Claw
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Posts posted by Claw
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It's not necessarily gone yet... might be able to fit one more in. Drop over to the site and submit a concept (doesn't need to a be a complete character), and we'll go from there. Thanks for the interest.
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We'd be be glad to have you, we still have one slot at the moment. Please drop by and give us an idea of what kind of character you'd like to play with a post in this folder: http://dhmementomori.freeforums.org/new-character-applications-f12.html?sid=4f3a3b115a870b0621fded86803626a1
No need for details or anything. Just say hi and give us an idea of what you want to. Look forward to seeing you there.
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I think you'd lose the unnatural senses if you got actual eyes. Maybe there are other option though. Anyway, now you're both over there, please do discuss everything with your characters on the site. The other players are super helpful, particularly with the crunch stuff, so don't be afraid to get involved. Once I have a basic idea of your concepts on paper (does not need to be complete; just the basic idea), we'll look at the mechanics and get them straight.
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I don't see any overt issues with that, but you may well struggle with the rest of the group as it has some pretty fanatical zealots. My suggestion would be to make this character hyper faithful, which would create some interesting conflicts. One the one hand mutant... on the other hand super loyal. On the sociopath side, just note that I don't accept the excuse of "that's what my character would do" when it completely screws up the game for other people, so it's best kept on the downlow and shown through more subtle interactions - limelight stealing personality traits don't fly.
Other than that, I suggest you head over to the forum and post a thread here; http://dhmementomori.freeforums.org/new-character-applications-f12.htmlso everyone can get a look. We're all pretty friendly, and everyone likes to help out when new people get started.
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Note on the forum I'm using. There will be a slight delay while I activate your accounts. Unfortunately necessary, or you get a load of spam threads. Please do feel free to post there when I've activatred your account or just post/pm here.
Anyone who does join, I'll obviously bring you up to speed with the story so far. But, basically, every game usually ends with thousands of civilians dying. Lots of collatoral damage with this group...
Talon of Anathrax reacted to this -
Hey there!
I'm very interested and will post up a few characters in the next few hours.
If any of them are acceptable to your campaign, please tell me! I'd love to join.
What kind of gear/insanity points/corruption and Influence do we start with?
If we can't join until the next adventure, approximately when will that be?
Technically base gear/insanity/corruption/influence but I'll do a few special requests on gear so you get what you want. I'm actually recruiting early so my other players can factor in massive requisitions for the next adventure, as it'll be the last time they can use the Inquisition's credit card (all covert stuff after the next adventure!). As such, you'll be able to get almost anything you need.
With PbP it's pretty hard to tell how long everything is going to take, but they are in the end game. If they don't finish up relatively quickly, I'll be doing a mini-adventure with the new starters which will give you a chance to pick up even more shiney gear. That will start whenever I get enough new players I guess.
Thanks for your interest!
Talon of Anathrax reacted to this -
I’m looking for two or three new players to join my mature play-by-post game, which has been running for about two years. You’ll be joining my motley crew of six regulars and a couple of other supporting players, who pitch in when they can with side characters.
This game focuses on the grim-dark aspect of the setting, with your Inquisitor locked into a bitter feud with his rival even as the entire sector falls into anarchy and madness. There’s an extensive array of recurring NPCs for you to befriend and destroy, and our next game phase will focus specifically on making your character seem pretty **** heroic (although not necessarily alive to enjoy it!).
I’m the kind of GM who doesn’t pull any punches but you’ll also find that I’m generous with good gear, and you’ll be starting a quite an advanced level (5000XP). Our current party has almost everything covered in terms of character builds, so I’m completely open to new characters provided they abide by the rules in the Core book and Enemies Within. Please note that I won’t convert any old character rules into the new rules, but I will help you find equivalent ways of achieving your concept if you need it. We also use a number of simple labour saving house rules, most of which favour the player.
Please note that the current game phase is still ongoing and new characters can’t be dropped into that storyline. If it goes on too long, I have an introductory mini-adventure for newcomers to enjoy while you wait for the main game.
I'm a very experienced GM and have been running DH games online since the original Black Library release, with one campaign running over several years. My regular players are all great folks and great writers, and they'll make you feel welcome with us.
