Jump to content

Sora_Yagami

Members
  • Content Count

    83
  • Joined

  • Last visited

    Never

About Sora_Yagami

  • Rank
    Member

Contact Methods

  • AIM
    -
  • MSN
    -
  • Website URL
    -
  • ICQ
    -
  • Yahoo
    -
  • Skype
    -

Profile Information

  • Location
    , New Hampshire, United States
  1. Just so you guys know. This game was Jaffer's child so I'm sure he's just as upset as the rest of you. Sad to see that FFG couldn't keep this or UFS going, though I'm not really surprised. TCG's need more resources than what ffg had to offer.
  2. Kay. What happened last night while I was out? someone IM me or something.
  3. WayToTheDawn said: Sneak isn't bad sir. Don't underestimate it. Peter Pan? Beast? Herc?
  4. People on these forums deserved to get ripped apart at times.
  5. Togashi you are so right. Read the rulebook before you post, it's not that hard.
  6. Roxas said: Player Card Sora lvl 2 (Flag) Form Change Cards 2x Sora lvl 3 (Valor Form) Friend Cards Level 0 2x Tidus 2x Owl 1x The King 1x Alice Level 1 3x Phil 2x Goofy 2x Pinocchio 2x Abu 1x Cid Level 2 2x Hercules 2x Pegasus 2x Yuffie 1x Will Turner Level 3 2x Goofy 2x Hercules Level 4 1x Auron Magical Friend Cards 1x Tinker Bell lvl 0 Equipment Cards 2x Olympia 2x Oblivion Attack Cards 1x Oblivion 1x Ultima Weapon Event Cards 1x Event 1 Dark Cards 2x Stealth Sneak 2x Cerberus 2x Cave of Wonders Guardian World Cards 2x Destiny Islands lvl 1 2x Monstro lvl 1 2x Olympus Coliseum. Sneak is still bad dude. and yes you need more Darks. The tink lvl 0 seems really pointless. I'd find space for another pinocchio.
  7. Highjack said: There's a big difference between saying Stopga is garbage and saying Halloween town Sora is garbage. One is possibly the worst card ever whereas the other has a potentially game breaking effect, but is clunky and unreliable. So for my money I don't think I'd say Stopga is garbage, but I wouldn't call it playable either. If your car's ignition wasa clunky and unreliable, wouldn't it make sense to replace it with one that works more consistently? Just because a card has potential use doesn't mean it's not a garbage card. Especially one that's slow, requires a lot of matenience and it inconsistent. I'd call that garbage. Though, granted it is better than HTS. @Dutpotd: "lol, I didn't say it is super secret tech - just a tech I haven't seen used yet at the competitive level and therefore didn't want to give out (obviously I did, becuase I did give it out). But yeah, lvl 0 wasn't a typo, and I know you stick to what you said, you are still narrowly pursuing the most efficient lockdown deck possible wheras I am still pursuing the most flexible win in every situation deck possible, the latter naturally assumes that I don't disregard 'any' card in 'any' set, i.e. winnie lvl 0, i.e. stopga, i.e. aero..." Actually I posted a decklist with Pooh lvl 0 2-3 months ago, and I was actually the one who brought up the point of using it and Sora lvl 1 as the player card in Valor decks. Ha ha, I can't believe you claimed the moral high ground on that last statement. wow, the fallacies never cease to amaze me. So what if he is trying to make a control deck, that doesn't mean he isn't considering every card for his deck as well as any other deck in the metagame. Part of being a smart player is knowing every card and as you said, WaytotheDawn is a skilled player. In reality Dutpotd, you are the one narrowly trying to make bad card usuable in your deck. You even admit later on it's unreliable. As much as WttD thinks it is lucksack pulling off stopga it really isn't. It doesn't take a lot of setup to use one stopga in your deck... with the King and 2-3 lvl 4 donald ducks (a lvl 4 genie maybe to boot) you are going to grab it when you can use it, if you can't use it you don't grab it... simple. Toss in Chip and Dale among other things... and you have the control to grab it when you can play it and when it is advantageous. Stop (all puns intended) bashing on something you haven't tried sucessfully, stopga is not garbage - and no, I'm not going to tell everyone how to loop it. I didn't say one turn either, I said unanswered, when your opponent isn't drawing cards (their game state isn't changing) it is unanswered... Valor on, turn 1 = play stopga, challenge (-2), turn 2 = grab stopga back, play stopga, drop wyvyrn, challenge (-2), turn 3 = (they lose -1 can't kill wyvyrn), play event card (-1), challenge (-2) = 8 unanswered damage. This is just the highest I've got it in gameplay, and I haven't played much btw. If you drop the wyvryn or more, loop the event card, or grab the stopga to play a 3rd time you are looking at 10+ damage... Needless to say, if you are playing a guy who has a lot of heal then you world race, grabbing stuff like lvl 4 simba or worse with your donald instead... Hence balance = choice = stopga." Sure, if your opponent does absolutely nothing to your board, hand and/or worlds or plays phil or escape. Also, how do you plan on playing wyvern turn 1/2 on your opponent? if they play a lvl 1? what if they don't play a world? You can't turn 1 Stopga and you can't effectively loop stopga whereas they can turn 1, pinocchio, phil, removal for donald or a dark card on your world to make you use cards and thus slowing down your engine. As for your absurd leap of logic, let me sum it up. If you can't aggro your opponent, just switch to WR and win, this is why balance is the best deck and why stopga is good. uhm no...what if you draw WR cards when you want to go aggro and what if you drew Aggro cards when you are WR'ing? A straight WR or aggro deck won't have this problem. How can you honestly say that balance is best when you admit to 1.) not playing much 2.) not being active and 3.) the cards you are running in your deck are not as efficent as other cards. You have no idea what you are talking about.
