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H.P. Lovecraft2

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Everything posted by H.P. Lovecraft2

  1. Dietch said: http://img9.imageshack.us/img9/6475/allinarkham1.jpg (150 DPI - 5.07 MB) Feel free to comment, I guess my previous board was too "home rules oriented" for anybody to use or even comment it How do you go about printing something like that out? I think that is the best all in one map Ive seen
  2. Where can I find a reference map like the one in the strange eons program?
  3. Here is an article I wrote over the past week The Elder Things first appeared by name in the story "At the Mountains of Madness" by H.P. Lovecraft, the two sources for their origins as well as which class of mythos creature they belong to are found within the story, the first of these according to Lovecraft is the Necronomicon, it is here that they are referred to as Elder Things, while the characters within the narrative refer to them as "Elder Ones" The Elder Things were the first of Lovecraft's extraterrestrial mythos beings to migrate to Earth, which occurred roughly one billion years ago, unlike Lovecraft's other beings these aliens were particularly aggressive toward other mythos creatures, including The Great Race of Yith and the spawn of Cthulhu. Despite this it was the last ice age that ultimately lead to their demise, though its suggested that they simply retreated to their underwater cities within the Antarctic. This city would be rediscovered in 1931 by two members of an Antarctic expedition from Miskatonic University, as told within the story At the Mountains of Madness. It is within H.P. Lovecraft's much maligned story "The Dreams in the Witch-House," where we learn that the Elder Things originated from a planet in a triple star system located between the constellations of Hydra and Argo Navis. Hydra is the largest of the 88 modern constellations, having been included among the 48 constellations listed by the 2nd century astronomer Ptolemy, originally much larger in the sky the smaller constellations of Corvus and Crater, together with Sextans, were added to reduce its size. Hydra is named after the serpent defeated by Hercules and is therefore represented as a water snake. Argo Navis (listed by the 2nd century astronomer Ptolemy) was once the largest of all constellations until the year 1752 when the French astronomer Nicolas Louis de Lacaille subdivided it. The large constellation was divided into Puppis (Poop deck), Vela (Sails), Pyxis (Compass), and Carina (the Keel). The constellation Puppis is the largest of the four individual constellations beneath Hydra, Puppis represents the deck of the ship and its deckhouse, to its left in the sky is Vela which sits beneath Pyxis, which is the smallest of the four constellations and yet the closest to Hydra. Lovecraft had taught himself Astronomy at a young age and so when he spoke of a three star system existing between the constellations of Hydra and Argo Navis he was speaking with some degree of scientific certainty. The constellations of Antlia and Pyxis have only been known since about 1603 AD and so they were not on Ptolemy's list of the 48 known constellations. The fact that Lovecraft was aware of this makes one wonder why he did not mention it, in fact he doesn't even acknowledge their existence. Its also a bit curious that he refers to the constellation as Argo Navis, when it had been known since the 17th century to have been broken down into four separate designations, de Lacaille created both Pyxis and Antlia. One possible answer could be that Lovecraft intentionally left out these facts to make the statement of star system existing between Hydra and Argo Navis more definitive, the two constellations exist side by side and so it might prove overly confusing as to which of them Lovecraft intended as the location for the home planet of the Elder Things. Several facts suggest that Lovecraft did indeed mean to suggest Antlia as the basis for a home planet for his mythological race of beings, the first of which is his mentioning of a three star system. Ironically the constellation does indeed have three major stars, the others are very faint, Antlia has only one bright star, Alpha Antliae which is approximately 370 light-years from the Solar System, Zeta Antliae is a binary star approximately 372 light years from Earth. The ultimate irony of Lovecraft associating the Antlia constellation with the birthplace of his mythos creatures lay in the naming of the constellation, anyone familiar with the works of H.P. Lovecraft are no doubt acutely aware of his total discontent for religion and myth and how for Lovecraft science was a kind of religion. This makes the following facts all the more interesting, Antlia was created by the French astronomer Nicolas Louis de Lacaille and for the fist time in history a constellation wasn't named after a mythological character, but instead