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Jaysin1414

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Posts posted by Jaysin1414


  1. ugavine said:

    I do have a LGS but they were told by their supplier they had ran out of Free RPG Day products so couldn't have anything.

    FFG did sent the store some copies of Shadows of a Black Sun, but despite being first in the queue (and having all EOTE on pre-order along with going to the store Saturday to buy other RPGs) I was not allowed one!!! 

     

    I've been a completist of Star Wars RPGs since 1987 and have been a FFG customer for many years buying board games and 40K RPGs, so not very happy I now cannot get a physical copy of this.  Very upset.

    It's not a perfect solution for you, but people are already selling them on ebay. You could always do that if you don't feel like waiting to see if FFG will release it again with another product. I would imagine that the PDF will show up here shortly, but if you need the hardcopy, I think you're going to have to find one on ebay.

    Sorry.


  2. I'd like to run WFRP 3e in the very near future, but I'd like to hit the ground running and just have the players select from a choice of pregens which cover a pretty wide variety of career choices.  Once these characters die and/or the players feel familiar enough with the system to spend the better part of an evening creating characters, we can do that...but first things first...

    So...anyone know of any Pregen starting characters?

     


  3. Thanks for the update.

    Yeah - not exactly what I was looking for, but nothing I'm going to get overly upset over.  I've enjoyed the game as-is, so I'm not gonna lose it over a few cards.  :)

    Besides, too much good stuff coming that I am gong to buy to worry about a few things I'm not gonna buy.


  4. I purchased 2 Core Sets and every release to date (up to Signs of Faith, which should be available to buy in my area sometime this week).

    My question is this...

    It's my understanding that I don't really need to purchase the upcoming Vaults (other than the Creature Vault) because they're replicating bits n' pieces of which I already have a plethora.

    The issue is that some cards have been updated and I believe it was said that the updated cards are going to be released in either the Player Vault or the GM Vault.  Is there another distribution method for those of us that bought the Core Set (or two)?  I'm usually a completist, and have every intention of buying the upcoming Guide Books - I just don't see the need to buy the Vaults as I'm already having storage issues with the bits I already own.

    Love the current game - love the idea of the upcoming hard covers.  No complaints in either direction.  I just want to know if folks in my situation can get the updated cards without the Vaults.  I'm happy to mail FFG the current cards to get the updated ones as replacements (as long as the process is fast, as they're pretty important cards and I can't go without for very long happy.gif), or pretty much any other process that FFG might have in mind.

     

    If this has been answered ad nauseum, my sincere apologies.  

    Jason

     

     

     


  5. RabidWookie said:

    dvang said:

     

    <sigh> Geez. The supplements are NOT obsoleted by the Guides nor Vaults. As I pointed out, most notably the supplements have ADVENTURES in them, which are not contained in any other product.  Along with this are any background/area information that might be included in the supplement.  If those alone aren't enough for you, I'm not sure that the Player's Vault includes career cards, which if true is another thing the supplements has.

    So, please stop the doom and gloom about products beings made worthless or obsolete.  FFG is very aware of what the products do, and are intentionally producing the products in a way that no products will be made "obsolete".  They listened to fans that wanted information in hardcover form, and more specific sets to augment what they've already bought, and have done their best to do so without obsoleting the previous stuff, and still introduce a few new things that would make it appealing to those who have already bought the previous stuff.

     

     

     

    I've said several times already that my complaints will be valid IF the Vaults contain all of the bits from the supplements.  If not, I've got no issue.  I keep seeing the adventures argument, but one adventure and some fluff (which would undoubtedly be reprinted in a future book) are not worth $50 to most gamers. 

    At this point, it's clear that your heels are dug in and nothing short of a list of contents is gonna talk you off of the cliff.  When you do decide to ebay all your stuff, give the forum a head's up first and see if any of us might want it, m'kay?

  6. I suspect that WFRP 3e is confined to the Warhammer Age of Reckoning timeline, and that Archaeon isn't the big bad, rather it will be revealed that Tchar'zanek is going to be the force to be reckoned with.

    ...but with that there is the very likely proposition that I'm full of crap too.  ;)

     


  7. Either Oceanside or Encinitas, California, USA

    Encinitas: I've been playing with this particular game group  for almost a year, and we've played Dark Heresy, WFRP and a few products from other companies.  My buddy's game table and game room is fantastic for playing RPGs and can comfortably hold 5 - 6 players.

    Oceanside: My home.  I primarily run WFRP, but I'm open to running/playing just about anything.  We typically play at my dining room table which can comfortably hold 5 players. We've played outside on the patio before, but there's just enough of a breeze from the coast (I don't live on the ocean, about 5 miles away) that it makes it difficult to play.  The weather, on the other hand, is fantastic for playing outside....  I just need to invent heavy-paper. :)

     

     

     

     

     

     


  8. Another TV source of inspiration might be Neal from White Collar.

    He's neck deep in the world of forgery, art theft, cons, grifts, etc., only now he's forced to work for the FBI - so he's always working some kind of angle.  He's not crazy, but he's very deceptive and reading motivations and methodologies.  He's in the sticky situation of wanting to maintain his criminal contacts and probably at some point return to it - while forced to wear an ankle bracelet and help out an FBI agent.  It's a delicate balance that he (most of the time) pulls of brilliantly.

