. Dash reacted to APOLLO457 in FFG has a lot of catching up to do...   
    So I just need to vent and I know most of you won't agree, but I am taking the time to type this up in the hope someone from FFG sees this post and takes note of it.
    I have been a huge fan of FFG products in the past with heavy investments into X-Wing, Armada, LCG, Destiny, and recently Imperial Assault. What originally drew me to Imperial Assault back in August was my play group's interest in 40K. I saw the potential to proxy a really cool Star Wars army using IA miniatures and was figuring out what that might cost when Legion was announced. I new at that moment it was a sign from on high that I must have this game and field Star Wars troopers against my friends' 40k armies. And so began the waiting...months roll by with the occasional pathetic 5 paragraph articles with 1-2 card "spoilers" and rehashing of rules already seen at GenCon...then more waiting...and just when there was the slightest sign of hope last week that warehouses were starting to see product, BAM! You've got two more months of waiting! Well at this point we have been waiting 5 MONTHS already for this game and my friends are all heavily into 40k, and I am sick of waiting for FFG to figure out how to run their PR and supply chain so today I pulled the trigger on a used 40k army.
    And you know what? With the momentum that 40k has been gaining in my local community (not just my friend group) due in part to the recent rules overhaul, I just do not see how FFG will stand to compete with their current marketing and product strategy. Sure people will buy the Legion starter and try it out because it is Star Wars, and maybe the game will expand the genre to people that may not have played otherwise, but the core audience that spends real money (aka 40k players) are not going to jump ship on their investment for a pile of fleet troopers. How is FFG serious with that unit?!? I cannot think of a more pathetic rebel squad than the fleet troopers that got mowed down at the start of A New Hope. So now that we know the first expansion wave that will be released in what, August? if we are lucky? Do you know what is going to happen to that new group of players FFG creates who are going to get bored 1-2 months from release? They are going to meet a 40k guy at a tournament who will hear their frustration about the lack of content in Legion, and he is going to tell them all about this strikingly similar game called 40k and everyone is going to go buy GW product. Sure 40k has a 30+ year head start, but you don't start a fight with a 30 year old fan base by first letting everyone wait SEVEN MONTHS for the base game to show up.
    If FFG seriously expects to keep the attention of miniature fans by doling out 2 sentences worth of spoilers week after week between months and months of waiting for product they are in for a rough ride.
    I'll check in next year and see if this game has survived, best of luck!
    /endrant
  24. Like
    Col. Dash reacted to VAYASAN in New Trilogy Era   
    Will Reys card say 'you can do whatever you want'?
  25. Like
    Col. Dash got a reaction from oddeye in Commanders you'd like to see   
    I would like simple generics so I don't have to use the named guys. LTs for each faction of each faction. IE. Storm Trooper LT, Snow Trooper LT, Naval Trooper LT. I know I can always simply call Veers something else but that always bugged me in other games. I really don't see Vader or Luke showing up to every little skirmish, not to mention pick up games that end up mirror matches. Even Captains are a bit too high for the levels we are playing unless you play a lot of points.
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