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Everything posted by Duciris

  1. FFG has created a hashtag with which to share our board game experiences. Share on Twitter & Facebook and they will unlock print-n-play (later OP) promos! More in the link: https://www.fantasyflightgames.com/en/news/2020/10/12/were-board-in-quarantine/
  2. Kang I is always where the trouble starts. Having played it a dozen times or so, we spend the most amount of time on Kang I and if we beat him then we win the game.
  3. Yeah, planned release in November. From the article:
  4. Well savor it, The Galaxy's Most Wanted won't be out before February. --- Man this game's scenarios have been diverse. I freaking love it!
  5. I was wrong. He's actually just a 1/2, which makes him pretty average. It's the "When Kang attacks you, either place 1 threat on the main scheme, or he gets +2 ATK for this attack." that does makes him more difficult. (Toughness gives the character a Tough status card when it enters play. Tough — If a character with a tough status card would take any amount of damage, prevent all of that damage and discard the tough status card instead.)
  6. I find Strange a bit OP. He just has the best options at most 1 turn away. I find Captain America & Black Widow a really balanced team, but I like playing most of the heroes.
  7. Whenever they next hold an Arkham Nights...
  8. I'll try to liken it to Arkham. The villain (and each minion) scheme (place threat (doom))/attack once for each player each turn (depending if you're hero is in Alter-Ego/Hero mode (the two (soon three) sides you hero (investigator) card)). This is resolved by their basic Scheme/Attack stats. His 1st form stats (2/2) are a little higher than average for a level 1 villain. Then you flip a card from the encounter deck over and add the number of boost icons revealed (0-3). His encounter deck has a higher average in it so without minions helping he is placing more threat or attacking harder each time he activates. He even has an attack ability to further increase his base damage by 2 or you have to add 1 threat to the main scheme (agenda). He has a few side schemes (encounter cards) which just add to the amount of threat (doom) you need to deal with each round. It's his obligations, which attach to your heroes, that really slow you down early game. They cause you not to ready one turn, or deal you 1 damage every time you take a basic action, or prevent you from using your hero-specific cards (15x signature cards), or remove 8 cards from your deck, or remove your highest costed card in play from your deck until you deal with it/them. The cards removed from your deck (which are kept beneath the offending card) are then discarded after the obligation is removed. Every time you have to shuffle your deck to draw a card, you are dealt an encounter card (normal rule), but removing cards accelerates this, plus denies your seeing them your first (second...) pass through your deck. Once you're set up, you're really powerful, but early game Kang is really hindering to getting setup. Once you defeat his 1st form, you are each scooped and dropped into your own game zone separated from the others (so much so that you can play the same unique cards!) with your very own main scheme (agenda) and version of Kang. Kang is a time traveler, so you're dropped into one of his conquered timelines before you break free. You fight your own "mini" game of Champions until you defeat your Kang and then join any other player's game. Then you have to fight Kang's 3rd form, which isn't that difficult. (He's the first villain to utilize all 3 stages for a single playthrough.) Oh, and there are multiple included ways to increase the difficulty. And that's before Heroic Mode which was introduced last March and increases the difficulty of the game by drawing additional encounter cards each round! I really like the scenario - it's unlike any scenario we've seen (which isn't uncommon at this early stage of the game). The Once and Future Kang is the 11th 12th scenario for the game to date. They did an excellent job.
  9. Huh. If you're not paying attention, her name reads "Wednesday Addams". Aaaaaaand now I can't unsee it.
  10. Man that scenario is rough! Did fine on my first playthough (Captain America-Leadership & Black Widow-Justice). Then an easy win with Hawkeye-Aggression & Dr. Strange-Justice. So I changed out the Temporal for Anachronauts & Hawkeye-Aggression with Black Widow-Justice. When stage 1B flipped and gave each player an encounter card, the first one was to Hawkeye: Shadow of the Past. It got worse from there. Between taking so much damage and getting so much threat, the heroes were dead in about 7 rounds. The next crack killed the pair within 5. There are so many 3 boost icons, plus all of the obligations. It's really hard to keep on top of main scheme 1B. I really like scenario and I think the difficulty is great. Maybe this is a 2-player Hulk opportunity... I do think that meat shield allies & Strange dropping Toughnesses (so long as Kang isn't piercing) is what let me breeze through the first 2 plays.