was named after a scientific instruments, as a lifetime student of Astronomy it is likely that Lovecraft was aware of this fact. Now let's turn our attention to one of the strangest examples of synchronicity between Lovecraft's mythos creations and science, that being the supposed planet Lovecraft claimed to exist between the constellations of Hydra and Argo (Pyxis,Vela etc). HD 93083 is the brightest of all the stars within the constellation of Antlia, the star is located a mere 94 light years away, and once again it has yet to be named. Lovecraft had used his knowledge of Astronomy to great effect within the story "Dreams in the Witch House" but there is one fact that he could not have possibly known about, for it was discovered six decades after his death, in 2005 to be precise. This great discovery and ultimate proof of the reality of Lovecraft's mythos is a newly discovered planet orbiting the third star on the edge of the Antlia constellation; exactly where H.P. Lovecraft said it would be. The Antlia system has actually had a long history of near misses starting roughly 12,300 years ago as witnessed by the discovery of the Vela supernova remnant, a second remnant (RX J0852.0-4622) was discovered in the southeastern part of the Vela remnant, it exploded within the last thousand years or so. These two galactic phenomena were not the systems first, nor its closest encounter with mass destruction. The closest that the constellation Antlia has come to being destroyed occurred roughly one billion years ago in connection with two small galaxies, the first of which is "The Antlia Dwarf" a dwarf spheroidal galaxy which lies in the constellation Antlia, the other is the small barred spiral galaxy designated as NGC 3109 which also lies within Antlia, but in the direction of the constellation of Hydra. The warped disk of NGC 3109 has the same radial velocity as gas in the Antlia Dwarf galaxy, indicating that the two galaxies had a close encounter approximately one billion years ago, which also corresponds to the first migration of Lovecraft's Elder Things to the Earth. Bruce Fox (2011)
  4. Here is an article I wrote over the past week The Elder Things first appeared by name in the story "At the Mountains of Madness" by H.P. Lovecraft, the two sources for their origins as well as which class of mythos creature they belong to are found within the story, the first of these according to Lovecraft is the Necronomicon, it is here that they are referred to as Elder Things, while the characters within the narrative refer to them as "Elder Ones" The Elder Things were the first of Lovecraft's extraterrestrial mythos beings to migrate to Earth, which occurred roughly one billion years ago, unlike Lovecraft's other beings these aliens were particularly aggressive toward other mythos creatures, including The Great Race of Yith and the spawn of Cthulhu. Despite this it was the last ice age that ultimately lead to their demise, though its suggested that they simply retreated to their underwater cities within the Antarctic. This city would be rediscovered in 1931 by two members of an Antarctic expedition from Miskatonic University, as told within the story At the Mountains of Madness. It is within H.P. Lovecraft's much maligned story "The Dreams in the Witch-House," where we learn that the Elder Things originated from a planet in a triple star system located between the constellations of Hydra and Argo Navis. Hydra is the largest of the 88 modern constellations, having been included among the 48 constellations listed by the 2nd century astronomer Ptolemy, originally much larger in the sky the smaller constellations of Corvus and Crater, together with Sextans, were added to reduce its size. Hydra is named after the serpent defeated by Hercules and is therefore represented as a water snake. Argo Navis (listed by the 2nd century astronomer Ptolemy) was once the largest of all constellations until the year 1752 when the French astronomer Nicolas Louis de Lacaille subdivided it. The large constellation was divided into Puppis (Poop deck), Vela (Sails), Pyxis (Compass), and Carina (the Keel). The constellation Puppis is the largest of the four individual constellations beneath Hydra, Puppis represents the deck of the ship and its deckhouse, to its left in the sky is Vela which sits beneath Pyxis, which is the smallest of the four constellations and yet the closest to Hydra. Lovecraft had taught himself Astronomy at a young age and so when he spoke of a three star system existing between the constellations of Hydra and Argo Navis he was speaking with some degree of scientific certainty. The constellations of Antlia and Pyxis have only been known since about 1603 AD and so they were not on Ptolemy's list of the 48 known constellations. The fact that Lovecraft was aware of this makes one wonder why he did not mention it, in fact he doesn't even acknowledge their existence. Its also a bit curious that he refers