Jump to content

The_Brown_Bomber

Members
  • Content Count

    2,344
  • Joined

  • Last visited

Everything posted by The_Brown_Bomber

  1. Might be me but unless you screwed up on costs somewhere, it looks like you're already on a 100 oops. points were off. my bad, yep that is a 100pt list, i could drop inertial dampeners i guess and go back to 100. might help vs brobots to have initiative? Ehh. They actually have a benefit either way; greater chance to arc-dodge vs greater autonomy using Boost to maneuver. Since they have an advantage lying on either side, initiative impacts tactics in a way that doesn't offer a strategic advantage. Therefore, the Bid is not advantageous in this match-up. That's not to say it's not beneficial for others. Just not this one. For instance, you're driving 2 ships of large-base, and so want a fairly open field. Small-based ship fleets without initiative can prevent that from occuring. my thinking was i want to move after PS6 ships in general so Choosing whether i have initiative or not might be worthwhile so i can maximize arc dodging. True, but Boost is not a good arc-dodging action (admittedly, it's better at it than Focus). Barrel-Roll is unmatched, here. Boost on a ship that can only fire out of its arc is best used to ensure a shot that otherwise wasn't possible, or to complete an otherwise impossible maneuver. Of those two abilities, the former moves later in the round, and the latter moves earlier in the round. Both are still advantageous. Indeed, if you are decent at predicting an enemy ship (as you ought to be, as you're fielding a copy of it yourself), you should need to adjust your aim with boost only rarely. good points, as always. barrel roll on a large ship is scary good. i experienced this first hand with a few games vs Leebo. boosting moves me further away for defensive flying at times and lets me keep pace with other large ships that boost. im hoping my rear arc will cause some list problems. it creates a no-fly zone and lets me hit and run when the situation dictates it. ive been burned in games where i have flown too recklessly with kath, i need to choose when and where i want to exchange shots. too much early damage on her reduces her power as an offensive threat, hence lonewolf and recon specialist as increased defense. chasing down a boosting decimator isnt fun, they r surprisingly slippery and there is no arc dodging their turret but at least i can have a bit more control of what range i want to engage at. im getting in a game vs decimator/fel list this weekend so will post up some feedback after the games.
  2. Might be me but unless you screwed up on costs somewhere, it looks like you're already on a 100 oops. points were off. my bad, yep that is a 100pt list, i could drop inertial dampeners i guess and go back to 100. might help vs brobots to have initiative? Ehh. They actually have a benefit either way; greater chance to arc-dodge vs greater autonomy using Boost to maneuver. Since they have an advantage lying on either side, initiative impacts tactics in a way that doesn't offer a strategic advantage. Therefore, the Bid is not advantageous in this match-up. That's not to say it's not beneficial for others. Just not this one. For instance, you're driving 2 ships of large-base, and so want a fairly open field. Small-based ship fleets without initiative can prevent that from occuring. my thinking was i want to move after PS6 ships in general so Choosing whether i have initiative or not might be worthwhile so i can maximize arc dodging.
  3. Might be me but unless you screwed up on costs somewhere, it looks like you're already on a 100 oops. points were off. my bad, yep that is a 100pt list, i could drop inertial dampeners i guess and go back to 100. might help vs brobots to have initiative?
  4. For me, the biggest weakness of the Firespray is durability. The combo of Lone Wolf and Rec Spec (along with EU for those times when you can avoid arcs altogether) help address that. yes, i agree. durability is a little lacking. its a fine balance. if u go too offensive u open urself up to getting take down early game.
  5. K4 gives you more freedom in your actions, at the cost of limiting your mobility. Recon gives you more freedom in your mobility, at the cost of limiting your actions. It's a conundrum. haha, yeah its a hard choice. i am actually leaning towards K4. when u think about it a 2 straight or 1 bank followed by boost is rather similar to moving 3 anyway. the 'free' boost after target lock will help line up Kaths rear arc or i can merely opt to take focus and have TL and focus for a single attack. thats pretty good firepower, esp with 4 dice.
  6. Version 4.0 99pts 38 Kath Scarlet 02 Lone Wolf 01 Inertial Dampeners 03 K4 Security Droid 04 Engine Upgrade 48 Points 36 IG-88B 03 Predator 01 Inertial Dampeners 03 Advanced Sensors 07 Heavy Laser Cannon 02 Autothrusters 52 Points I am considering whether double predator is worth it and run it on Kath and IG-88. Would probably drop Inertial Dampeners on Kath and switch out Lone Wolf or go up to 100pts and switch in Predator for Lone Wolf. Thoughts?
  7. i am on the fence about recon specialist versus security droid on kath. still need more testing.