     

    You won't get the crazy part from this show - but it couldn't hurt as far as showing how to be manipulative without being overt.  Like my other suggestions, it's a great show - so that part doesn't hurt either.

     

    In regards to Sinister's post - he's right about the Joker.  Hamil's version is much less immediately dangerous, so your PC wouldn't have everyone immediately drawing their weapons waiting for you to lose it.  The Hamil version is goofy first, dangerous just beneath the surface.  I don't think Ledger's version could be considered anything other than a first-rate sociopath.  While it might be fun to play, unless your GM is pretty generous I don't see too many interactions going well for you.  ;)

     


  9. After reading your post, the first thought I had was Shawn Spencer from the TV show Psych.

    You might also consider House.

     

    I know neither of them are in a fantasy context, but both are a bit off their rockers, but still function in society fairly well, yet both meet your other qualifications (reading motivations and detecting lies).  They're both pretty good shows too - so there's always that.

     


  10. dvang said:

    ynnen said:

     

    Yes, the Game Master's Toolkit includes a sturdy, full colour, double-sided, four-panel GM screen.

    It is made of nice, thick stock, like the popular Dark Heresy and Rogue Trader screens.

    The description has been updated to clarify this.

     

     

    My question is ... is it thick like the Dark Heresy, or thick like the Rogue Trader?  AFAIK they are different thicknesses.  DH is closer to 'typical' GM screen thickness, and while good quality, is not as sturdy as the RT screen.  The RT screen is close to boardgame board thickness, again with excellent quality.  I'm sure it will be excellent either way (as both DH and RT screens are very nice) but I personally prefer the thicker RT screen.

    The newer Dark Heresy screen is identical to the Rogue Trader screen in thickness and quality (I know - I'm looking right at it).

    If he's saying the screen is like those of DH/RT, I'm gonna assume he means the newer style thick/sturdy screen - which, in my opinion, are the best in the biz.

     

    Now  if there was any way to get that bad-boy into stores this weekend....

     


  11. I very much love the system and how it empowers the GM and the players to make collaborative stories, rather than the games of glorified chess that I've been stuck playing the last few years.

    The system has a few areas which probably need some clarification, but overall the essence of the game is simply amazing.  While letter grades are a bit cliche, I'd give the game concept an A+, and the execution (editing, layout, materials present, etc.) an A-.

    I eagerly await more resources, more monsters, more magic, more of everything.

    While that might sound like a complaint, it isn't. If the game sucked, I wouldn't care if anything else came out. 

     


  12. Gallows said:

     

    I find it rather weak that only one player can have improved defence or any of the other non-basic cards for that matter. If you have two warriors only one person can have the cards. It may be good for balance etc. but if you have more than one slayer in your group, then only one of them can have the special slayer attacks. That's pretty weak. They should at least release a package where you can buy extra cards.

     

    Also the extra dice package is lame... you just get a few extra dice, not even an entire package.... you have to buy quite a few of them if you just want the GM and players to each have their own set.

     

     

    Why would the players need to have a full set of dice?  Couldn't the GM hand out the challenge and misfortune dice, reducing the number that your players need?

    For most situations, the players aren't going to need much more than a few blue, greens, reds, and the occasional yellow die.  The GM can hand out purples, whites, and blacks depending upon the situation.  I feel it makes it more dramatic when the player gets his characterstic dice ready as I hand over the challenge dice.  

    I don't see the problem with anything you brought up (in games without cards, the players share books more often than not, right?  Why can't they share cards?), but I also realize there's diff'rent strokes for diff'rent folks.  To each their own.

    I realized gaming this weekend (we played a very tactical-based Dark Heresy game - NOT my favorite style), that there's a great diversity amongst play styles and what works for one person might not necessarily work for another.

     

     

     


  13. Scelous said:

    Hey all.  Real simple question from a Warhammer Fantasy Universe noob.  What's the population of Altdorf in WFRP 3E present day time?

    As of the book Sigmar's Heirs (which takes place immediately after the Storm of Chaos - a few years after the WFRP 3e setting, IIRC), the population of Altdorf was 105,000


  14. I ran two games over New Year's and with 5 total characters (3 first game, 2 the second), we experienced 1 death and one KO with a fudged ruling to keep him alive.

    The rules specifically said that once critical severity exceeds Toughness, the character dies.  My player running a Trollslayer had crits equalling his Toughness, so I let him live.  However, the healing check shortly after combat was failed miserably, so technically he died there...but the game was over at that point...

    OK, we had 2 deaths out of 5....


  15. The Laughing God said:

     I know posts like this pop up with some regularity but I can't help myself: when will Volume 2 in the Haarlock's Legacy - Damned Cities - be released?

    On the Upcoming schedule it says winter 2009, which would mean it should come out in the coming week - same as Ascension btw :) Does anyone have information that could warrant a more realistic guestimate?

    I am very curious to how the Haarlock storyline evolves, and I hope that the entire trilogy of adventures will live up to expectations.

    Thanks!

    I don't know the answer, but I know that www.FRPGames.com has it listed for sale now.  I imagine they're wrong about it being available right now, but they're usually pretty good - leading me to believe that it'll be in retailers within a few weeks.

     

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