First off I want to thank all of you guys who answerd my previous question so quickly. I have a bit of a problem, I am not very good with numbers so I have always found it hard deciding the modifiers people have on attacks etc. Now my main problem is range. I just seem to always find that my players are never in at a point where range means anything. I guess I need to change the distances of incounters but I just feel that things like pistols get a little to much range. Do you think this is a valid argument and the effective range of weapons in the game is a little much I mean more so with pistols as with rifles I can udnerstand it or am I just getting really mixed up?