If you're interested in joining us, or just want a look, please head over to the forum. Slots will be handed out on a first come first serve basis, and they usually go pretty quickly. Please note that you’ll need to be able to post at least every other day during normal circumstances (if circumstances change after you join, allowances and changes can easily be made).
Talon of Anathrax reacted to this -
I'm afraid we're full at the moment, but we recruit periodically. Probably be a few months before our next one though. Sorry about that. Thank you for your interest though!
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Thanks for your interest. Look forward forward to seeing you in the forum.
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We still have a spot available if anyone is interested!
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All of the active characters are listed here; http://dhmementomori.freeforums.org/player-characters-f7.html
Dice rolls are done on trust. You just post the results.
If you're planning on joining in, you can just post up a character over there or hit me up with a PM to chat about what you'd like to play. Thanks for your interest.
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@Chrysalis
Thanks for your interest. Hope you find a game that suits your schedule.
@Asymptomatic
I have no issue with min-maxing, but as a GM I'm not afraid of including “unwinnable” scenarios to force players to think a little off the page. I'm also a bit of a lunatic schemer who likes to plot ten steps ahead. I know that both of these things can frustrate players who depend upon pure statistics to win through; it takes a little more cunning and lateral thinking to get through my games. If that doesn't bother you, you might well fit in.
1) Experience is a fixed reward and it goes up for new joiners to match. Other rewards are issued as side-grades, or as minor Influence gains granted for completing tasks in game. Otherwise everyone is the same. At this time, there will be no cross-over skills etc. from the other systems for PCs. Maybe in the future, but at this level there is no need.
2) Always. But not for that. I use house rules to patch holes in the game; for example we have a sneak attack rule, a modification to how spray weapons work, some new gear that was missing entirely, a fix for telepathy, and so on. I'm always willing to listen to new ideas that make the game better or less complex.
3) Same as above, I've added some new gear – in particular, I've taken some unique attributes from gear in other systems and just made them weapon upgrades. I can add more. It's an ongoing project. I'm interested in giving players some signature equipment.
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Well... I say Space Hulk, but it'll be more Mad Max meets Alien.
My current crop of players usually post everyday or every other day depending on their availability. However, we're good at accommodating various player speeds provided you are upfront and flexible about your availability and what you're willing to do in the game. For example, playing a full on combat character is only advised if you can post at least once a day – combat takes ages on play-by-post. But a support character – an adept for example – might get away with posting much more casually. As a GM, I'm also fine letting you run solo for a while if your schedule demands a different pace. I only ask that you don't join us if – realistically – you'll only ever be posting once every few days or less.
As for the game, in this setting the Askellon sector is a reflection of the crumbling end of the Imperium events taking place at the end of the canon GW timeline. Everyone is corrupt – even those trying their best – and desperation is driving good men to madness. The meta-story (which is not necessarily a day-to-day part of the story) has two rival Inquisitors with very different philosophies fighting over the remains of Askellon's once grand resources in preparation for the arrival of a Tyranid splinter fleet. You'd be working for Inquisitor Weiss, a ruthless and callous man who believes that any sacrifice with worth the price to fight the Archenemy – perhaps even the entire sector itself.
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I'm currently looking for two or three players to join a yearish-old play-by-post game (characters begin about Rank 3 or 4 equivalent from the old system), joining my three regular players (plus some others in supporting roles when they can pitch in).
We're open for all kinds of characters, as the other players have the basics covered. We'll be using the Second edition rules with any material from currently released supplements. The game will be played out on another message board (link below) and I'd only ask that you are available to make some sort of post every day (some accommodation can be made if you can't manage that consistently), at any time to suit you. This will be a writing/role-playing focused game.
This game will focus on the grim-dark aspect of the setting, and already has a moderately hopeless and desperate tone. While we are aiming for variety, the upcoming scenario is a bit of good old fashion space hulking action horror. There will also be some accommodation for solo play if required on occasion, if you struggle to keep up with the pace; we leave no player behind. In addition to regular game play, I've also created a role-playing and exploration reward system that will allow the players to upgrade a mobile base to support their activities.
I'm a very experienced GM and have been running DH games online since the original Black Library release, with one campaign running over several years. My regular players are all great folks and great writers, and they'll make you feel welcome with us.
