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Green Knight

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  1. Not even close. Now you've offended me and all my countrymen.
  2. Nope. Nothing to be done. My faith in FFG's support for armada is forever trashed.
  3. Green Knight

    Happy Friday ....

    Broke the antennae thing on my first Nebulon. Was going to move it, but I was so eager I more like smashed it like a bug
  4. Green Knight

    New Announcements? Facts, Rumors, and Conclusions

    Because that's the whole point of subscribing to this kind of game.
  5. Green Knight

    Why do people want a super star destroyer?

    Is this a trick question? Anyway, think on this: Each of these is about 1 order of magnitude bigger than the next smaller one. X-wing --> CR90 --> ISD --> SSD So if X-wing --> CR90 --> ISD can fit on the sliding scale, why not the SSD?
  6. Green Knight

    Vassal CC Campaign

    If we can actually find a suitable day, I'll play. I think I vaguely remember the rules.
  7. Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn.
  8. Same here, unfortunately. It's been more than a year since it was possible to get more than 3-4 people to show for a friendly tournament. If I want to play I have to drive 3-4 hours - or hop on a plane.
  9. I think the proper term is: HOT GARBAGE
  10. Ahaha, I wasn't paying attention to what thread this was in! 🤣
  11. Not really, no. FAQ When a friendly ship equipped with Nav Team resolves the NAV command and spends a NAV token, Nav Team’s effect is not cumulative with General Madine’s effect.
  12. So a game built on a "living minis" model is doing OK, even if you get no announcements of new releases of over a year? (10 months and counting, plus your 3, equals 13) I'm ok with being an optimist, but this seems beyond optimistic I'm sure there are reasons. Business reasons: Licenses. Logistics. Priorities. And more. But it doesn't change the fact: Armada isn't dead (we still have OP kits and events), but it's not exactly alive anymore. I sincerely hope that changes, but ATM Armada is in a very sad place. And has been, for quite some time.
  13. They have long traditions for NOT doing that kind of thing At best they'll toss out some light articles to keep the masses docile if it looks like they'll set fire to the forums (last happened over the wave 7 delay).
  14. Green Knight

    Changes you'd love to see in Armada 2.0

    Well, seeing as Armada 1.0 isn't exactly thriving, 2.0 speculation is just for lolz.
  15. Green Knight

    Changes you'd love to see in Armada 2.0

    It would obviously require some rebalancing of other elements. But yes, the VSD could then command 2 squads without a command token/dial. This was a thing that bugged me early on (wave core to 1). The disjunction between ships and squadrons. I did play around with some house rules at one point. You could there only use either a token or a dial, and the token was basically a dial and a dial a token+dial. So a VSD could: No command: 2 squads Token: 3 squads Dial: 4 squads. This worked well enough. But we're deep into house rule land now. Relatedly there was also a default repair effect.