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Koshinn

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  1. Like
    Koshinn got a reaction from stevensonson in S-Foils Ability for X-wing and B-wings   
    In all the TIE Fighter / XvT / XWA games, all ships could transfer power to engines for a speed boost, so it's more "in universe" than S Foils doing anything.
  2. Like
    Koshinn reacted to Panic 217 in Most Broken ship with No Faction Restrictions   
    Kenkirk Palp and 3p0
  3. Like
    Koshinn reacted to Keffisch in What would be your Ship you want FFG to release?   
    TIE AVENGEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEER!
  4. Like
    Koshinn reacted to Mirrimon in What would be your Ship you want FFG to release?   
    TIE Avenger
     

  5. Like
    Koshinn reacted to Jiimbo in Lord Vader, I presume.   
    Best standard build for him is Predator, Title, ATC, and Engine, hands down. Add a missle if it synergizes with your build. 
  6. Like
    Koshinn reacted to Hobojebus in Lord Vader, I presume.   
    I don't think an EU is a must now instead I'd go with:
    Vader (29)
    Predator (3)
    Title (0)
    ATC (1)
    Then when available mkII engine (1)
    With his action economy he's very good.
  7. Like
    Koshinn got a reaction from Black Arrow2 in Inquisitor's TIE vs TIE Advanced   
    https://images-cdn.fantasyflightgames.com/filer_public/d8/3c/d83c43f9-6f96-4dde-8d14-516c4f4cf5b7/inquisitor.png
    Also, Tie Adv v1:
    1 pt, after you TL, you may free evade.
  8. Like
    Koshinn got a reaction from Hobojebus in Inquisitor's TIE vs TIE Advanced   
    Agreed. With the single action defenders, even with evade on the bar, focus would be used 99% of the time anyway.
  9. Like
    Koshinn reacted to Rydiak in New FAQ and Tournament Rules uP (July 24, 2015)   
    When you equip this card, place 1 ordnance token on each equipped [Torpedo], [Missile], and [bomb] Upgrade card. When you are instructed to discard an Upgrade card, you may discard 1 ordnance token on that card instead.
  10. Like
    Koshinn got a reaction from nigeltastic in Possible Turret nerf   
    "The old meta"? You mean Wave 1?
  11. Like
    Koshinn got a reaction from z0m4d in Possible Turret nerf   
    "The old meta"? You mean Wave 1?
  12. Like
    Koshinn got a reaction from Zabuzauz in Imperial Repaint Ideas   
    Just go all the way and use 50 shades of gray.
  13. Like
    Koshinn got a reaction from VanorDM in Possible Turret nerf   
    "The old meta"? You mean Wave 1?
  14. Like
    Koshinn reacted to Geoffy in Possible Turret nerf   
    Stop it.  Seriously.  Use a turret or don't - but don't complain.
  15. Like
    Koshinn reacted to z0m4d in Possible Turret nerf   
    No.
  16. Like
    Koshinn got a reaction from AtomicFryingPan in TURRETS ARE EVIL (AND UNSTOPPABLE!)   
    I find Interceptors just as easy as turrets to fly. There actually aren't any real difficult ships to fly.
    By "fly" I mean make choices regarding maneuvering. A shuttle is easy to fly because it has limited choices - with a tiny bit of practice you can maximize its potential... it just has a low potential.
  17. Like
    Koshinn reacted to devotedknight in TURRETS ARE EVIL (AND UNSTOPPABLE!)   
    Nothing that 4 Assault missiles can't handle! :-)
     
