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About fjw70

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    Davisburg, Michigan, United States
  1. Gun Mage

    I am only vaguely familiar Iron Kingdoms and don’t know the novels but how about reskinning a wand to be a pistol and a staff to be a rifle.
  2. Social Status and Wealth

    Maybe Wealth can be a ranked talent. The higher the rank the higher the wealth.
  3. Difficulty and ability ratings - help.

    I have been playing around with converting D&D monsters to Genesys. I use the following conversion of strength to brawn -1 or lower converts to 1 +0 or +1 converts to 2 +2 or +3 converts to 3 +4 converts to 4 +5 or more converts to 5 Any addition +1 to strength mod adds one rank of the Toughened talent. If I were to do am opposed strength check with a sil 1 and a sil 2 creature then I may multiple successes by the silhouette.
  4. Modelling Invulnerability

    I kind of like given the werewolf a high soak and saying silvered weapons ignore soak.
  5. Finding The Narrative: A Genesys RPG Podcast

    Great. I will check it out.
  6. Finding The Narrative: A Genesys RPG Podcast

    Is this a discussion show or actual play podcast?
  7. Realms of Terrinoth / Legacy of Dragonholt

    Same world. Different rules The Realms of Terrinoth is a setting book for the Genesys RPG and Dragonholt is a board game.
  8. Realms of Terrinoth Official Sourcebook

    Really looking forward to this. I love heroic fantasy. I am hoping for a good sized bestiary. For adventures I will just convert my D&D adventures.
  9. Do you refer to the dice by colour or name?

    That’s why I do it.
  10. Converting D&D Monsters to Genesys

    Fire Giant (Nemesis) B 5, A 1, I 2, C 2, W 3, P 2 WT 29 Soak 7 Defense (M/R) 2/2 Skills: Melee (Heavy) 4, Ranged 2, Atheletics 3, Perception 3 Immune to fire damage. Talents: Adversary 2, Toughened 2 Equipment: Huge Greatsword (Dam 13, Crit 2, Pierce 3, Cumbersome 5), Rock (Dam 13), Magic Plate Armor
  11. Converting D&D Monsters to Genesys

    Goblin Boss (Rival) B 2, A 3, I 2, C 3, W 1, P 2 WT 7 Soak 4 Defense (M/R) 2/1 Skills: Melee (light) 2, Ranged 2, Stealth 3 Nimble Escape: The goblin can disengage or attempt to hide while using a maneuver to move. Redirect Attack: When a creature the goblin can see targets it with an attack, the goblin chooses another goblin engaged with it. The two goblins swap places, and the chosen goblin becomes the target instead. Equipment: Scimitar (Dam 5, Crit 3, Def 1); Medium Armor; Shield
  12. Converting D&D Monsters to Genesys

    Let’s start with a basic goblin Goblin (Minion) B 1, A 3, I 2, C 3, W 1, P 1 WT 3 Defense (M/R) 2/1 Soak 2 Skills: Melee (light), Ranged, Stealth Nimble Escape: The goblin can disengage or attempt to hide while using a maneuver to move. Equipment: Scimitar (Dam 5, Crit 3, Def 1); Light armor; Shield
  13. Converting D&D Monsters to Genesys

    I can’t seem to view those documents. What rules or guidelines did you use to create your stuff?
  14. I have been thinking about how to use my catalogue of D&D monsters for Genesys. These are a work in progress and just rules of thumb. First, we need to decide what type of adversary the monster is. My rule would be any medium sized or smaller creature with anC4 under 1 would be a minion. Any other monster would be a rival or nemesis (depending on story role). Second, convert basic stats. A D&D ability score modifier below 0 is a 1 in Genesys, 0 or 1 converts to 2, 2 or 3 converts to 3, 4 converts to 4, and 5 plus converts to 5. Minions are limited to 3 in any stat. The ability scores that convert are strength to brawn, dexterity to agility, intelligence to intellect, wisdom to willpower, and charisma to presence. Cunning doesn’t directly convert so that will be a judgement call. For wound threshold, minions are 2 plus brawn, and rivals and nemeses are 5 plus brawn for monsters smaller than medium, 10 plus brawn for medium monsters, 15 plus brawn for large monsters, and 20 plus brawn for huge monsters. For rivals most skills will be rank 2. Nemeses will be looked at more carefully. Nemeses will have the adversary talent rank equal to their prof bonus minus 2. That’s all I have for now. I will post some sample stats later. Also, in case it isn’t clear I am using the 5e version of the game.