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Gallows

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  1. Like
    Gallows got a reaction from blasterbabbett in Old 3rd Ed Dungeons and Dragon Modules   
    Don't know that book, but it's really a joy converting to this system Made a CoC conversion and am almost done converting Masks. We've had such a blast playing CoC without having to deal with BRP.
  2. Like
    Gallows got a reaction from mwknowles in Cover and concealment   
    Being in cover can add one or two black dice to defence, although I operate with three levels - light, medium and heavy cover.
     
    Being concealed adds up to three black dice ro ranged attacks.
     
    If you're hiding in shoulder high grass you would add 2 dice to any ranged attacks targeting you.
     
    What if' you're peeking over a stone wall? Then you're partially concealed as being in shoulder high grass and thus should add +2 black dice to any ranged attacks targeting you because of concealment. On top of that you should also add at least 2 dice for cover, so total of four dice added.
     
    I this wasn't true, it would be as good to hide behind a courtain as it would be to hide behind a thick stone wall.
     
    I say that concealment and cover are cumulative
     
    For being in a bunker and shooting out of a narrow slit I'd add +6 black dice to any ranged attacks targeting you. 
  3. Like
    Gallows got a reaction from CaptainTrips in Cthulhu Mythos hack   
    Working on this just for personal use, because my group really dislikes BRP. Just sharing in case others want some Cthulhu Mythos without using BRP. Updated with Mythos Tomes, rules for Mythos study and spells. There is an example of the Grimoire, to allow players to put the a5 pages into a spell book. Not releasing it completely as it's mostly copy and paste from CoC. The character sheet is set up, so you can write and print directly from the pdf.
    Cthulhu Mythos hack
    Mythos Grimoire example
    Investigator sheet
    Ideas are welcome, but the intent is to change the engine of CoC while still staying true to the general feel of the game, so it's not just Cthulhu in the Genesys system.
    Here's my conversion files for all Masks of Nyarlathotep NPCs and items in the Mitnal, New York, Mauretania, London (including Burning Within) and Cairo chapters. The rest will be uploaded once I've finished the PDFs.
    God of Mitnal
    New York
    Mauretania
    London (and Burning)
    Cairo
     
  4. Like
    Gallows got a reaction from MaidCarrion in Cthulhu Mythos hack   
    Working on this just for personal use, because my group really dislikes BRP. Just sharing in case others want some Cthulhu Mythos without using BRP. Updated with Mythos Tomes, rules for Mythos study and spells. There is an example of the Grimoire, to allow players to put the a5 pages into a spell book. Not releasing it completely as it's mostly copy and paste from CoC. The character sheet is set up, so you can write and print directly from the pdf.
    Cthulhu Mythos hack
    Mythos Grimoire example
    Investigator sheet
    Ideas are welcome, but the intent is to change the engine of CoC while still staying true to the general feel of the game, so it's not just Cthulhu in the Genesys system.
    Here's my conversion files for all Masks of Nyarlathotep NPCs and items in the Mitnal, New York, Mauretania, London (including Burning Within) and Cairo chapters. The rest will be uploaded once I've finished the PDFs.
    God of Mitnal
    New York
    Mauretania
    London (and Burning)
    Cairo
     
  5. Like
    Gallows got a reaction from theReplicant in Cthulhu Mythos hack   
    Working on this just for personal use, because my group really dislikes BRP. Just sharing in case others want some Cthulhu Mythos without using BRP. Updated with Mythos Tomes, rules for Mythos study and spells. There is an example of the Grimoire, to allow players to put the a5 pages into a spell book. Not releasing it completely as it's mostly copy and paste from CoC. The character sheet is set up, so you can write and print directly from the pdf.
    Cthulhu Mythos hack
    Mythos Grimoire example
    Investigator sheet
    Ideas are welcome, but the intent is to change the engine of CoC while still staying true to the general feel of the game, so it's not just Cthulhu in the Genesys system.
    Here's my conversion files for all Masks of Nyarlathotep NPCs and items in the Mitnal, New York, Mauretania, London (including Burning Within) and Cairo chapters. The rest will be uploaded once I've finished the PDFs.
    God of Mitnal
    New York
    Mauretania
    London (and Burning)
    Cairo
     
  6. Like
    Gallows got a reaction from BrashFink in Cthulhu Mythos hack   
    Working on this just for personal use, because my group really dislikes BRP. Just sharing in case others want some Cthulhu Mythos without using BRP. Updated with Mythos Tomes, rules for Mythos study and spells. There is an example of the Grimoire, to allow players to put the a5 pages into a spell book. Not releasing it completely as it's mostly copy and paste from CoC. The character sheet is set up, so you can write and print directly from the pdf.
    Cthulhu Mythos hack
    Mythos Grimoire example
    Investigator sheet
    Ideas are welcome, but the intent is to change the engine of CoC while still staying true to the general feel of the game, so it's not just Cthulhu in the Genesys system.
    Here's my conversion files for all Masks of Nyarlathotep NPCs and items in the Mitnal, New York, Mauretania, London (including Burning Within) and Cairo chapters. The rest will be uploaded once I've finished the PDFs.
    God of Mitnal
    New York
    Mauretania
    London (and Burning)
    Cairo
     
