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JBento

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  1. Like
    JBento got a reaction from UnitOmega in Meditation and strife   
    I got a signet ring or whatchamacallit at character creation with Ceremonial, Wargear, and Sacred. Fear my imposing bling.
  2. Like
    JBento got a reaction from Myrion in Meditation and strife   
    Anyway, the rules are clear on this: you can only Unmask at the start or end of your turn, and you have no turns outside of scenes, so you can't Unmask. Is it unreasonable for you to Unmask or otherwise auto-dump all your Strife if you have a few days downtime? That's a "each table" call.
  3. Like
    JBento got a reaction from Myrion in Meditation and strife   
    There are so many things wrong with that picture I don't even know where to start.
    Literally my first thought was "Why is a kid in Templar costume relevant to this conversation?"
  4. Haha
    JBento got a reaction from Avatar111 in Meditation and strife   
    I got a signet ring or whatchamacallit at character creation with Ceremonial, Wargear, and Sacred. Fear my imposing bling.
  5. Like
    JBento got a reaction from Avatar111 in Meditation and strife   
    Anyway, the rules are clear on this: you can only Unmask at the start or end of your turn, and you have no turns outside of scenes, so you can't Unmask. Is it unreasonable for you to Unmask or otherwise auto-dump all your Strife if you have a few days downtime? That's a "each table" call.
  6. Like
    JBento got a reaction from Avatar111 in Meditation and strife   
    There are so many things wrong with that picture I don't even know where to start.
    Literally my first thought was "Why is a kid in Templar costume relevant to this conversation?"
  7. Thanks
    JBento reacted to AtoMaki in Meditation and strife   
    Here, from the Wick Himself. You should read it in a dark room while there is a storm outside, for maximum effect.
    It is not about the act being inconsistent (tho, one can argue that spirits bullying a rando in a forest is pretty strange even by Rokugani standards) but it being invoked just to undercut the player. It has no other purpose. It is not a consequence, it is a punishment. 
  8. Like
    JBento got a reaction from Arolem in Disadvantages and Rings   
    Note that the rules is that disadvantages list the rings MOST COMMONLY associated with them. As long as they perform the act, feel free to hit them with the disadvantage effects regardless of used ring.
  9. Like
    JBento got a reaction from Magnus Grendel in Samurai, Shugenja, and Blood   
    But lose a crapton of Glory/Honour, because you just challenged a three year old to armwrestle.
  10. Like
    JBento got a reaction from Magnus Grendel in Disadvantages and Rings   
    Note that the rules is that disadvantages list the rings MOST COMMONLY associated with them. As long as they perform the act, feel free to hit them with the disadvantage effects regardless of used ring.
  11. Like
    JBento got a reaction from Myrion in Samurai, Shugenja, and Blood   
    Actually, no, because there's no way you can hype them enough, because they're peasants. The BEST way to lessen their shame is to find a genealogist and bribe the Celestial Order out of them so they "find" records that that Ashigaru is actually the illegitimate child of a samurai.
  12. Haha
    JBento got a reaction from Hida Jitenno in Samurai, Shugenja, and Blood   
    Fun fact: though Rokugan is still to hit on steam power, the forums already have and made a bunch of runaway trains. ?
  13. Like
    JBento got a reaction from Myrion in Disadvantages and Rings   
    Note that the rules is that disadvantages list the rings MOST COMMONLY associated with them. As long as they perform the act, feel free to hit them with the disadvantage effects regardless of used ring.
  14. Like
    JBento got a reaction from KveldUlfr in Disadvantages and Rings   
    Note that the rules is that disadvantages list the rings MOST COMMONLY associated with them. As long as they perform the act, feel free to hit them with the disadvantage effects regardless of used ring.
  15. Like
    JBento got a reaction from Avatar111 in Samurai, Shugenja, and Blood   
    But lose a crapton of Glory/Honour, because you just challenged a three year old to armwrestle.
  16. Like
    JBento got a reaction from Hida Jitenno in Samurai, Shugenja, and Blood   
    Challenging an ashigaru (or any other peasant) is cause to dock you Glory points then and there, even if they don't accept. It might even cost you Honour, because there's a case to be made it goes against, at least, the tenet of Compassion.
    This is because the ashigaru are not as good as you, and everyone acknowledges this, including the ashigaru. When you challenge an ashigaru, people consider that you might as well be asking him to reverse the flow of rivers. You have the pure blood of the kami, whereas the peasantry... doesn't. This makes you, unequivocally, better. It's like challenging a three year old to armwrestle - sure, you're going to win, but people aren't going to look at you and say "Well done, that man." They're going to look at you and say "Look at that jerk, picking on a three year old."
