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LiveTheDream

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Everything posted by LiveTheDream

  1. So here's the base that has done really good, and has been ending games quickly for me. Units 3x Veteran Sellswords 3x Spider Riders 3x Crooked Teef Goblins 3x Lobber Crew 3x Squig Herders 3x Followers of Mork 3x Clan Moulder's Elite 3x Clan Rats 3x Greyseer Thanquol 2x Deathmaster Sniktch Support 3x Warpstone Excavation 3x Contested Village 3x Choppa 2x Totem of Gork Tactic 3x Waaagh! Now that is only 43 cards, and I need help smoothing out the last 7 cards. I think We'z Bigga should go back into this list, but only as a 2 of as there are 11 targets for it out of 29 units. That also makes me want to put in some more targets for it. So far the highest candidates for it are, Big 'Uns, Rat Ogres, Iron Boyz, Poison Wind Globaiders, Urguck, Boar Boys, and to a lesser extent Night Goblins. Also, something is needed to get around and/or past the Counterstrike that eventually hits the board. For this I like Seduced by Darkness, and someone mentioned Rock Lobber. Now on a side note, Pillage looks like a good card to be rid of annoying supports, and Smash-Go-Boom could just put the game in reach by killing off their developments, effectively dealing damage I don't need to deal. Thoughts?
  2. Thanks for the info. I wasn't aware that the counterstrike damage was uncancelable. Also, We'z Bigga and Chittering Horde we're all I could find to put in the deck. I'm trying to keep the cost of the cards down as much as possible, thus making the deck even faster. I would like to play with more rushing attack than anything else, and so far the deck has been working really well with We'z Bigga, but Chittering Horde has been a little lackluster. So any suggestions for what to put in place of the following: 1x We'z Bigga 2x Big 'Uns 3x Chittering Horde I can't seem to come up with anything.
  3. So here's a deck I've been working on.. any feedback is appreciated.. Units 3x Veteran Sellswords 3x Spider Riders 3x Crooked Teef Goblins 3x Squig Herders 3x Followers of Mork 3x Lobber Crew 3x Clan Moulder's Elite 3x Clan Rats 2x Big 'Uns 2x Greyseer Thanquol 2x Deathmaster Sniktch Support 3x Warpstone Excavation 3x Contested Village 3 Choppa 2x Totem of Gork Tactic 3x We'z Bigga 3x Chittering Horde 3x Waaagh! So the idea is pretty straight forward. Beat down your opponent as fast as possible. Chittering Horde helps refill your hand, and Deathmaster, Greyseer, Clan Rats and Lobber Crew are all really good outside of the BZ. Big 'Uns is a personal favorite, and is really good at staving of the "sniping" decks as well as giving that push against some Counterstrike shenanigans.
  4. I'm a player in the Owings Mills area, and would really like more people to play with. I frequent Legends in Towson, and occasionally go to Games and Stuff in Glen Burnie. I really enjoy the game but don't have many people to play with.
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