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Valadar

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Everything posted by Valadar

  1. Fantastic stuff. I really wish I could do the same, but I am absolutely horrible at painting. I remember trying to paint my old Vampire Counts army back in the day. My white skeleton ended up becoming red. It was pretty bad.
  2. Myeah, was super excited when I saw the expansions + a bunch of other titles on sale. Then FFG told me shipping would be $102 US (I'm in Canada). Was a nice dream.
  3. Yes, there's no reason this game can't live again with an FFG in-house IP. TI3 seems tailor made, since it was at least in part a tribute to some of the ideas in W4K in the first place. And, in theory, with a TI3 retheme, it could be expanded well past 8 races (though there's probably an upper limit on how many are actually good to play). Still, it'd be funny for this game system to be rethemed for a third time...in board game history, only Doom has come back more times, to my reckoning... I'm honestly surprised they didn't do that in the first place. I get that 40k has a bigger brand presence, but TI3 is also well known. Expanding the universe would have created a larger buzz around the license. I know TI by name and that's about it... honestly. Don't know if you've read Asimov's "Foundation" series, but think of TI as a grand space opera in a similar setting with different races. Granted, there isn't much lore outside of the game proper (flavor text in the manuals, race descriptions and history), but what is there definitely fleshes out the universe. I honestly don't know why they haven't worked on it more. The only other game I know of is Rex, which I also quite like.
  4. I'm into both, actually. My issue was with the mechanics themselves, so that answers my question. Thank you!
  5. Yes, there's no reason this game can't live again with an FFG in-house IP. TI3 seems tailor made, since it was at least in part a tribute to some of the ideas in W4K in the first place. And, in theory, with a TI3 retheme, it could be expanded well past 8 races (though there's probably an upper limit on how many are actually good to play). Still, it'd be funny for this game system to be rethemed for a third time...in board game history, only Doom has come back more times, to my reckoning... I'm honestly surprised they didn't do that in the first place. I get that 40k has a bigger brand presence, but TI3 is also well known. Expanding the universe would have created a larger buzz around the license.
  6. I had gotten Relic a while back but didn't really enjoy it. I know it was based off of Talisman, but are there some key differences which would make me prefer the latter? Just wondering given that distribution is going to be done by Feb 2017.
  7. Strongly suggest picking it up before it disappears for another decade or so.
  8. I am just hoping for a Twilight Imperium reskin. They could modify things to add more flavor to the universe, and no risk of losing the licence. Day 1 buy if ever they decide to do that.
  9. All of that being said, I'm quite curious on how they would handle movement with an expansion board. Roll more dice when using it? Replace the base board with the expansion? I'm just not sure on how they could balance it properly.
  10. I was thinking maybe something with the elves. It would be a good opportunity to flesh them out a bit + could work with simultaneous releases of other factional products in the other Terrinoth games (such as their eventual appearance in Rune Wars: Miniatures). Also, I want more info on who those Deep Elves are.
  11. I'm waiting to get news today from my local game shop on if he'll be able to get all four expansions (I'm hoping for at least the last two), but I'm not particularly hopeful since there's only one distributor in all of Canada for FFG products =/
  12. Maybe some type of corruption in the forest? Twisted Ents, corrupted dryads. Things of the like.
  13. Pure speculation at this point, but with the Latari coming to Runewars Miniatures, could we see the next big box expansion for Descent focusing on them? If we look at the undead factions in the Terrinoth universe, most of the content for each game came out around the same period. BattleLore's undead faction,Vorakesh as a base game scenario in Runebound, the two small box expansions in Descent focusing on Waiquar and the mistlands, and the undead as one of the first factions in Runewars Miniatures. All of them have pretty much been released in the last year, with Runewars looking like it'll come out in early 2017. So, imagining they might do the same type of release for the Latari, what would you a hope to find in a big box expansion for Descent with such a theme?
  14. That could be a fantastic sign of things to come. When it comes to Terrinoth, their last wave seemed to be linked quite closely with other products in the universe. Battlelore got the undead faction. Descent got two small box expansions focusing on the undead. Runewars made Waiquar one of the starting armies. Lastly, Vorakesh and his zombies were part of the new Runebound base game. Perhaps we can expect something similar with the elves? I would personally be quite ecstatic about a Descent big box expansion focusing on the elves.
  15. There will probably be a big box next (hopefully with a new board), and more minis to come. A board going into the Mistlands would be great, particularly given their focus on undead lately in Terrinoth (Mists of Bilehall + Chains That Rust, Runewars miniatures, and Battlelore). They would have to find a way to speed up movement a bit though if they add a new board, and perhaps new dice as well depending on if they add new terrain.
  16. Sorely needs one, though I can understand their focus on the larger compagnies given their importance in Netrunner. Perhaps after?
  17. They could expand on that though with new lore. For example, Runebound has an enemy card listed as "Deep Elf Assassin" Maybe a whole new race right there.
  18. I thought the same till I tried it out in Runebound and actually came to like it, specifically because of the mechanics surrounding token flips once they were cast. That being said, I think dice would also be more appropriate in this case as well.
  19. Yup, Lord Hawthorne is a character that was initially available in Descent 1st edition. Right now you can find him in: - Descent 2nd edition (Guardians of Deephall) - Runebound current edition I was actually wondering if they could/would do a crossover with the newer Terrinoth game figures since the scale seems comparable. As in, "here's some spare bases and a card/dial pack to bring some of the Descent 2 heroes to RWM". Like the way they had the Descent and Runebound cards packaged with the heroes in Dungeon Quest way back when. But since Captain Moustache over there is a completely new sculpt specifically for RWM, I guess that won't happen. On the plus side, that's the first sculpt of the guy I actually like, the Descent 1 version made him look like a dork with that dress and wide stance, while the Descent 2 version makes him look like an Asterix knockoff. Can't disagree there. I'm just looking forward to seeing perhaps some new people. I think Kari Wraithstalker is entirely new? Could be wrong though
  20. Yup, Lord Hawthorne is a character that was initially available in Descent 1st edition. Right now you can find him in: - Descent 2nd edition (Guardians of Deephall) - Runebound current edition
  21. Considering he's riding a bone horror though, I wonder if it'll be a card of its own with its own attacks that are separate from that of the unmounted necromancer.
  22. That necromancer is actually riding a Bone Horror. You can see what it looks like from the Mists of Bilehall Descent expansion https://www.fantasyflightgames.com/en/news/2016/2/11/enter-the-mists/
  23. Yeah, I think that's why they went with the usual medieval fantasy theme here. That and the fact that they own the license.
  24. I cannot wait to get my hands on a territory control game based on L5R
  25. I'd wager that's more to do with the fact that Descent is a good game regardless of its frankly generic-to-the-point-of-being-functionally-non-existent setting. It would sell at least as well, and most probably better, if it had literally any other fantasy IP as a setting. Frankly, I enjoy Descent specifically because it is set in Terrinoth. Granted, there might not be much fluff, but what is there is actually decent. On a more interesting note, I'm hoping they will take the time to develop some lore like they did with Android. As for the Warhammer licence, I'm actually kind of fed up of seeing it everywhere. I enjoy it as an RPG setting with Warhammer 2nd edition, but it's quite basic at its core: corruption is always the cause of everything.
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