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Argh

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    Corrunna, Michigan, United States
  1. Perhaps this may be an option? Any Action card which targets Defence is an opposed Action if the opponent choses an Active Defence, or has a Defence Action in play. In which case, use the Characteristic the Defence is based on. (The best characteristic if multiple Defences are used.) (Any Action card which has the "Defence" trait applies.) Example: Player makes a Melee Strike against a player who choses to react with both Parry & Dodge. They would suffer additional Black dice as appropriate for Parry & Dodge, (and 1/per point of defence value of armor) also, the attack would be treated as an opposed check between the attackers; Str vs opponents Str or Agi. (Use the chart on page 58 of the roleplay rulebook to determine how many Challenge and/or misfortune dice are added.) Otherwise treat the attack as unopposed. (default difficulty 1 challenge die for Melee or Ranged attacks.)
  2. I have a few questions to add regarding some unusual options; Question 1) Do the traits from an old career count when determining the cost to transition from a different career to another? Example A: If i am a Apprentice Wizard, then transition to Thief, can I use the combined traits from both classes when determining the cost of transitioning to another career? Example B: If I complete Apprentice Wizard, then switch to Thief for training in Stealth and Skulldugery, can I then transition directly to Acolyte based on Wizards Apprentice? Question 2) Where do the rules mention a cost for the Dedication Bonus? I see a check box where it is listed under career completion advances? Question 3) Does training one of your previous Career Skills cost any less? Example C from example B (above): If I want to train Stealth after I have returned to being Acolyte from being a Thief, do I have to pay full cost for it (4 advances)? (seems silly to switch back to Thief, take an advance in Stealth, then switch back to Acolyte?) 4) Can you gain multiple specializations for the same skill? Example D: I have already Trained and chosen 2 skill specializations during character creation (by opting to spend 3 creation points for skills), for Channelling (conservative) and Spellcraft (Rank 1 Spells). Then, I complete all advances of the Apprentice Wizard. I get the Dedication Bonus, which gives a bonus Specialization for all skills I have Trained. Can I then specialize in Channelling (Overchannelling) and Spellcraft (History of Magic)? So far, this has been fun!
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