Jump to content


  • Content Count

  • Joined

  • Last visited

About angelman2

  • Rank
  • Birthday

Contact Methods

  • AIM
  • MSN
  • Website URL
  • ICQ
  • Yahoo
  • Skype

Profile Information

  • Location
    Bergen, Rogaland, Norway

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. angelman2

    New map announced.. Ewoks?!

    (This will be my last off-topic post on this matter, 'cause... off topic But, for d@mned to be a curse word makes every kind of sense in Norwegian, where cursing are religiously slanted; i.e. you actually curse someone when you make curse words, while vulgarity isn't actually thought of as particularly censor-worthy, even though it might be in extremely bad taste. But I hadn't registered that the D-word is 'evil' in Am.English. Very interesting Language is a cruel mistress!)
  2. angelman2

    New map announced.. Ewoks?!

    (Hm... the censor-bots blocked out the word 'da-mn-ed' in my post above. Is that considered a curse word in American English?)
  3. angelman2

    New map announced.. Ewoks?!

    So... 2nd Death Star artwork is featured on one of the participation card prizes for the IA World Championship, as seen here: https://www.fantasyflightgames.com/en/news/2019/3/22/risks-and-rewards/ ....yeah, I know, I know, it doesn't mean a **** thing, but... ...I WANT IT TO MEAN SOMETHING, damned it! 😛 I want an Endor box for IA!
  4. angelman2

    New map announced.. Ewoks?!

    Repent! Repent! The Endor is near!
  5. angelman2

    TS campaign suggestions

    Personally, I would chose Imp Class & Agenda cards for flavor and, seeing as TS is the Kayn Somos campaign, I'd go for Military Might Class and a Stormtrooper-focused Agenda Deck. I haven't actually played Nemesis yet, (saving it for something special), but at this point... six(?) campaigns in, I think Military Might is my favorite deck so far.
  6. Can't remember ever saying I didn't.
  7. +possibly Inferno Squad (or equivalents) Special Forces.
  8. angelman2

    Lothal - Sands of Seelos mission questions

    If you play for story and immersion, Sands of Seelos is huge fun. We really enjoyed the mission, which became quite tense as the heroes got wilted down. Cool stuff!
  9. Ok, not actually a release article, but an article at least.
  10. Enjoy: https://www.fantasyflightgames.com/en/news/2019/2/15/return-to-echo-base/
  11. angelman2

    Lothal Expanded Campaign Balance question

    Hm... I myself enjoyed the Lothal Imp Class Deck; I thought it worked quite well indeed. And, while I didn't win too many missions in our expanded 14-mission Lothal campaign, I did manage to win the finale rather easily (and I was playing against CT, Tress, Diala, & Drokkatta). Now, as I mentioned we did play a very non-standard, home-adapted version of the Lothal campaign, which undoubtedly influenced the outcome, but in the end I guess it comes down to individual games and luck. We, at least, loved Tyrants of Lothal (Although I struggled with figuring out how to play Thrawn well)
  12. That depends on the actual NDA contract, really. One reason to keep it secret (in general - not as important in game content development) is to reduce the risk of targeted pressure and corruption attempts aimed at contractors. In FFG's example, I suspect they just like to be in control. (Which there are good reasons for wanting).
  13. angelman2

    Hypothetical IA 2nd edition

    After several years of writing, developing, testing, and thinking about this game, I'm sure the IA gurus have a lot of nifty thoughts that could go into a 2nd ed. of Imperial Assault. Just because we haven't seen huge amounts of fixes and improvements and tweaks doesn't mean the developers doesn't have drawer-fulls of that stuff rolling around in their heads. I for one thing an IA2 could be very interesting indeed
  14. Personally, I thought Overwhelming Oppression was a fun deck to play with. It's a bit fiddly with the many Power Tokens, often following slight variations in when/how they are employed in the game, but I didn't fudge up too much (I think). Some people are very critical towards playing with an open hand, but I found that entirely alright. It gave the players something to stress over and the Power Tokens more than made up for the surprise element in the game, IMHO. Lastly, I chose Greedo as my free villain for... I can't recall what the card's name is (XP1 I think). That was a good choice as he's so cheap he can be fielded in almost every mission of any campaign (I played an extended 12-14 mission version of ToL), and Greedo is really quite good for his cost, especially if you're facing 2 or more melee heroes.
  15. angelman2

    App Intergration

    +1 what @a1bert said. Be conservative with what you add, starting with only the essentials, and then when you replay the app campaigns later you can add more to change the experience. Especially in the beginning of playing IA you don't really need all the extra stuff as you'll have loads of fun with only the basic stuff at first