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Kracky McKraken

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About Kracky McKraken

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  1. A normal sized box, no plastic mountains and revised rules… yup, it's time to buy Runewars!
  2. jjcole said: D351 said: I wouldn't mind an Android rpg… or better yet a book that gives all of the fun background info of an rpg book without the rules. Mostly I just want more info about the setting, and if I was going to do an rpg would probably use GURPS rules either way. I haven't read any of them yet, but the Android novels will probably be pretty good at doing this. An RPG would be pretty neat too, even if it was just a conversion of Cyberpunk into the Android universe. The novel "Free Fall" is narrated by a detective on a case that leads you as a reader on a tour of New Angelas, the Beanstalk etc. You learn a lot about locations in the original game such as "Humanity First" and encounter some of the characters from the game as well. I actually wish it just was an almanac or sourcebook instead of a novel, i couldn't get into it the first time i tried to read it and put it down. Maybe i'll give it another shot… (you get a promo card offer as well)
  3. All hail the legendary Andor!!!!
  4. The main reason to declare a battle in an unoccupied enemy territory is to cut off possible retreat routes for your enemies. Whether you choose to actually move/invade the combat unit(s) you're declaring the battle into the unoccupied enemy territory with is up to you. The mission of cutting off your enemies will have been accomplished whether you capture the unocuppied enemy territory or not.
  5. D2ed reminds me a lot of D&D4e in how it's structured into "encounters" that are strung together loosely into "delves". A series of delves becomes a campaign. It's like they figured out that to make dungeoncrawlers appeal to today's busy gamer, you've got to get rid of the dungeoncrawling. Keep everything else, but just skip ahead through the story to the action scenes. It is actually hardwired into D&D4e's rules that the game be played in the "encounters" fashion. How hardwired this method of playing is in D2ed remians to be seen for me… must get this game!!!!!!!!
  6. Yes, i think the Invader cards are a bit too powerful myself so far, and i'll tell you why… The game is balanced pretty tightly without the invader cards to begin with. So now you give each Invader player 8 cards they can play throughout the game that can really screw the US player. One Invader can play a card that shuts down the US player's reinforcements phase, another can hit the US with the card that shuts down his lasers for a turn and the third Invader can play a card that lets him pull a few bombers from the graveyard card back into his reserves… all on the same turn! Also, the Invader cards slow down the Invader's deployment rate (and as mentioned above, return destroyed units back to reserves). The Invaders can make it almost all the way through the game without running out of units to deploy! I think a possible houserule for the invader cards might go something like this… Each invader player rolls the d10 at the beginning of his turn, if the result is "equal to or lower" than the current turn number, the invader player may take the option of drawing a card and placing five units during reinforcements phase. If the result is higher than the current turn number, the invader must place the normal eight units. This way, towards the beginning of the game, the invaders will be mostly placing units. Towards the end of the game, they will start to get chances to draw cards.
  7. I just want to say how super stoked i am to here FA is being reprinted, that FFG is doing the reprinting and that K Wilson is involved. FA was a huge boardgaming milestone for me back in the 80's. This along with A&A and CotE are the Holy Trinity of Ameritrash. I can't wait to finally add a new copy to my collection. (my old one went by the wayside years ago.) As for the backstory? Lemme see if i have this straight. America builds big huge space lasers and the rest of the world get's pissed, forms up into three gigantic armies and attacks. Perfect. I like it.
  8. I just want to say how super stoked i am to here FA is being reprinted, that FFG is doing the reprinting and that K Wilson is involved. FA was a huge boardgaming milestone for me back in the 80's. This along with A&A and CotE are the Holy Trinity of Ameritrash. I can't wait to finally add a new copy to my collection. (my old one went by the wayside years ago.) As for the backstory? Lemme see if i have this straight. America builds big huge space lasers and the rest of the world get's pissed, forms up into three gigantic armies and attacks. Perfect. I like it.
  9. I thought a possible variant might be that detectives have to get a "jump on the case" before they can start placing evidence on suspects. I'm reading "Free Fall" and it makes a big deal out of the main character going to the crime scene first to gather as much direct evidence as possible before expanding his investigation and uncovering conspiracies etc. But yeah, i don't get it either. Doesn't really hurt the overall game tho...
  10. " I'm not familiar with Fantasy Flight's usual business models. After they release a new edition of something, do they normally stop printing the earlier edition?" That's pretty much the case. I wouldn't be surprised to see what's left of FFG's Descent 1ed stock get dumped during the X-Mas sale, and than hasta la vista baby.
  11. Is the woman on the cover Commissioner Dawn (thinking "my detectives are going to be working overtime on this one")? Just curious, i love the artwork with this game.
  12. Adamaro said: 1.Archers and tokens Are archers considered engaged if they attack an adjecent unit? Is an engagement token placed between attacking archers and their target, the attack always being ranged? Archers do not place engaement tokens. (Notice that their range is 1 - 4 hexes.) Archers don't even get a flanking bonus However, Archers do need to be adjacent to their enemy to be a part of a coordinated attack. Adamaro said: 2.Certain strategy sections of cards state that "if you have X and Y token in your Order Pool, then each enemy unit engaged with a friendly unit must take 1 hit. - does thie apply to entire battlefield or only to ZOC of a leader executing this command card? (I think I got this in errata. Tactics always affect an entire battlefield?) - how does this affect toughness keyword/cover effect? This is another f**ked up part of the rules (and errata for that matter). Currently, i play leadership cards like "rally all units" within the ZOC of the leader giving the order. i figure these guys don't have walkie talkies. Hopefully someone more experienced than i will jump in here... still learning myself. Hey FFG!!! i'll trade you my "proof of purchase" for the revised version of the rulebook whenever you get done printing them! i'm probably not the only one.
  13. Yeah, for me, $100 crosses the line. A liitle too expensive. $73 steps back over the line onto my side again, and i'm gonna pull the trigger on this one soon. i'de go a little higher at my flgs of course, but not too much. (maybe 10% or so). The only problem with checking at the game store first, is that the place is so friggin awesome i never just leave there with what i went in for.
  14. King, i think the real question is... Why would you pay $100 for Runewars? I just checked amazon.com and you can get it with free shipping for $73. FFG seems like they know what they're doing, i'm sure they felt the market would support a $100 msrp for Runewars. (and they were right)
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