  8. That is a scarier list, lol. Still, though, same questions as last time, just to make sure ;-) haha, i have switched more points onto IG-88 making him the higher priority target hopefully ensuring Kath lasts into the end game. i am seriously considering the security droid over recon specialist, both have their advantages. i think the firespray has just enough greens to make it worth it although i want to see how recon specialist works in the list first. am doing some testing with it tomorrow so will try both lists out and post back my results.
  9. Version 3.0 99pts 38 Kath Scarlet 02 Lone Wolf 01 Inertial Dampeners 03 Recon Specialist 04 Engine Upgrade 48 Points 36 IG-88B 03 Predator 01 Inertial Dampeners 03 Advanced Sensors 07 Heavy Laser Cannon 02 Autothrusters 52 Points
  10. Thanks DP... some initial responses to you questions. On Kath: Is Predator going to win more games than Lone Wolf? i see lone wolf as an end game card, if its not on my last ship its not doing what i want it too. It also changes how i fly my list by making me keep my ships apart (perhaps not a bad thing but it restricts my options to keep them together when the situation dictates, at least early on) Than Expert Handling? i love EH but i dont like how it gives stress, in the current meta giving yourself stress is like shooting yourself for one damage, not ideal. sure i could make it work but like lone wolf it will change how i fly my list. EH is a bit like engine upgrade - its a gr8 repositioning card and really shines in the ned game (just like lone wolf) Than Push the Limit? - on kath? i like its potential if combined with rebel captive, double focus and evade or boost and evade but in a meta full of rebel captives i don't think it will get used to its potential esp vs chirpy lists which is a hard matchup for me already. Than Veteran's Instinct? moving second after PS-8 ships is very useful but perhaps matchup dependent. Than using the points elsewhere? perhaps Is Recon Spec going to win more games than Gunner? Than Tactician? i like this card and its a rapier strike vs some ships, its just hard to position at range two to maximize it. the ships it hurts must (soontir, IG-88s with PTL) have superb mobility, meaning i'm not confident i will be getting bang for my buck from tactician Than Navigator? on Kath? its an interesting upgrade but its use would be limited i think. Than using the points elsewhere? perhaps Is Mangler worth it, when your primary throws as many dice? Is the effect better than an Ion Cannon? against decimator i like dealing crits. hitting it twice for two ion tokens is going to do what exactly? i smart player will not be moving near the ends of the board if the see i have ion ability in my list. Is the price worth giving up an HLC? i had HLC on kath recently and downgraded it to mangler. At range3 i like not gicing the defender extra green dice and that free crit is really good. Are there truly no Bombs worth considering? seismics are nice but only really versus swarmy lists imo. this is a two ship meta. seismics dont cut it vs them really. Are there truly no Illicits worth considering? On IG-88B: Is the difference between PS 6 and 8 going to win you any games? it might vs a pure double IG-88 list. Is it better than Predator? nope Is it better than Adrenaline Rush? about even Is it better than Expert Handling? yes Is it better than Lone Wolf? nope Is it better than using the points elsewhere? perhaps, maybe predator on IG-88 and VI on Kath? Is FCS worth taking over the incredible Advanced Sensors, when it's replaceable by Predator, Marksmanship, Lone Wolf, and more? FCS is brute force wheras Adv sensors ads super mobility. with predator and adv. sensors on IG-88 is get both so could look at that, would mean dropping mangler cannon from Kath tho. Are there no Bombs worth considering? perhaps but dont have the points right now. Are there no Illicits worth considering? i like intertial dampeners, i could make some room for it, just not ready to cut anything yet. On the pair: Do you truly want Scarlett to be more expensive than IG-88? no, i want kath to be my last ship so may look at rejigging the points. things r pointing back to the mangler cannon arent they? Do you truly want 88B to shoot first, and move later? well with HLC on PS8 followed by PS7 mangler thats not bad. one strips shields and the other deals a crit. the movement? thats a different story, i need to test that one out.
  11. that double firespray scum looks looked tough. piloted well the firesprays are very good.
  12. list one looks strongest imo but not sure PTL on Han is worth it here. Predator is imo the better choice.
  13. If I did go for the Security droid it will make Predator less needed. it just feels optimal how it is now with predator + recon specialist togther. I know Veteran Instincts is also an option but I want to maximise my firepower. recon specialist has the added bonus of helping Kaths defense as well so its ticking two boxes right there.
  14. The concern I have with using Push the Limit is there are lots of decimators with rebel captive out there. Its hard to battle through that stress unless u r flying and intercepter or A-Wing. Stressing Kath also limits what she can do when she is stressed, closing down her dial, i think there are only 4 options and 3 of them a one templates.