to the constellation as Argo Navis, when it had been known since the 17th century to have been broken down into four separate designations, de Lacaille created both Pyxis and Antlia. One possible answer could be that Lovecraft intentionally left out these facts to make the statement of star system existing between Hydra and Argo Navis more definitive, the two constellations exist side by side and so it might prove overly confusing as to which of them Lovecraft intended as the location for the home planet of the Elder Things. Several facts suggest that Lovecraft did indeed mean to suggest Antlia as the basis for a home planet for his mythological race of beings, the first of which is his mentioning of a three star system. Ironically the constellation does indeed have three major stars, the others are very faint, Antlia has only one bright star, Alpha Antliae which is approximately 370 light-years from the Solar System, Zeta Antliae is a binary star approximately 372 light years from Earth. The ultimate irony of Lovecraft associating the Antlia constellation with the birthplace of his mythos creatures lay in the naming of the constellation, anyone familiar with the works of H.P. Lovecraft are no doubt acutely aware of his total discontent for religion and myth and how for Lovecraft science was a kind of religion. This makes the following facts all the more interesting, Antlia was created by the French astronomer Nicolas Louis de Lacaille and for the fist time in history a constellation wasn't named after a mythological character, but instead was named after a scientific instruments, as a lifetime student of Astronomy it is likely that Lovecraft was aware of this fact. Now let's turn our attention to one of the strangest examples of synchronicity between Lovecraft's mythos creations and science, that being the supposed planet Lovecraft claimed to exist between the constellations of Hydra and Argo (Pyxis,Vela etc). HD 93083 is the brightest of all the stars within the constellation of Antlia, the star is located a mere 94 light years away, and once again it has yet to be named. Lovecraft had used his knowledge of Astronomy to great effect within the story "Dreams in the Witch House" but there is one fact that he could not have possibly known about, for it was discovered six decades after his death, in 2005 to be precise. This great discovery and ultimate proof of the reality of Lovecraft's mythos is a newly discovered planet orbiting the third star on the edge of the Antlia constellation; exactly where H.P. Lovecraft said it would be. The Antlia system has actually had a long history of near misses starting roughly 12,300 years ago as witnessed by the discovery of the Vela supernova remnant, a second remnant (RX J0852.0-4622) was discovered in the southeastern part of the Vela remnant, it exploded within the last thousand years or so. These two galactic phenomena were not the systems first, nor its closest encounter with mass destruction. The closest that the constellation Antlia has come to being destroyed occurred roughly one billion years ago in connection with two small galaxies, the first of which is "The Antlia Dwarf" a dwarf spheroidal galaxy which lies in the constellation Antlia, the other is the small barred spiral galaxy designated as NGC 3109 which also lies within Antlia, but in the direction of the constellation of Hydra. The warped disk of NGC 3109 has the same radial velocity as gas in the Antlia Dwarf galaxy, indicating that the two galaxies had a close encounter approximately one billion years ago, which also corresponds to the first migration of Lovecraft's Elder Things to the Earth. Bruce Fox (2011)
  5. My mythos beings, chart version 1.0 Azathoth | __________________________________ _________________________________ | | | | | Yog-Sothoth "Universal Boundry" Nyarlathotep Shub-Niggurath | | __________________________________ _________________________________ | "Universe" Cthulhu (23rd Nebula 3,260 light years away) | Hastur Yig | | Ithaqua THE ANCIENT ONES
  6. List of beings within my mythos stories Azathoth | __________________________________ _________________________________ | | | | | Yog-Sothoth "Universal Boundry" Nyarlathotep Shub-Niggurath | | __________________________________ _________________________________ | "Universe" Cthulhu (23rd Nebula 3,260 light years away) | | Hastur Yig | | Ithaqua THE ANCIENT ONES
  7. I hereby coin the phrase "Arkham Mythos" for my series of stories
  8. Wiki Im creating for my game play story series http://en.wikipedia.org/wiki/User:MyArkhamHorror/Arkham_Horror:_Game_Play/Fan_Fiction
  9. http://en.wikipedia.org/wiki/User:MyArkhamHorror/Arkham_Horror:_Game_Play/Fan_Fiction
  10. Yeah thats what I mean, take the game, Lovecaft, other writers (when I have to) and make something out of it, although Ill probably change the names of the investigators. I scratched the idea above, but I am making a wiki for my game/story series.