  7. Like
    Gallows got a reaction from Forgive in Cthulhu Mythos hack   
    Working on this just for personal use, because my group really dislikes BRP. Just sharing in case others want some Cthulhu Mythos without using BRP. Updated with Mythos Tomes, rules for Mythos study and spells. There is an example of the Grimoire, to allow players to put the a5 pages into a spell book. Not releasing it completely as it's mostly copy and paste from CoC. The character sheet is set up, so you can write and print directly from the pdf.
    Cthulhu Mythos hack
    Mythos Grimoire example
    Investigator sheet
    Ideas are welcome, but the intent is to change the engine of CoC while still staying true to the general feel of the game, so it's not just Cthulhu in the Genesys system.
    Here's my conversion files for all Masks of Nyarlathotep NPCs and items in the Mitnal, New York, Mauretania, London (including Burning Within) and Cairo chapters. The rest will be uploaded once I've finished the PDFs.
    God of Mitnal
    New York
    Mauretania
    London (and Burning)
    Cairo
     
  8. Like
    Gallows got a reaction from rsdockery in So what setting interests you?   
    I like your version better. A setting that simulates the hardships of passing 40 and pondering the ruins of your childhood dreams
     
  9. Like
  10. Like
    Gallows reacted to SkyJedi in Genesys Web Assistant (dice roller, destiny pool tracker, chat, character tracker, initiative tracker)   
    Introducing Genesys Web Assistant!  It rolls, it cancels, it tracks your destiny points, character stats, and initiative order! 
    https://genesys.skyjedi.com/
    Now, you may be thinking, "isn't this just a clone of the SWRPG Web Assistant?"  Well you are 100% right! Right now its a clone with the new symbols, but once the CRB comes out I'll tweak it to match the new rules.  Until then enjoy the new pretty symbols!
    No Login required. Ever.
    TODO: rerolls.
    The project is open source.  The code is available https://github.com/SkyJedi/SWRPG-Web-Dice-Roller/tree/genesys.  I've got instructions in the readme.md file so you can setup your own instance if you don't wanna be on mine.  Feel free to fork and contribute, as I am learning as I go.
    Issue/Feature request https://github.com/SkyJedi/SWRPG-Web-Dice-Roller/issues
    Twitter
    Donate:
    PayPal BTC https://www.patreon.com/SkyJedi
  11. Like
    Gallows got a reaction from twincast in Finding the Tone Article, now with Supers   
    Perhaps it will explode once the game is out
  12. Like
    Gallows got a reaction from Lordmhoram in Finding the Tone Article, now with Supers   
    Perhaps it will explode once the game is out
  13. Like
    Gallows got a reaction from Vestij Jai Galaar in Finding the Tone Article, now with Supers   
    I like their description of horror and super heroes and two very different tones. It seems like Genesys is a very complete toolbox. 
  14. Like
    Gallows got a reaction from twincast in So what setting interests you?   
    I like your version better. A setting that simulates the hardships of passing 40 and pondering the ruins of your childhood dreams
     
  15. Like
    Gallows got a reaction from DarthDude in Genesys OGL?   
    Agreed, perhaps it will catch on.
  16. Like
    Gallows got a reaction from DarthDude in Genesys OGL?   
    Well I'll go with NDS as Nar means fool in my language ?
  17. Like
    Gallows got a reaction from Dragonshadow in Cthulhu Mythos hack   
    Added an additional 30 Agent Talents for a total of 79. More may be added later. I'll add trucks and other vehicles on the empty Other Vehicles page.
    Next I'll go through the document, fix errors and reorganize the document with more explanation to make it more reader friendly.
    Once I have the Genesys book, I'll go through the rules again and tweak, change and add based on those rules.
  18. Like
    Gallows got a reaction from TheGMSource in Finding the Tone Article, now with Supers   
    I like their description of horror and super heroes and two very different tones. It seems like Genesys is a very complete toolbox. 
  19. Like
    Gallows got a reaction from -Loki- in Finding the Tone Article, now with Supers   
    I like their description of horror and super heroes and two very different tones. It seems like Genesys is a very complete toolbox. 
  20. Like
    Gallows got a reaction from dresdinseven in Genesys OGL?   
    I am not quite sure what you're asking or pointing out
    I'm working on a big project myself, but it is not going to use Genesys or custom dice, although optional custom dice has been prototyped. I don't mind making free stuff for Genesys, and I'll keep working on my small Cthulhu project in my spare time. My point of view is not really personal, but just my opinion on the industry and what can make it evolve. 
  21. Like
    Gallows got a reaction from DarthDude in Cthulhu Mythos hack   
    Advancement math:
    1 green = 50%
    2 green = 25%
    3 green = 12.5%
    4 green = 6.2%
     
