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About Adeptus-B

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    Part-Time Super Villian
  • Birthday 05/28/1967

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    Portland, Oregon, United States

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  1. Various other critters, starting with some Ripsaw Scuttlers: Some killer armoured slugs, made from EPIC Tyranids: A handful of aquatic threats, made from MAN O' WAR figures:
  2. An 'alpha predator' beastie: The body is an old WFB River Troll, while the head is a Black Leviathon from GW's old ship-combat game MAN O' WAR, spliced on with 'green stuff' (two-part epoxy). I sculpted the tail entirely out of green stuff.
  3. Well, I meant to follow up on this in a more timely fashion... Better (very) late than never, I suppose. The party in my (absurdly long-running) DH1 campaign are currently on the ill-famed swamp planet Dusk. Here are a few of the unpleasant things they have run in to. Saynay cannibals. I went with pulp-style savages over the 'effete aristocrat' version of Saynay depicted in later DH supplements: They are mostly made from Empire Flagellant bodies, with Crypt Ghoul heads.
  4. For what it's worth, I took a crack at adapting Afriels in Only War: https://community.fantasyflightgames.com/topic/96059-new-abhumans/
  5. LIFEFORCE (1985) Astronauts making a fly-by of Haley's comet discover that it is 'towing' an ancient alien spacecraft in its wake. Entering, they find it filled with hundreds of mummified bat-like creatures, and three carefully preserved humans. Taking the bodies aboard their space shuttle, the astronauts begin their return... then Earth loses contact with them. A rescue mission finds the shuttle drifting in orbit, with one crewmember missing and everyone else dead- reduced to mummified husks. And the three mysterious bodies found on the alien ship are still intact, so they are brought down to Earth... Eventually it is revealed that the three beings are still 'alive', and they feed on human life-force, reducing their victims to mummified husks- which reanimate an hour later and feed in like manner on other humans. The three beings escape into London, causing an exponentially spreading zombie plague as the heroes realize that an event like this was the inspiration for ancient legends of vampires. Can they figure out how their ancestors banished this threat before the world is doomed...?
  6. The new 40K RPG has been announced: http://www.ulisses-us.com/in-development-wrath-glory-for-warhammer-40000-roleplay/
  7. Yeah, the fluff makes it clear that no 'genetic deviants' are allowed in the hallowed ranks of the Adeptus Astartes. And, frankly, why would you want to play an abhuman space marine? SMs will certainly have superior abilities and stats, and there is undoubtedly a SM Chapter that already incorporates the flavor/personality traits of any given breed of abhuman.
  8. Yep, what he said. It's fine to send your players on a mission where the most likely outcome is failure, but don't arbitrarily sabotage them if they think of a way to beat the odds.
  9. DH2 isn't 100% compatible with DW. I would recommend using Ascension- in addition to being the same 'generation' as DW, the x.p. levels are supposedly scaled correctly. I can't confirm that latter bit with first-hand experience, however...
  10. Half-Eldar Space Marine Chief Librarian! Oh, wait, 1st Edition 40K actually had that...
  11. It's taking all of my willpower not to make a Trump joke...
  12. Well, to be fair, 99.9% of the world don't know what Warhammer 40,000 is...
  13. This might be helpful to you in that regard: ENCYCLOPAEDIA CALIXIA
  14. REPO MAN (1984) Petty criminals steal a car, unaware that their are highly radioactive alien corpses in the trunk. As the car changes unwitting hands, it is pursued by a combination of government agents, UFO cultists, and street punks seeking a reward, while the deaths from radiation continue to mount... This basic plot could make for a fun DH mission, as the Acolytes chase some kind of commonplace item -which is actually possessed by a highly-Corrupting daemonic force- through a hive city, competing with various 'interested parties' (criminal gangs, decadent nobles, Chaos cultists) who don't know the item's true power.
  15. I heard that it was due to FFG releasing their own miniature combat game, which (supposedly) violated a 'non-compete' clause in their contract with GW. I suppose we'll never know for sure... Amen to that!
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