  18. Like
    Koshinn reacted to AtomicFryingPan in TURRETS ARE EVIL (AND UNSTOPPABLE!)   
    As a Fel and Jake player I can tell you that barrel rolling and boosting does not take much skill so let's not pretend we're performing surgery here. More often than not the better player is going to win the match. If you're constantly losing then it might not be your build or matchups, it might be you.
  19. Like
    Koshinn got a reaction from jkokura in TURRETS ARE EVIL (AND UNSTOPPABLE!)   
    PWTs aren't the problem.
    The term PWT includes Outer Rim Smugglers, Wild Space Fringers, and all K-Wings. It does not include anything with the Outrider title.
    A ship is a problem when it has a turret, it hits hard, and it's hard to kill. Also having a great dial doesn't hurt.
    The simple fact that a ship possesses a primary weapon turret is not a requirement to being OP and having one doesn't make you OP.
  20. Like
    Koshinn got a reaction from Rividius in What tie-advanced squads look strongest post Raider release?   
    Vader with ATC, EU, and probably predator will be pretty common.
    Tempest Squadron with AC will see play. 4 Tempest with AC plus Dark Curse is a very efficient jousting list on par with BBBBZ. 4 Tempest with AC and Clusters is pretty fearsome too, probably more so than taking DC, as you can flat out kill a decimator that isn't kenkirk with an alpha strike and do quite a lot of damage to a 1300.
    I can see Maarek in some lists as well as Juno. But mostly I'd expect ATC Vader and AC Tempests.
  21. Like
    Koshinn got a reaction from Biophysical in What tie-advanced squads look strongest post Raider release?   
    Lets talk more about Juno Eclipse. All the other pilots seem self explanatory.
    I think SoT and mk2 is interesting.
    If you choose a 3 bank, you can keep it as a green, do any 2 or 3 speed maneuver or 4 straight or 4 k.
    If you choose 4 straight, you can do 4 or 5 straight or any 3 maneuver, and a 3, 4, or 5 k.
    And of course doing a 2 straight or bank lets you do any 1, 2, or 3 maneuver.
    All the choices are very compelling, depending on if you want to go fast and have lots of k options or go slow and have no k options, or a half way between.
    As it's all red maneuvers, it might make sense to run AC on her instead of ATC.
    Just so many options!
  22. Like
    Koshinn got a reaction from Starsoul-klr in What tie-advanced squads look strongest post Raider release?   
    I still really like:
     
    Colonel Vessery (35) Lone Wolf (2) Heavy Laser Cannon (7) Proton Rockets (3) Twin Ion Engine Mk. II (1)   Tempest Squadron Pilot (21) Cluster Missiles (4) Accuracy Corrector (0) Twin Ion Engine Mk. II (1) TIE/x1 (0)   Tempest Squadron Pilot (21) Cluster Missiles (4) Accuracy Corrector (0) Twin Ion Engine Mk. II (1) TIE/x1 (0)   Total: 100   View in Yet Another Squad Builder
  23. Like
    Koshinn got a reaction from Rodafowa in What tie-advanced squads look strongest post Raider release?   
    I still really like:
     
    Colonel Vessery (35) Lone Wolf (2) Heavy Laser Cannon (7) Proton Rockets (3) Twin Ion Engine Mk. II (1)   Tempest Squadron Pilot (21) Cluster Missiles (4) Accuracy Corrector (0) Twin Ion Engine Mk. II (1) TIE/x1 (0)   Tempest Squadron Pilot (21) Cluster Missiles (4) Accuracy Corrector (0) Twin Ion Engine Mk. II (1) TIE/x1 (0)   Total: 100   View in Yet Another Squad Builder
  24. Like
    Koshinn got a reaction from catachanninja in TURRETS ARE EVIL (AND UNSTOPPABLE!)   
    Wow, wardens are flat out better ORSs. More than a hull upgrade cheaper for one less hull, same stats, and one less crew. It gains all the upgrades and SLAM.
  25. Like
    Koshinn reacted to ShakeZoola72 in A simple, 1 ability title to make the X-wing fighter OP   
    Hey I can do this too.
     
    PC TIE Defender
     
    TIE Defender only (cause we all know that its the best ship in all of star wars ever!!)
     
    0pts Title
     
    Your opponent cannot win the game.
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