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ShivesMcShivers

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Posts posted by ShivesMcShivers


  1. clu said:

    I take it the high claim was enough to control the board. And, was Fear Cuts as good as advertised?

     

    Fear cuts basically ate Paper Shields in the Stark mirror matches.  It's really in there for Lanni which I saw very little of.  The claim was to control the board but often times I would play winter has come during int challenges to assure that I would come out ahead post Valar.  If I had it build again I would make the following changes: 

    Cut Robb, the blackfish, and Galbert Glover from my knights list in favor of 3 Former Champions. Also, I am considering dropping City plots for some combination of Search and Detained, The Minstrel's Muse, Respect of the Old Gods, and Dry Season.

     

     


  2.  Apparently, I can't edit the previous post, so I'll just make another one.

     

    Round 1 - Charlie- Stark Boltons

    This game is pretty close for the first few turns.  Charlie puts a Dubious Loyalty on my Jorah and creates some pretty awkward situations for me with his Old Nan and abandoned fort.  Eventually I get a frozen solid on his Dreadfort and follow with a Valar allowing my agenda + Bay of Ice to bury him in card advantage.  A few 3 claim challenges closes the game out quickly.

     

    Round 2 - Tim L - Martell Maesters

    Tim leads off with a whole lot of Orphans.  I'm not able to challenge in a relevant way for the first 2 turns.  It looks like there is an opening turn 3 where I have Retaliation revealed and a Winter is Coming in hand.  Tim has 4 chars on board and I feel like I may be able to get back in the game.  However, Tim ambushes me with a 3rd Orphan off his pale steel link and I am left having to Valar next turn which Tim hits with Outwit and sends me packing to Frowntown.

     

    Round 3 - Ryan - GJ Clownboat

    If you're unfamiliar with clownboat basically what it does is play wildling agendas, Val, and a billion 0 and 1 costed things and just vomits out as many chars as it can every single turn.  For the first few turns I focus on winning intrigue challenges to empty Ryan's hand then I City of Soldiers taking a dupe off Val and Valar the next turn leaving her handless and with a Val in dead pile.  She is unable to recover and doesn't see a single save all game.

     

    Round 4 - Luke Reed - Martell Summer

    Martell summer is a pain in the ass.  Even with the mounting number of cards on the restricted list, it continues to adapt and stay relevant.  Luke plays a fairly standard version of the deck with the exception of pinch of powders and perhaps Prince's Plan.  The prince's plan allows him to Game of Cyvasse and Orphan the crap out of me but I stay on the high claim plan and choose to use my Winter is Comings on intrigue challenges.  Eventually, I just run him out of chars and cruise to victory.

     

    Round 5 - Rick - Stark Fatties 

    Rick is a guy I met at the Gencon Melee.  Good play and a good deck leads me to getting my ass kicked pretty hard here.  Northern Cavalry and Flankers come out in force and are backed up by a Frozen Outpost and I suddenly can't do a whole lot.  I made some pretty bad decisions here by not forcing Rick to go first more often then I did and also by not dealing with Outpost immediately.  Rick also has the foresight to immediately frozen my kingdom of shadows and essentially keeps me from being about to play out enough guys to get ahead.  Lucky for me, I learn something from this game

     

    Top 8 - Rick Pt 2

    A reversal of fortunes here.  I have a ton of gold and draw cards like a mad man and force rick to kneel armies by choosing to go second.   Rick also ends up not having much gold making for a fairly uneventful game.

     

    Top 4 - Luke Reed 

    Luke has a terrible set up and my chars are quite good.  I knew I could pin him down with fear but I got even luckier when he led off with City of Lies.  My Bay of Ice allows him to draw a card but with 2 claim Mil and Int I know I am good position regardless.  Luke basically gives up after this turn and his heart isn't really in the rest of the game.

     

    Finals - Tim L 

    I *really* wanted to play Tim again.  Unfortunately, desire really has nothing to do with winning.  Tim kicks the crap out of me after I fail to correctly defend first turn after Valaring his entire setup away.  Tim's tin link keeps my frozen's in check and his apprentice collar stops me from taking out the relevant maester.  Since I no longer have Valar Tim comes out swinging with 2 conclaves and a Southern Mercenaries. 



  3. The Deck - Stark Knights of the Realm

     

    Plots

     

    At the Gates

    City of Sin

    City of Soldiers

    Retaliation!

