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Nasher

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About Nasher

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    , Rhône-Alpes, France
  1. Nasher

    need help

    suva_kos said: am i getting this range thing right, i cant shoot enemy with heavy weapon,that is just 2 circles away? thank you Every time you double post, god kills a kitten... Now, about ranges: Handgun/pistol: 1 free circle between you and your target Automatic gun: 2 free circles between you and your target Heavy weapons: 3 free circles between you and your target
  2. The Sundance Kid said: An interesting concept would be a German Heavy trooper. Heavy body Armor with 2 MG 42s on the sholders with an ammo canister on the back. This kind of unit already exists in Field Ops. Don't forget Tannhäuser is mainly a skirmish game so there should never be über units in it, except legends of course
  3. Darthvegeta800 said: I read about a campaign system... how does it work? The only one official campaign available is in the Daedalus box but it's nothing but a list of scenarios... Anyway, you can build scenarios and furthermore campaigns using the objective tokens (main objective requiring 2 skills, secondary objective requiring 1 skill) provided in each "big box"... or not. Some equipment tokens have a year on them. If your campaign respects a certain timeline, you can say items aren't available until the year they appear in the game's history Dunno if what i've said is clear...
  4. Darthvegeta800 said: It was for the fluff i considered getting into Tannhauser, if that's going to be dropped i fail to see why i'd bother with it... Unofficial fluff exists, even all isn't translated into English and if FFG really doesn't care about the former official fluff, it will reappear on some french TH fan website.
  5. No new mini, no new faction, just the Daedalus map (a circular labyrinth) and scenarios
  6. Prophecy said: I dont like the story mode, its boring and there is no story. The most games with my group are capture the flag, Domination and King of the hill. Objective tokens allow you to create your own story & scenario, just like if you were creating a RPG scenario. And furthermore you can make "story" campaigns but it requires imaginating you're in different places as there are only 4 maps (basic maps, novgorod & deadalus) Prophecy said: 2. Every team has an BEWARE! Token. When a charakter moves and does nothing else, he can put an BEWARE! Token on his figure. Whenever an enemy Figure moves on the Path of the BEWARE!-Charakter this charakter can make a range attack (only Pistols, Automatics and Heavy Weapons are allowed)The use of an BEWARE! Token costs a Victory Point If used with the Schocktruppen, this token might be really deadly (beware + keep firing + mad minute = master blaster erazer combo). In the past, i suggested TOY to create a sentinel-gun token... that's quite close from your "beware" token
  7. Panzerfaust II would be fine and furthermore it's less cumbersome than the first version. Have you thought about a combat value malus due to the crude aiming device ? I agree such a weapon would deal automatic damage but as it's difficult to aim when using this weapon, there should be a malus imo.
  8. What about naming the unit Panzertruppen ? There are 2 kinds of german rocket launchers: - Panzerfaust: very basic one, single use, no aiming system, 30 meters of optimal range, was distributed to Hitler Youth (Hitler-Jugend) and basic soldiers - Panzerschreck: more sophisticated one, with a piece of shield, multiple use, better range, was distributed to elite soldiers
  9. Your Panzerfaust unit would be more suitable for Field Ops as the Panzerfaust weapon is an anti-tank rocket launcher therefore more adapted to fight vehicles than infantry. In Tannhäuser, characters use mainly close combat weapons as well as anti-infantry kits. Concerning your Fox (Fox standing for Foxtrot ?) Commando, i'd gladly see a troop with the trenchgun as a standard issue
  10. I guess Plageman would be pleased to host all of your fanfics on his BlackSheep Archives
  11. Nasher

    Any news

    Well, that's not so lame... nothing you could compare to the average french trying to speak english
  12. If we consider FFG as a profit making structure, we customers should show a massive interest in the game's background if we want them to react.
  13. Nasher

    Any news

    Drop Bear said: Is this Good or Bad for our chances of geting a RPG? Dunno what FFG's gonna do with the Tannhäuser license but if you want a Tannhäuser RPG, I'm working on an amateur version with some other french players (TOY allowed us to freely use the game's background, characters and art). If you can read french, check www.tannhauser-jdr.org; if you can't, you'll have to wait for us to translate the game when our final version will be completed.
  14. Sergey said: I don't even say about texts from TOY site (I was translating them into english by google translator - and should say these ones are really great despite the quality of translation!). As for me, as FFG now has rights to Tannhauser universe these texts should be translated into english and placed on FFG Tannhauser page. I think, it will attract more people to this game's universe. Hi Sergey and thanks for your answer. Texts you are talking about here are players submissions and TOY allowed them (sometimes after some corrections) to become official (fan)fictions. That part of the game is going to disappear from what we, french players, have been used to for years as well as - i guess - the Community Board Game.
  15. Chimaera said: Interesting news for Tannhauser. I wonder what the French players think about this and indeed what will happen to the French site? We didn't get any piece of information about this from Take On You staff. In fact the french team is reported missing since a while. Last news we had were the Field Ops FAQ around the end of may and Community Board Game (JPC for Jeu de Plateau Communautaire in french) scores have not been updated since the end of the january-april campaign.
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