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Fredrik Winde

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Posts posted by Fredrik Winde


  1. I would say no, you can`t stack the warhourse ability, you can have 3 of them in posession yes, but only use one at a time. you onle have one craft value, lets say 3..... and strenght 2, this will bring up you strenght to 5 in battle, the war hourse says add your craft value to strenght....... so no matter how many cards you have thats says that,  it`s only just 3 you add no matter. pretty clear to me anyway.


  2. who roll the die  when a character cast the toadyfied spell? is it the caster or the reciver? this play a major part, beacuse the reciver could use a fate to re-roll the die if he choose to by using a fate!.... there is the random spell to, and on that spell it is the reciver that roll the die, so i wonder if it is the same whit this toad-spell to?

    thanks for the answerhappy.gif


  3. I agre whit rimmer. but this is very common, In my games we play for about 4-7 hours, and still we might only still be in the outer or middle rigion, or in the dungeongran_risa.gif, but then again this is a very fun game so wy rush?

    Here is an idè: if u roll a 3 for the pitfinds total number, then roll their strength, ex: 3, this will then be 3X3:9, and fight them all once whit a strength of 9,  If you fail, you roll again for the total amount of pitfinds and a new attackroll for them, this will make it mutch harderdemonio.gif


  4. This came up in are last game.

    A Character  land on another character and wish to do battle. But after the attacrolls have been made, he says he wants to cast the spell weaknes, and so whinning the game. I say no to this.... all spell must be cast before the attacroll so no nodemonio.gif. But on the spell it says "at any time"...... so now i got cunfused, but still think you must cast this before the battle?? what do you think? This player is kind of new  to the game,  so I feelt a little bad that i did`t remind him of that ruledemonio.gif.... but I can`t think of everything at all timegran_risa.gif

     

    But still whant your upinion?


  5. Fredrik Winde said:

    I would say no. becuse the new character don`t  get your old objects, followers, gold and spells. you start from scratch.

     

    And if you die, your turn ends right away. and any spells you have in effect on a character ends. you don`t pass this along to a new character.happy.gif


  6. Does someone know if there is a talisman box on the way that can fit the orginal board and dungeon and  the 3 upcoming  expansions board? and is there a nice card holder, one for each of the cards (spell, dungeon, adventure etc etc.)??

    This would be a nice thing for ffg to makehappy.gif And make some money out of it to..... beacuse i would by immediatlygran_risa.gif


  7. If i defeat a dragon in battle and another character cast the resurrection spell, does it effect me or the enemy or both? its says the battle is consider a standoff.... but sinse spells don`t effect me (the amulett), what to do? or is this spell only effecting the dragon and therefore not effecting me, but still it is a standoff?

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