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hicksms

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Everything posted by hicksms

  1. The only thing that either of have to admit to is that our interpretation of the statment within the paragraph is different. If FFG clarifies the rule and I it does not support my conclusion, then yes I am wrong. If not we are of differing opinions and that is all. There is no way to "prove" that either of us have to admit being "wrong" unless as I said FFG clarifies the meaning. As to house ruling, I believe I already stated that I would keep the rule according to my interpretation, as a house rule. I accept your interpretation and do feel you are "wrong" if I gave that impression, I apologize. I was only wanting to point out that there is more than one way to infer the meaning from both the paragraph and the sentence.
  2. If the character has more critical wound cards than his Toughness rating, he succumbs to his wounds, and the player character is killed There is nothing in this sentence that states that the character must be unconcious to die. I grant it is in the same paragaraph which describes when a pc is knoked out from his wounds, but this sentence can and I think should stand alone. A pc who receives more crits than he has toughness should be slain on the spot. I will continue to play it as I stated. It makes my players more careful of receiving crtical wounds.
  3. I could be remembering the rule wrong and do not have the book in front of me, but I think I remember reading that once # of crits on a pc exceeds toughness the pc is dead. This means that the pc does not have to be unconcious to be killed. If a pc has enough crits on him and a particularly nasty hit inflicts 1 to 2 crits (from boons) the pc could be killed before going unconcious. This effect makes it even more important for the GM to be willing to adjust an encounter on the fly. I have been playing the death rule this way in our game for two sessions now and the players love it. They realize that life and death is not based just on the Wound Points they have but also how "hard" they are hit. I must say that even if I have remembered the rule wrong, we will most likely keep playing this way, as it makes crits very scary.
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