    Family, Duty, Honor

    Fear of Winter

    Valar Morghulis

     

    Characters

    Hedge Knight x 3

    Bolton Refugee x 2

    Knight of the Tumblestone x 3

    Knight of the Red Fork x 3

    Carrion Bird x 2

    Riders of the Red Fork x 3

    Riverrun Messenger x 1

    Trident Reiforcements x 1

    Maester Luwin x 2

    Ser Jorah Mormont x 2

    Catelyn Stark x 1

    Robb Stark x 1

    Ser Edmure Tully x 1

    Brienne of Tarth x 1

    Osha x 1

    Varys x 1

    Old Nan x 1

    Hoster Tully x 1 

    Arya Stark x 1

    Maester Vyman x 1

    Ser Mandon Moore x 1

    The Blackfish x 1

    Galbert Glover x 1

     

    Events

    The Price of War x 3

    Fear Cuts Deeper than Swords x 3

    Winter is Coming x 2

    Die by the Sword x 1

     

    Attachments

    Frozen Solid x 3

     

    Locations

    Kingdom of Shadows x 3

    Great Keep x 3

    Lord Eddards Chambers x 1

    Bay of Ice x 2

    Karhold Rookery x 2

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     


  4.  I will admit, I didn't read all the posts above.  I will say that I am 100% in agreement with the chapter packs that are legal for gencon.  Although the cards have been spoiled via uncut sheets for a solid amount of time, some of the most competitive players in thrones have had inside access and knowledge of the cards and their interactions for much longer then the general public via playtesting on behalf of FFG.

     


  5.  Two weeks before Gencon is not an acceptable amount of time to print a FAQ.  People have been testing for Gencon for months at this point (people who playtested and have had access to OCTGN files have been even going longer I'd guess).  

     

    Personally, I would like to see Carrion Bird restricted and Prince's plan errata'ed to deathbound.


  6. Well, since I guess I made the original statement about there being several other builds out of Baratheon I am somewhat obligated to respond.  While I will agree that the rush decks of the past are no longer viable (out of Bara) it sort of makes me wonder what makes people choose favorite houses.  If its the style of play I would say try Targ Heir or Martell Brotherhood.  If its the type of character or flavor I don't really see how its changed that much (Nor do I see Val/TLS representing a throwback to that flavor).

    Either way, I can't disagree that the Bara of today is not the Bara of the past.  In fact, I would argue the same about both Stark and Greyjoy.  That doesn't mean its not a viable house or fun to play.


  7.  TLS and Val in the same is just silly given the powerlevel of the current environment.  I also do not find VB to be particularly oppressive given that we played in ccg era where first snow was in every deck.

    It could be that we simply don't see the game being played in the same way since we live in different areas, however, I think moving forward you will see that the power Bara has in its random discard engines (Shadows Iron Throne, Zealot) and the cheap holy crests (for power of faith and confession) will scale very very well with upcoming sets.  The house just isn't "Play noble renown dudes and attack" any more.  Its a mid-range control power house that has the best answers to Maesters, kneel, choke, and uber draw. (The Black Cells, Stand, Seat of Power and Asshai reducers, Iron Throne, Zealot and Holy Crests)

    Add in Cressen, Eastwatch-by-the-sea, Shadows Margery and Pylos and you have maybe the best toolbox house in the game.


  8. I really like the restricted list in concept and (so far) execution.  The rumors of Bara's demise are greatly exaggerated.  Bara winter, Bara Shadows, Bara Maesters, and Asshai rush are all very very good right now.  Moving forward and watching the comp environment shift towards choke leave Bara is an excellent position.  Also, Inn of the Kneeling Man is insane in Bara, giving it probably the best location control in the game via Saan and the most resilience to Lannister via Masey's Hook and Marya.


  9.  I really really did  not like the skinchangers.  I was almost always disappointed to draw one.  The GJ queen would have been a nice addition in one of those slots and  nearly anything to deal with attachments.  I feel like I literally lost to copper link in the finals.

    Still, I am not one to criticize something that was given to me and did so well


  10.  Here is what I can remember of the deck:

    Greyjoy -  The Last Giants - The Free Folk

    Characters - 

    1x Craster

    1x Gilly

    2x Mance RoTo

    2x Orell the Eagle

    3x Skinchanger

    3x The Wilding Horde

    2x Val

    1x Varamyr Sixskins

    3x Carrion Bird

    1x Wex Pyke

    3x Scury Cutthroat

    1x Theon Greyjoy

    3x Refugee

    1x Euron ASoS

    1x Maester Wyndamere

     

    Locations - 

    3x Refurbished Hulk 

    3x Gatehouse

    1x Aegon's Hill

    3x  Iron Mine

    1x River Blockade

    2x Frozen Outpost

    1x Frozen Moat

    2x Masey's Hook

    3x  Gold Tooth Mines

    1x Sunset Sea

    1x Street of Sisters

    1x Street of Steel

    1x Land Beyond the Wall

     

    Events - 

    2x Ours for the Taking

     

    Attachments - 

    3x Climbing Spikes

    1x Black Raven

     

    Plots - 

    Rise of the kraken

    Building Season

    Song of Summer

    Valar

    Alliance 

    Retaliation 

    Take them by Surprise

     

    Thats as close I can get 10 days later without having built it myself.  Sorry!

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