  8. Darkwing Duck said: WayToTheDawn said: I agree with Troth and Sora here. You have to admit you take things too personally sometimes...I believe it's what's launched us into many a flamewar with one another DW. It's incredibly hard to have civil discussions about this card game anymore as we're all so touchy, I'll admit I am at times...but I'm gettin' better. My point is, ignore what you'd consider "insults" and continue the discussion, it's not that hard, not everyone is out to get you. i take things said to me over the internet very personally because these are things that would never be said to my face so the littlest poke at me while one is behind their computer in the somfort of their own home bothers me. so now i will no longer give any of you the oppurtunity of being cowards towards me on these forums again so im going to remove myself from the situation so you guys can find someone else to "gang up" on with you little KH "gang"... No, I'd probably say that to your face, I don't see how it was insulting at all but to each his own. If you don't like it, then don't post. people are free to say whatever it is they want as long as it doesn't violate the terms of use on the site.
  9. Darkwing Duck said: Sora_Yagami said: Darkwing Duck said: yes kingdom key is worth it because if you lose a challenge you lose your valor for and go back to a lvl 1. and if your opponent is anything but a level one thats extra hp damage if you win a challenge as the level 1. so if you lose valor and your opponent has any form out whether it be wisdom or a valor of their own then kingdom key hits for 3 hp each challenge. definitly worth a slot in your deck.. Thank you for the second grade explaination of Kingdom Key, you really contributed something new to this discussion. I am well aware of what the card does and what it can potentially do but that doesn't make it good in Valor decks. If I'm playing valor control and I'm not in valor form, I'm probably losing. When I lose valor form and I have kingdom key and Oblivion equipped, the correct play is to keep oblivion, not kingdom key. and when I'm in Valor form, the card is trash. What makes kingdom key good in a deck built around Valor form? im actually in the 3rd grade thank you very much.. i guess thats how you get your jolly's talking smack on the forums for a childrens card game. I guess trying to create legitimate discussion and argue with someone on these forums is talking smack. learn to take some criticism.
  10. from my personal experience, most of the people that play this game are bad at it.
  11. Darkwing Duck said: yes kingdom key is worth it because if you lose a challenge you lose your valor for and go back to a lvl 1. and if your opponent is anything but a level one thats extra hp damage if you win a challenge as the level 1. so if you lose valor and your opponent has any form out whether it be wisdom or a valor of their own then kingdom key hits for 3 hp each challenge. definitly worth a slot in your deck.. Thank you for the second grade explaination of Kingdom Key, you really contributed something new to this discussion. I am well aware of what the card does and what it can potentially do but that doesn't make it good in Valor decks. If I'm playing valor control and I'm not in valor form, I'm probably losing. When I lose valor form and I have kingdom key and Oblivion equipped, the correct play is to keep oblivion, not kingdom key. and when I'm in Valor form, the card is trash. What makes kingdom key good in a deck built around Valor form?
  12. Is seen a lot in Valor aggro decks these days. thoughts? Is kingdom key worth it in Valor decks? if yes why? if no then what could take it's spot. Valor control/aggro is well, just that. A deck that focuses around Valor form to deal lots of hp very quickly. Kingdom Key seems out of place in my mind. I think some good options would be Olympia if your meta is heavy aggro, Chesire Cat if you need help against WR, the new Alice more dark cards.
  13. Vice said: Im leaving from Indy in 12 hours. Hopefully Tomorrow night i can get some games in with you guys. Im staying at the Sharidin 3 blocks away. Also planning on going to Bufflo Wild Wings after i finish rounds on Thursday. B-DUBS!!!! Ah man I wish I could've afforded to go to Gen Con /whining
  14. Alice Destiny Islands Yuffie (BoD) Event 1
  15. Fairbanks said: Jayce_Ryu_Tismotto said: Trothael said: Sora_Yagami said: Sora_Yagami said: Doctor Finkelstien has potential. I agree =) Lawl. The Dr would be very nice for JoAT type deck I think. Anyone want to agree with that. No, because the problem with the Dr. is that he gets almost blanked by one of the most popular cards in the environment: Monstro. And there was a time when I was laughed at for running Stopra in an aggro deck. As far as underestimated cards go, the air magics, I think, are the most underestimated right now. I can't wait for world removal that's good!
×
×
  • Create New...