basically refining deathwatch, mixed w/ dnd, mixed w/ shadowrun....just trying to get a good rpg going....we are going to use power armor, w/ a CPU as basically the leveling system. The CPU has data-processing and Mechanical processiong...so a good fighter class would want more mp, and better fighter armor, where as a "mage" type class would want better DP. You basically buy parts for your armor that use up DP or MP
kk, so i'm thinking of basically tailoring my own game...me and a buddy, using deathwatch as kind of a guide. I just wanna know if anyone has any tips or ideas
Homeruled game
in Deathwatch House Rules
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basically refining deathwatch, mixed w/ dnd, mixed w/ shadowrun....just trying to get a good rpg going....we are going to use power armor, w/ a CPU as basically the leveling system. The CPU has data-processing and Mechanical processiong...so a good fighter class would want more mp, and better fighter armor, where as a "mage" type class would want better DP. You basically buy parts for your armor that use up DP or MP