  15. Thanks for your post Torresse, yes i was thinking of the security droid as well. its a hard choice. i originally left recon specialist off the list partly because u cant boost and focus in the same turn, although having the option to is nice. I find that engine upgrade helps more in the later stages of the game when u r re-positioning kath. i do like the synergy the security droid brings as you can one bank, target lock for free and then boost fwd again. thats going to be very useful for lining up kaths rear firing arc. i am also considering Push the Limit over predator as then i could take free target lock, boost and evade in the same turn. it does make Kath more predictable the next turn after she moves to clear stress but with boost it probably wont matter as u can reposition right away anyway. worth trying out for sure. My thinking with recon specialist is its defensive as well as offensive.
  16. Apologies for the double thread. I made a typo with the title. All fixed now. So any feedback on my regionals list? I'm giving it a test run this week. Previously I was running HLC over mangler cannon/recon specialist combo on Kath but im thinking what i have there now is an improvement. Testing it out will help me decide which way to go.
  17. jump to the newest discussion thread here... https://community.fantasyflightgames.com/topic/181389-kath-scarlet-ig-88b-list-for-regionals-take-a-look-and-tell-me-what-you-think/
  18. Here is a list I have been testing recently with a view to taking it to regionals. 100pts 38 Kath Scarlet 03 Predator 04 Mangler Cannon 03 Recon Specialist 04 Engine Upgrade 52 Points 36 IG-88B 01 Veteran Instincts 02 Fire Control System 07 Heavy Laser Cannon 02 Autothrusters 48 Points I have gone with Recon Specialist on Kath because it helps both offense as well as defense and combines well with Predator for consistent damage (provided I can roll eyes and not blanks!) If you have played with or against Predator much then you will know that it is like a mini target lock and at times is as good as target lock. Predator is such a powerhouse and even better, its active all the time without having to use an action. Scum Kath gets 4 red dice from her rear firing arc, these rear shots make good use of Predator for at least one reroll even without using a focus token. Mangler Cannon adds long range sniping to Kaths and those crits can quickly swing the game in your favour. This makes Kath a serious threat from either firing arc. IG-88 is loaded out for maximum damage output. Fire Control System means my robot isnt reliant on actions (On average I do more damage on the second attack thanks to the free target lock). Feedback and suggestions are welcome.
  19. sorry. IG-88B, thatsa typo. starting up a new thread to fix that now. cheers
  20. Im expecting to see FFG pump out some more scum only crew upgrades.
  21. Here is a list I have been testing recently with a view to taking it to regionals. 100pts 38 Kath Scarlet 03 Predator 04 Mangler Cannon 03 Recon Specialist 04 Engine Upgrade 52 Points 36 IG-88B 01 Veteran Instincts 02 Fire Control System 07 Heavy Laser Cannon 02 Autothrusters 48 Points I have gone with Recon Specialist on Kath because it boost both offense and defense and combines well with Predator for consistent damage (provided I can roll eyes and not blanks!) If you have played with or against Predator much then you will know that it is like a mini target lock and at times is as good as target lock. Predator is such a powerhouse and even better, its active all the time without having to use an action. Scum Kath gets 4 red dice from her rear firing arc, these rear shots make good use of Predator for at least one reroll even without using a focus token. Mangler Cannon adds long range sniping to Kaths and those crits can quickly swing the game in your favour. This makes Kath a serious threat from either firing arc. IG-88 is loaded out for maximum damage output. Fire Control System means my robot isnt reliant on actions (On average I do more damage on the second attack thanks to the free target lock). Feedback and suggestions are welcome.
  22. Hi Brian, I am in agreement with DraconP on this one, your list is good. I like the double predator, even tho it can double up with target locked attacks from Corran's FCS occasionally, it crushes PS-2 ships and still gives you the ability to reroll 1 or 2 red dice the first time you attack a ship. Iv played vs your list 3 times now and its pretty optimal as is imo.
  23. Love the Upgrade Drive Engine. Id play that.
  24. Version 2.0 100pts 38 Kath Scarlet 03 Predator 04 Mangler Cannon (new) 03 Recon Specialist (new) 04 Engine Upgrade 52 Points 36 IG-88B (no changes) 01 Veteran Instincts 02 Fire Control System 07 Heavy Laser Cannon 02 Autothrusters 48 Points The addition of Recon Specialist and Mangler Cannon do a number of things for my list: 1) Damage output from Kath is more consistent. Focus fire backed up by Mangler Cannon will allow Kath to deliver crits consistently as well as let her use focus offensively more often. Recon Specialist has excellent synergy with Predator, the reroll(s) of at least one blank each attack is great when you know any eye result is an automatic hit. 2) Recon Specialist improves Kath defensively, letting her keep one or occasionally both focus tokens for defense. 3) Changing HLC to Mangler on Kath may switch target priority from Kath to IG-88 (if it wasnt on him already) who has 3 green dice and AT. Why? Because he has HLC with ability to back it up with a second FCS boosted attack. Its not a clear choice for them. 52pts for Kath and 48pts for IG-88B. Which would you go for first?
×
×
  • Create New...