    A different system could either use intellect for all or an appropriate characteristic against the skill level. That would take into account natural ability to learn, so perhaps the characteristic against the skill level in red dice. Perhaps testing against the skill rank you're trying to get to.
    Lets try with an average characteristic of three.
    1 red = 66%
    2 red = 46%
    3 red = 30%
    4 red = 19%
    5 red = 12%
     
    A characteristic of five
    1 red = 86%
    2 red = 72%
    3 red = 56%
    4 red = 42%
    5 red = 30.6%
     
    Not quite what I like for long term play, but perhaps something along those Lines where success grants an advance.
     
    maybe just Rolling three green against the new skill score of red dice would be fine. Blue dice for advancement rewards.
  22. Like
    Gallows got a reaction from DarthDude in Cthulhu Mythos hack   
    As a GM you can award a player with black, purple or red dice for advancement checks as a reward for doing something clever with the skill.
    I like this advancement system for CoC, since it means getting to 5 in a skill is really quite elite. Making it success based would not really work. With a low skill your chances of getting an advancement is lower, but as your skill increases the chance of learning from that advancement becomes more difficult. It's not really pretty with the NDS, but from a mathematical point of view it works  The reasoning behind it is that as you begin mastering something, progress becomes slower and some people may never reach an elite skill level. Instead if thinking of it as a failure, consider it a test to see if whatever bright idea you had during the session was actually something new or ground breaking for your character. If you succeed the advancement test you already knew the clever idea you had, but just used it in a different way perhaps.
    I would have used purple dice on the advancement test and then award positive dice as a bonus, so it isn't so wonky ? Unfortunately the probability on the purple die is 3/8 whereas it's 4/8 on the green. I'll see if I can work it out, because the current curve is fine, but failing seems odd in this system I agree ?
    there will be more explanation and advice once the core stuff is done. Still have a lot of stuff in one-note, but since we're already playing with the system I just put stuff in there so my players have access to the rules. 
    I have Pages of feedback from our sessions and what people have written here and elsewhere. Once the base is done, I'll go through everything and try to tweak it before reorganizing and making the document more readable.
     
    EDIT: Great idea Forgottenlore, cheers
  23. Like
    Gallows got a reaction from Dragonshadow in Cthulhu Mythos hack   
    As a GM you can award a player with black, purple or red dice for advancement checks as a reward for doing something clever with the skill.
    I like this advancement system for CoC, since it means getting to 5 in a skill is really quite elite. Making it success based would not really work. With a low skill your chances of getting an advancement is lower, but as your skill increases the chance of learning from that advancement becomes more difficult. It's not really pretty with the NDS, but from a mathematical point of view it works  The reasoning behind it is that as you begin mastering something, progress becomes slower and some people may never reach an elite skill level. Instead if thinking of it as a failure, consider it a test to see if whatever bright idea you had during the session was actually something new or ground breaking for your character. If you succeed the advancement test you already knew the clever idea you had, but just used it in a different way perhaps.
    I would have used purple dice on the advancement test and then award positive dice as a bonus, so it isn't so wonky ? Unfortunately the probability on the purple die is 3/8 whereas it's 4/8 on the green. I'll see if I can work it out, because the current curve is fine, but failing seems odd in this system I agree ?
    there will be more explanation and advice once the core stuff is done. Still have a lot of stuff in one-note, but since we're already playing with the system I just put stuff in there so my players have access to the rules. 
    I have Pages of feedback from our sessions and what people have written here and elsewhere. Once the base is done, I'll go through everything and try to tweak it before reorganizing and making the document more readable.
     
    EDIT: Great idea Forgottenlore, cheers
  24. Like
    Gallows got a reaction from dresdinseven in Genesys OGL?   
    You're not a bad guy. As long as you don't copy text from the genesys book you can freely get inspired by their ideas and make your own system, using similar dice or standard dice.  It's fine if people put stuff out there for free, but I fully understand that people want to sell their books if possible. If you copy the whole concept of genesys it's pointless, but if you use the idea, tweak it and transforms it into your own thing, it's fine. It's more than fine really - it's evolution and generate better games in the long run.
  25. Like
    Gallows got a reaction from DarthDude in Shipping now! Wooooooo!   
    Yes, that sounds logical.
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