Rare or important raw materials in Dark Heresy Gamemasters Posted July 17, 2015 I think Gregorius21778 has the right of it, for the most part. But it also depends what branch of the Inquisition the player's Inquisitor works for, is he Ordo Xenos, Ordo Malleus, or Ordo Hereticus? If you want the game to be about subterfuge and politics more so than charging forward with lasgun in hand than the Inquisitor should be Ordo Heretics; although the players don't need to know this and probably shouldn't off the bat. If you want the players hunting down traitors maybe have their Inquisitor brief them that they are being sent to investigate a planet where the Imperial Tithes have slowed, or all but stopped and the whispers of the Inquisitions agents on the planet have gone silent. What about the local sect of the Astrotelepathica? Are they sending messages as they should? Are they still alive? As far as the specific material, it's probably doesn't matter unless that specific resource is important to the story. As giant as the imperium is, it may be small river pebbles that are used for holding the candles in place on the alters of the God Emperor. Think of it as Chekhov's Gun, is that specific item/detail going to be used later? No, than it's not important. I would normally say just list it as the local resource tithe, but your players will ask, no doubt about that. I ran a game much like this, had three layers to the plot plus side plots for the players themselves, but that aside, it was on an Agri-World, the Imperial Tithe was Foodstuffs, that was it. A game I was in as a player, same similar plot, it was metal ores. It that game the Planetary Governor was starting a rebellion and stockpiling resources for manufacturing. My point is, the specific material is only important if that material plays a role in what's happening.