  11. Well then scratch that idea Though Im still going to do the Arkham Horror game play turned into storyline thing, at least then I can control what can be used, and whereever possible bring it back to Lovecraft, guess Ill just have to create my own version of the mythos, just as Lovecfraft himself encouraged other writters to do. Lovecraft/Arkham Horror etc.
  12. Id imagine its not "all' based on that, just like its not "all" based specifically on Lovecraft? And I have a feeling there would be quite a number of differences, between the game, Lovecraft, and Chaosium, I could be wrong though, I don't know anything about the Call of Chthulu RPG game. I agree I don't see it as totally different, I was just saying....if it were So bad idea?
  13. EcnoTheNeato said: 1. Though as a whole, I think the community has Cthulhu as slightly more difficult overall, but much harder to beat in Final Combat. 2. As per your other stuff? Not entirely sure what your getting at, but yes, for the sake of mechanics, somethings are lumped together. To be honest, this doesn't offend me as a reader of HP or anything, because, just like how things transfer from book to movie, or play to movie, or book to graphic novel, things MUST be changed from differing mediums. 3. As far as I know, none of the Investigators are included in any of HPL's books, or by any of his successors. Sure you have to put the pieces together sometimes, but with a willing mind, a lot of time, and the resources (aka, the Arkham Horror Wiki), you can compile everything for a more story-based adventure! The Ancient Ones, however, aren't talked about much in the board game, other than what their abilities are, what their cultists are/do, and such. There are some things that are gathered from expansions (Yog-Sothoth is mentioned in Mythos cards directly in several expansions). You can also draw some things from what OWs and markings are associated with AOs and monsters. Yog is the king of magic, so, naturally, witches, warlocks, and even Wizard Whately are circle monsters. Shub is queen of the hexagon monsters and the abyss. Ithaqua treds the cold plains of Leng, where Shoggoths, Elder Things, and others are from (and Leng is connected to Antartic, as well, as a nice nod to the story Mountains of Madness!). The City of the Great Race holds the Yith, as well as Cthonians, with Shudde M'ell ruling over the latter. Hastur rules over Lost Carcosa with his Yellow Sign, and I believe Byakhee are associated with him...? That's a guess though. Cthulhu rules R'lyeh, so all the + monsters from starspawn all the way down to Barnabas Marsh are associated with him. Some things are just from "other" dimensions, as described in stories, and that's where Hounds of Tindalos fall, as well as the Colo(u)r From Outer Space, thus having the square symbol. Celeno is a great library, but not without its dangers, of course, so it features some things like Star Spawn, and Fire Vampires. Many of the OWs you can get some neat perspectives involving the cards that specify them. Many of them I've mentioned. 1. Actually that kind of makes sense even in terms of what we know from the mythos, Cthulhu is dead but dreaming and he can only influence man through their dreams, but once the stars are right and he is released he becomes very powerful, of course even cthulhu isn't the most powerful, even in Lovecraft's mythos. 2. I wasn't looking at it from the view point of it being offensive, or complaining that it should be more like Lovecraft or any other writers interpretation of what the mythos should be. Nor from the viewpoint of mechanics, basically what I'm saying is that, say there was no Lovecraft or August Derleth or any other source for the explanation of the gods, locations, people of the mthos, as we know it from Lovecraft etc. If we had to create a wiki page and describe these things in terms of the "game" as if it were not a game, if that makes any sense. 3. That would be the most difficult part, s their is not a lot of info on the investigators, but that could possible be remedied by the sheets, personal story thingies, and even those "case" thingamabobs As far as the rest of what you said it is helpful
  14. Another thing I realized is that as an "Outer God" Shub Niggurath would be more powerful then Cthuthu who is only an Old One, wheras in the game we know that Shub Niggurath is not stronger (easier to defeat) then Cthulhu.
