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valhallan

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Posts posted by valhallan


  1. Hey everybody, I finally updated my blog on the Gathering Storm campaign we're running, with pics. 

    I used Halloween props and stuff to maintain the creepifyin' atmosphere of searching through a graveyard and crypt, and it worked pretty darn well.  I ran the game in the dark with little flickering candles and gave the dwarves glowsticks to represent their nightvision bonus.  It was a great final session of 2010 for us.  Check it out on the blog.  Comments are always welcome too, helps me maintain interest in updating the blog between sessions when I remember to get pictures of the terrain I build and whatnot.

    pic1.JPG


  2. My WFRP group have just started the Gathering Storm campaign, and I've written up the first session (with pictures) at our new gameblog:

    www.vorpalchainsword.blogspot.com

    Feel free to check it out.  They only just got across the bridge on the way to Stromdorf so there's no spoilers as of yet.

    One of our players is a photographer and he put together a little flickr slideshow of this week's session (with rain effects) here.

    spaceball.gif


  3. Okay, first off, I must be too dense to get it, but I'm having a heck of a time figuring out how the character creation points were spent for the example characters for the preview adventure (A day late, a shilling short).

    So take Kurgi the Troll Slayer for an example.  His characteristic stats alone put him over on allowed creation points by my calculation.  Raising Str to 5 costs him 9 points (4+5), same for Toughness, and Agility and intelligence are 3 points each.  That means he's spent 24 points before buying any skills!  Then, he's got to spend 3 more points on Special action cards (Troll feller strike, double strike, shrug it off), plus one more point on skill training (Weapon skill and Intimidate).  Even if I assume he's totally broke and his equipment was a gift, I've spent 28 points making this guy, which is way over what Dwarves start with.

    Now, is it possible that all the characteristic stats start +1 over the default stats?  I know there's a sentence talking about how if you increase each stat by 1 that's the average stat for the particular race, but you don't automatically get that do you?  If that's the case I assume you would also gain an 6 extra points from lowering Kurgi's Fel and WP from 3 to 2, and would have plenty to buy him completely, but I don't think that's the case, because if everyone starts out with +1 characteristic why would they make the stats lower in the default table at all?

    I feel like this is obvious to everyone else, but I am having trouble with making characters to match the examples in the adventure.  Can someone please walk me through this?

     

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