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Quit2

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  1. The downside of me mentioning villagers and guards in my post is that people now got stuck on talking about those instead of talking about the idea of making the familiar set into a way to make publicity for other expansions.
  2. On the other hand, it could be seen as a marketing tool to make publicity for all those sources. Example: I have the base set and want the Reanimate familiar mini and 8 villagers and 8 guards. I buy the familiar minis box, and find a wolf, a shadow, summoning stones, images ... I wonder what those are for. The wolf looks cool and I want to play with it. I look up what set it's from and buy that set. Marketing is happy. It all depends on how you sell your idea to marketing. Anyways, I would buy a box, even if I don't own all expansions and might not have a use for all the minis.
  3. He's pathfinder Durik. He's not dying often, as he has Aurium Mail from our rumour quest. He's the only one in our 4 hero party who isn't ranged yet. The rest is wielding a crossbow, ynfernael rune and magma blast. We all have decent armour.
  4. We have just finished the interlude of Shadows of the Nerekhall. This means we have 5 xp for the heroes. Our beastmaster has already bought the Savagery skill (2 xp) He now has 3 xp to buy one of his both 3 xp skills, and he's hesitating which one is the best. Opinions within the party are split. What is your opinion? His current weapon is Mace of Aver, so he'll definitely roll enough surges for changing skins.
  5. To answer to the original question (because I believe I never did that): Madam flush and Cultar working together to blind jump 3 times is very broken. I recently had a game with 2 blind jumps from Cain (without Cultar, just because she gained a second miracle token some other way) and even that was broken.
  6. The hand of quorum cards moves with the president title to the new president. Any played cards stay in play. (if a cylon reveals, any cards played on him that stayed in play are now discarded)
  7. My favourite character is one that I haven't played for a long time. So each time I play, this changes. I just like to change it up as much as I can, to get a more varied experience. As for tactics: I have tried many. I've stayed hidden as a cylon the whole game, and I have tried to reveal on my first turn. As a human I have tried to find the cylons as fast as possible (and waste resources for it) so that they could be executed/brigged and I have tried to ignore cylons and just invest all my resources into getting as far as possible as fast as possible so that the cylons have less time to do harm. All of them were fun to try.
  8. Great idea, but let's hope both YAAC cards are in the sleeper deck.
  9. A game is never lost until it's really over, so indeed I wouldn't like someone throwing the game. But there is a difference between throwing a game and keeping your options open because you don't know yet what team you will end up on. Anyway, we don't need to agree. What's important is that my play group doesn't mind me playing like that, because they all do it, and we have fun with those games and humans still have like 40-45% victory chance. And you don't have people in your play group that play like I do, and I suppose your games are fun too.
  10. Thank you for this reminder: From the rulebook (p29) Preparing for the Sleeper Agent Phase It is important for human players to keep in mind that even if they do not start as a Cylon, that may change during the Sleeper Agent phase. At the start of the game, it may be a good strategy for the humans to avoid doing too well, because one of them may become a Cylon player during the Sleeper Agent phase. Performing exceptionally well as a human may make winning the game more difficult for a player who switches over to the Cylon side. So the rulebook tells me to play like that. It can't be against the spirit of the game then, can it? And you keep saying I hope to become a cylon. I never hope to become one. I prefer the games where I am human all game. And I don't see how trying to win the game is bad sportsmanship. Doing 3 blind jumps in a few game turns using newBaltar and Cain, is doing way too good for the humans. I prefer to bring the game to the sleeper phase in a way that I can still win the game, however my second loyalty card turns out. I don't play in the hopes of becoming a cylon, I play in the hopes of winning, whatever my loyalty is.
  11. You are overreacting. Take this example: Distance = 3, jump prep has advanced 2 spaces this cycle. Space is calm, it's one of those moments in the game where you don't have to put out fires but can build up resources for future challenges. The admiral has 1 nuke left. It's my turn, and I receive the card "build nuke". Let's assume that the best human play would be to build the nuke. I would not do it. I would do something else good for the humans, or would draw cards in the press room, or whatever. By my next turn, I would know my second loyalty card and would still hold the "build nuke", so I could play it then. I didn't harm the humans by my play. I didn't sabotage anything. I just made sure that if I turn cylon, I would still hold a 6 value blue card to sabotage an important skill check, and I didn't give the humans an extra nuke token. If I stay human, I will still build the nuke later and no real harm would be done. What is unsportsmanlike about that play? I don't cheat, I don't go in against the spirit of BSG. (What Baltar and Zarek did in the show ... even apollo choosing for politics was a selfish choice when the fleet needed the best pilots in the cockpits.) I just try to win however the game turns out, and no, I will not help the cylons in the hope of becoming one. I just don't invest all my trump cards before the sleeper phase if they can just as well be kept until after the sleeper phase without a real impact on the human chances to win.
  12. I did not say play like a cylon while you're human. Just to play for yourself until you know. You have more chance to stay a human than to become a cylon, so you should definitely help the humans, but you shouldn't help them too much if you can wait to give that same help until after the sleeper phase. What I mean by this: - Keep your once per game until you know what team to use it for. (especially for characters like boomer, starbucks, helo, anders, chief, Dee, Cain, ... ) - Try to have others contribute to the skill checks right before the sleeper phase, instead of contributing all your cards yourself.
  13. yes, we do use the CFB. Our strategy is to use communications to get the civvies to the space areas near the launch tubes and then use either command to escort them with unmanned vipers or just have a pilot jump out (especially the cag with his extra unmanned viper activations) to escort them. In any case, the vipers don't do much space combat so there isn't much need for piloting cards. In 3-4 player games, Anders is enough as a pilot, sometimes combined with Helo as a military. In 5 to 7 player games, Anders can be an excellent second pilot who can jump in a viper only after the other pilot has turned cylon. Two "real" pilots (with 2 piloting skill) in those games again results in too many piloting skill cards. Look at it like this: I have often seen Apollo have 5 or more piloting cards in his hands, but I have never seen him with that many of any other kind. I don't say Apollo is bad. He's really good. But I don't think he's soooo powerful as some people claim him to be. And he doesn't really fit my play style. And I'm not alone with that opinion: In my play group, it is often only the 3rd or 4th player who picks a pilot (after military, political and/or a support). And the pilots who saw most play time are Starbuck and Boomer (both a "stronger" OPG than Apollo), who must be about tied, and then Anders (most of the time as second pilot if there is one). I think only Kat saw less table time than Apollo. In my book, Apollo would only be overpowered if his skill set would be 2 Leadership, 1 Tactics and choose: 2 Piloting/Politics (then he could avoid overdrawing piloting AND could draw politics without putting his ExO ability at risk) and if his once per game could be used for bad more easily. As he is now, he's good but not overpowered.
  14. About the topic in the original post: If I were Cain or New Baltar, I would never help humans that well before sleeper fase and screw myself if I become cylon. You have to stay a tiny bit selfish before sleeper fase.
  15. I love anders: with the pegasus, we don't pilot many vipers, so it's great to be able to pick a pilot that doesn't have to pick red.
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