  17. Like
    JBento got a reaction from Myrion in Fixes to the Game (version 8.5 w/ Ref Sheets) post errata 1.0   
    If you have more than one turn, then Air stance only needs 3 successes and 1 Opp, because it can send 1 Opp forward. Also, 3 successes + 2 Opp might actually be easier, because one success can become 1 Opp/1 succ if it's exploding, whereas 1 Opp can't become 1 success (if you're in Air it can become 1 Opp next turn).
    Of course, this is all disregarding the fact that if you roll less Opps than you need you still get to hurt their fatigue, but if you roll less successes you... don't.
  18. Like
    JBento got a reaction from Myrion in Fixes to the Game (version 8.5 w/ Ref Sheets) post errata 1.0   
    First strike Duels SHOULD be about having Composure. And even so, they wouldn't be, because you can just hit people in the face until their Fatigue exceeds their Endurance, and then you autocrit their faces anyway.
    EDIT: And increasing Opp cost by 1 in Earth stance for crits STILL doesn't make you want to be in Earth stance for Duels any less if: a) your opponent keeps 5 dice or b) you are aware that Explosive successes are a thing that exists.
  19. Like
    JBento got a reaction from Myrion in Fixes to the Game (version 8.5 w/ Ref Sheets) post errata 1.0   
    The opposition can win Intrigues by never even interacting with the party. Turtling in Intrigues is a terrible idea unless you know what the goals of all the groups are, and all of them (at least, all of them that don't run counter to yours which is a very small minority) focus on you.
    And Open Hand isn't situational - Open Hand is AWESOME. It's a setup to allow your teammates to bump the TN to resist their attacks by a bunch without having to spend any of their dice.
  20. Haha
    JBento got a reaction from Lorne in Samurai, Shugenja, and Blood   
    Samurai can't come in contact with DEAD FLESH, not blood. Blood is kosher. Funnily enough, they're also totally okay with making the flesh dead in the first place.
  21. Like
    JBento got a reaction from Myrion in Trying to fix Rising Cut   
    The upside to Rising Blade is that it rocks in skirmishes, especially if someone on your team is going trigger happy with Pelting Hail Style.
  22. Like
    JBento got a reaction from Hida Jitenno in Trying to fix Rising Cut   
    The upside to Rising Blade is that it rocks in skirmishes, especially if someone on your team is going trigger happy with Pelting Hail Style.
  23. Like
    JBento got a reaction from Myrion in Got Some Rules Answers From FFG   
    You guys can now all thank me, because I got you a BOW WITH SNARING (you still can't CSS with it). Actually, I got you an ANYTHING YOU WANT WITH SNARING.
    Q: Bo of Water invocation:
    The staff you create with the invocation has Snaring. Does the weapon retain the Snaring property if I pay Opps to summon a different type of weapon, or if I later turn the staff into a different weapon? The way the text is written says "no" (though it's now unclear on what happens if then I switch the new weapon BACK into the staff; does the new staff have Snaring?), but I wanted to make sure.
    A: As sentence reads "It has the Snaring quality," "it" here refers to the weapon, which has Snaring in whatever state it takes (whether you use a Water <OP> to change its form or do so at the end of the round).
  24. Sad
    JBento got a reaction from Avatar111 in Got Some Rules Answers From FFG   
    Fear the mighty snaring katana/nodachi/bisento/tetsubo!
  25. Thanks
    JBento reacted to Amanda the Panda in Got Some Rules Answers From FFG   
    Okay, I got some answers from FFG myself.
    1) If an effect allows you to take an action (such as a finishing blow allowing you to take an attack action in a clash or a duel) does that action have to have all the subtypes allowed, or only one of them. In the example above, a Finishing Blow allows an attack action. The Crossing Cut kata is and attack and a movement action. Would the Crossing Cut kata be invalid for the Finishing Blow as it has more than one subtype, or would it be valid because it has the requested subtype?
    1). When an effect allows a character to perform an "X action" (such as the Attack action allowed by a Finishing Blow), it means they can perform any action that possesses that type—even if it possesses other types as well.
     
    So Crossing Cut can indeed be used for a Finishing Blow (and so can any other Attack and [another type] action).
     
    2)If a critical hit is reduced to a strength 0 critical hit, has a critical hit still taken place for effects that track them?
     
    2). A critical strike that is reduced to 0–2 still counts as a critical strike, and thus can be used to end a duel to First Strike or activate the Matsu Berserker's school ability.
     
    Think of this as the classic samurai trope of the two warriors withdrawing and then a sleeve being cut, or a bit of one's hair falling to the ground a moment later.
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