  15. I'm not sure how to ask this, but here is a question about the "fictional world of the board game Arkham Horror". Has anyone ever put together a list of the AO from the game and described who they are, like in the wiki dedicated to Lovecrafts Cthulhu Mythos? Lovecraft never used the term Ancient Ones to describe his creatures, this was obviously taken from the Simonomicon, Lovecraft called them the Old Ones. As far as I understand it the world of Arkham Horror is suppose to be a distinct version of the entire Mythos created by Lovecraft, an alternate version, as it mixes Lovecraftian and non Lovecraftian elements. Do the expansion sets give more detail,as an example, as to who Shub Niggurath is in terms of the "Arkham Horror world" or are we meant to solely rely on what has been established within the entire Mythos, of both Lovecraft and non Lovecraft sources. Personally Id like to put together a wiki page that would explain who the creatures are, what the Mythos is, who the investigators are, all in relation to a fictional "Arkham Horror Mythos", if you will. This of course being slightly different to Lovecraft or any one source, a Mythos unto its own. Obviously until I can get all of the expansion sets, Ill need some help, so anyone who would like to contribute some information on the AO's, Investigators, the world of Arkham Horror, please feel free to contribute. There is already an Arkham Horror wiki but its dedicated to the game aspect, whereas my idea would be in the way of, what if the "game" Arkham Horror had its own unique Mythos, just as if you were to describe the difference between Lovecraft's Mythos and the additions of other writers. Or do you think the various expansions do a good enough job, I'm not sure how detailed the games get in terms of the creatures, investigators and thier origins, lineage etc. Ive noticed that the board for Arkham Horror is structures differently from Lovecraft's description of the town, so as with everything else the towns unique onto themselves. I'm trying to straighten this out to make it easier to write some stories based on game play, which is my ultimate plan, as I mentioned some time ago. Things Ive noticed so far: All of the mythos creatures that you fight (Yig etc) all fall under the term of 'Ancient One" whereas in Lovecraft and other writers, they are broken down into Old Ones, Elder Things, Other Gods, Outer Gods etc. Technically Shub Niggurath for instance isn't an AO (Old One) but an "Other God" (or Outer God) And as I mentioned above the towns are geographically different......your thoughts
  16. Well I just started doing some research for my first gameplay-based fan fiction for Arkham Horror. Right now Im researching Shub Niggurath, I want to try and stick to Lovecraft's fiction as he intended, without influence from other sources, as much as I can. The problem here being that Lovecraft himself never actually describes Shub Niggurath.
  17. Yeah and being someone who leans toward Gnostic beliefs, Im use to hopelessness
  18. Well Amanda, Ashcan,Mandy and Gloria just got devoured by Yig, I had left the game up for nearly two weeks, playing once a week (2 times) on my day off, this being the second. Officially its my 6th time playing and I'm still making many mistakes......so much for the notion that the game ISN'T THAT HARD to learn, cause it sure as hell is for me. But I guess when your playing a game based on Lovecraft, you cant really expect to win, now I know the hopelessness of the characters that appear in his stories.
  19. Is there a limit to how many times an Investigator can be driven insane?
  20. Id like more info on that myself, Im doing the opposite actually, writing stories based off of game play, but would interested in this way of playing some day.
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