  11. My Innsmouth was waiting for me when I got home on Friday. Marvel Champions: the Once and Future Kang arrived midafternoon on Saturday. Now that is a challenging scenario! I believe Mary's weakness should do it, or are you able to just absorb all of the horror?
  12. Oh crap I forgot that too! I need to get more coin capsules!!!
  13. The cards will be folded. They were talking about it during the livestream. The cards won't lie flat at first, but should flatten out over time. Ultrapro makes sleeves the correct size (Transformers & maybe oversized MTG cards). You can buy (or make) custom sleeves for the Transformer Combiner sets. These would "persuade" the cards to lie flat unfolded. The Marvel Champion cards will have an advantage over the Transformer cards in that neither side is foiled, so they shouldn't suffer additional curling problems from one face having shrunk and puckering the face. https://www.etsy.com/listing/669261778/custom-transformers-tcg-sliding-combiner?ga_order=most_relevant&ga_search_type=all&ga_view_type=gallery&ga_search_query=transformers+combiner&ref=sr_gallery-1-1&organic_search_click=1&bes=1
  14. Happy birthday! Mine will arrive today too!
  15. Murder at the Excelsior Hotel pre-released at AN'19, but it wasn't the con event. That was Blob.
  16. Announcement. War of the Outer Gods - the GenCon & Arkham Nights that never were scenario - has an official announcement article! 3 Cultist Factions via for power. They can even attack each other. You, your small group of fiends, or an entire legion of teams must band together against these warring fiends and, possibly, the gods they serve! (Two of the gods are viewable within the article.)
  17. Horribly. We were able to get to the Gate of the Abyss before the last Doom was placed. We continued (but claimed our previous defeat) until we were ultimately wiped out. We were unable to accomplish any further advancement of the mission. I think the players as a whole did not do terribly well. Maybe a hundred plus investigators/characters fell into the abyss/sleep? (Am I remembering that right?)
  18. Sure does! Seriously, that box looks like the AH3e box if it were 2-3 times thicker!
  19. To date (Spider-Woman notwithstanding) I have 4 decks, one per class, and mix-n-match with heroes usually 2 at a time. My Justice (yellow) deck is all about thwart, Aggression (red) is about dealing damage, Leadership (blue) is about big allies although is shifting to hero-readying tricks, & Protection (green) has shifted from healing/preventing damage to actual DEF and tricks to ready if you do defend. Spider-Woman (whom annoyingly I enjoy quite a bit) can't just have one of these pre-built decks slapped on her. Hopefully I'll have enough extra cards to build a small version of each of the 4 decks for her... Or, maybe she'll just run 25 neutral cards and not properly use her ability, Apartment, or 2 copies of Finesse. For a 2 player game (my most common) 1 character focuses on thwarting while the other deals with the villain/minions. It helps if one or both can overlap. I almost always run Justice & something else.
  20. I received my "Order Shipped Confirmation Notification" for Marvel LCG: Kang this morning and Innsmouth just a moment ago, but UPS and the USPS are disavowing all knowledge so maybe the past tense is more optimistic than accurate. [Pre-order from FFG]
  21. It should be the huge box they were holding at the very end of the In Flight report. Massive box, almost certainly Descent. I could go for a new edition of it. I like the app-controlled version, but Gloomhaven is definitely easier to work with as you control all of the content and the game doesn't alternate spawning a baby dragon and fire elemental every other turn. I mean, I ran the necromancer (because that was an option and "I am not programmed to pass on this") and we had a meat shield, but there were only 2 of us so...
  22. New contact report. The Innsmouth Conspiracy live play in 15 days.
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