Ravenheart87
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Posts posted by Ravenheart87
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Albion is exists. Giantslayer takes place in Albion, and it was also mentioned in several books.
As for the races, maybe it would have been better to use the Laurelorn wood elves and Marienburg sea elves as the core elf races. I think they fit better in an imperial adventuring party, than their Ulthuan/Athel Loren kin. Gnomes disappeared, retconned, they are no longer part of the WHF canon.
Zoats and Fimir: I heard somewhere, that their creators holds the rights to use them, who no longer works for Games Workshop.
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Cannoran said:
I must concur. I would assume 99% of us posting on this are GMs and there's something in every GM that loves a good eye-popping table-wide map.
I like Wilderlands of High Fantasy maps. The complete map would cover eighteen dinner tables easily.
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reidchapman said:
What I want:
Beastiary
Priest Book
Martial book (featuring a few more action cards and alot more combaty careers for rank 3 and beyond)
Books for Brettonia, Kislev, Estalia, Tilea and such.
More playable races and more options for currently existing races. (halflings and high elf magic and dwarf rune smithing)
Completely agree.
Bestiary: We will get some nasties in the Winds of Magic, so I think future supplements will also hold some, but a real, compiled basic Bestiary with monster cards would be nice. I don't want to buy seperate books for Skaven, Greenskin, Undead, etc...
Priest Book: A must have. Maybe they should also include dwarven, elven deities, and one of the Chaos gods, like Tzeentch in the Winds of Magic (ie. Slaneesh would be nice).
Martial Book: We Need F*cking Knights! And mounted combat, mount cards, etc... Shall include another Chaos god - Khorne is a quite martial guy, he would fit like a glove.
Setting Books: Can wait... First we need enough material about the whole empire, including the other men, dwarfs of the Empire, Laurelorn and Sea elfs (to be honest, they would have been better in the core book, than Athel Loren and Ulthuan elves, especially if you're focusing on the Reikland), halflings and maybe ogres.
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Maybe there are so awesome products coming in the near future, that the participants had to celebrate, and are still too drunk to reply. Or FFG holds them as hostages.
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I still haven't bought the game yet, for two reasons:
-We're in the middle of a 4e campaign, and I'm also planning a Swords & Wizardry sandbox, plus exams are coming.
-I always wait one year after it's release before buying a game, because usually after the first year, the game will have it's most important expansions out, and it's "mostly complete". Also, it's really frustrating, when right in the middle of the campaign an expansion comes out, with stuff that the GM or the PCs wanted to have at the beginning. -
I don't think a trollslayer would use his trollfeller strike against puny bandits, beastman, orcs, skaven, and so on. It would be a blasphemy, just like wearing armour.

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WuumHammer said:
Quick and largely irrelevant question but were there halflings in the first edition of WFRP?
Yep, there were. They could even learn magic, just like dwarfs in 1e, but they earned far less spell points, than humans and elves.
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So, he likes heavy metal and Shaun of the Dead... Cool guy.
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ugrosh said:
Would be see the same format for Adventurer´s toolkit?
No books in AT, just cards, token and character sheet, so rest assured, you won't see it in pdf format.
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Magic Pink said:
Well, I talked to FFG and they confirmed some shmoe at the printers did, in fact, just write in the freaking book. So they're sending me a new one.
Bad idea. Wait a few years, and your book could be sold at higher price on NobleKnight on ebay. Believe me, there will be some, who would pay more for a unique, signed WFRP, because they are rare.
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Foreword: a Druidess? Will they maybe make a return? Or the rest of the priests?
First shadow: The Gathering Storm - this was a no brainer.
Second shadow: More toolkits. But who is that Nemesis? Maybe the GM? Assistance for both players and GMs perhaps. I hope Knights are included.
Third shadow: Magic companion, yeah! But what is the broken wheel in the middle?
Fourth shadow: Bestiary. Cool -
supermanrcpd said:
With all the negative opinions surrounding this game...
The negative opinions are natural with the release of a new game, but what really count are the positive feedbacks after the release of the game. And so far the reviews were quite positive about the new WFRP.
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Maybe it's a mark of Chaos. You are a Chosen GM of the Ruinous Forces.
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commoner said:
Total joke of course, we love the game, but I do seem to manage a whole lot of chits and mini-cards and chits that go on mini cards and big cards, and character sheets.
Well, you are the GAME master, so it's natural you will do stuff with game elements.
This is, where the difference is between Dungeon Master, Game Master, Storyteller, Referee and Judge.Still, jokes aside, if those chits make your life easier, then it's okay. I'm a bit old-school, but I got used to the thought of using them, thanks to positive reviews. We alredy used cards in D&D4e for conditions and powers, and we used cheat sheets and screens before, so there's nothing new under the sun, just the form is this different this time.
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Which careers are advenced?
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I'm glad they fixed it. I hope he doesn't has any actions which allow him to attack 5 times a round - okay, it could be explained in some way, but is still was a bit ridiculous for me.

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I don't have the box yet... Could you tell me how strong a Giant is? In previous edition they had around 60-65% if I remember correctly - the same of a vampire, or a well developed dwarf giant slayer...
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Read it yesterday, it's a very nice review. So far the best, IMO.
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Jesus Christ, then my girlfriend already has a pet! Better not hurt her character next time we play, because she'll use some nasty tricks, like "Delicious Cultists! Yum Yum!" or "It's Fhtagn, Not Fthagn"...
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Emirikol said:
I think the FAQ/Errata is unavoidable. D&D had something like 25 pages within the first month..we're only to 7.
Don't forget that D&D is quite rules heavy, at least compared to WFRP3, so there's more stuff to find errors in - many of them weren't really errors, just changing the wording of the text to make it 100% clear. Still, there were games with much more errata issues (like T4, or the previous edition of HackMaster).
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How about White Lions?
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Will be these kind of misprints corrected in newer prints of the game, or only in errata?
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You can make your own classes in D&D, it's also possible to make your own careers in WFRP. But there are so many already, and will be even more, when they begin making more and more expansions...
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Or they can get a unique item, just like the way the Rat Catcher gets his unique pet via his career.

Rolling opinion thread of WHFRP 3.
in Warhammer Fantasy Roleplay
Posted
Giving me tokens, cards and funny looking dice is more likely to distract either me or my players from the real grit of RPG's.
For some (usually beginner) players, even character sheets can be distracting.
I'm DMing a D&D4e campaign since december, and we are using cards made by us for abilities, monsters, and small pieces of papers for conditions. It came naturally to use them, since it speeds up gameplay. The few tables we need are also on a paper sheet. Can't tell you when was the last time I had to open the PHB/DMG/MM for information.