If you're interested in joining us, or just want a look, please head over to the forum. We'll be starting the game as soon as we get a couple more people, and slots will be handed out on a first come first serve basis.
Forum: http://dhmementomori.freeforums.org/index.php
Character Creation Rules: http://dhmementomori.freeforums.org/new-character-guidelines-t11.html -
We might be full... just waiting to see if a couple of promises come in now, but consider yourself on the reserve list at least. And maybe if you have a really cool idea I might make extra space for you anyway. Drop me a PM. No worries on the language; we are pretty international. English speakers are outnumbered already!
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I'm currently looking for two or three players to join a newly starting play-by-post game, joining my four regular players. We're open for all kinds of characters, as the other players have the basics covered. We'll be using the 2.0 beta rules, upgrading to the full rules whenever they turn up in Europe later this year. The game will be played out on another message board (link below) and I'd only ask that you are available to make some sort of post every day (some accommodation can be made if you can't manage that consistently), at any time to suit you. This will be a writing/role-playing focused game.
This game will focus on the grim-dark aspect of the setting, although the exact nature of the game will be adjusted over the first few games to suit the players (our first game will be something of an old school mystery thriller). If you all decide you want a combat heavy game, then future missions will go in that direction, but you are equally welcome to avoid combat completely. There will also be some accommodation for solo play if required. In addition to regular game play, I've also created a role-playing and exploration reward system that will allow the players to upgrade a mobile base to support their activities.
I'm a very experienced GM and have been running DH games online since the original Black Library release, with one campaign running over several years. My regular players are all great folks and great writers, and they'll make you feel welcome with us.
If you're interested in joining us, or just want a look, please head over to the forum. We'll be starting the game as soon as we get a couple more people, and slots will be handed out on a first come first serve basis.
Forum: http://dhmementomori.freeforums.org/index.php
Character Creation Rules: http://dhmementomori.freeforums.org/new-character-guidelines-t11.html
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And we're full. Sorry folks.
Next game in this campaign will be Only War in three or four months I expect. Catch you then!
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I now have five players for this. There is one more spot open for the time being, but get in there quick before we close!
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@Routa-maa Personally I use the dice roller on the Wizards website or actual dice. I take it on trust that people aren’t cheating. It’s a little petty to cheat really, as you aren’t in competition with each other. I’m sure everyone is adult enough to be honest.
@Cryhavok That’s my Dark Heresy brain talking; wrong terminology! I mean brand new characters with the standard starting XP.
@Gaius You’re absolutely right. In the past I’ve gone to great efforts to encourage my players to deal with as much as they can without fighting to mitigate this, but people have a tendency to shoot first and ask questions later. Nothing much I can do about that. I try to keep things ticking along quickly (generally a day or two and I’ll skip anyone who hasn’t posted), and tend to down grade enemies slightly so the grunts go down faster so it doesn’t bog. However, you do occasionally get a long winded fight that drags. It’s just how it is.
For very active players I have a separate folder where they can do their own threads, covering events in the player’s life before the game for example. I don’t usually get involved in those myself, but I do try reward a good thread and will use material in the storyline if I can.
In this campaign I’m also running a background folder of narrative stuff between, mostly, myself and the other GMs. When a player’s character died during the last game I started something with him there so he wouldn’t be left out. If you find the pace too slow, that is also a possibility.
I don’t have Tomb of Blood. That’s the only reason. I’ll get it eventually, so I might consider allowing things from it so long as they aren’t too complex off the bat.
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We have one absolutely confirmed player and one more or less confirmed but waiting on final choice of characters, so there is still plenty of room.
Please sign up with the forum, follow the character creation guide and then say hi to everyone over there. Any questions or problems, please PM in the forum (Claw).
Welcome aboard!
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There’s no set play time – we don’t play in real time. You just post when you’re free to (within reason – it’s not fair to keep people waiting more than a day or two). Generally you can post whenever you like, and things only slow down when combat starts. When it does, everyone just restricts themselves to posting that round’s actions. Posting order does not matter – I sort it out afterwards in my reply.
The “red” comment refers to a font tag. When you make a post in the forum it gives you the option to highlight and change the colour of words. It’s self-explanatory when you try it. It should work on a phone, although I haven’t tried it myself I’ll admit.
There are only two character restrictions, which are listed in the character creation link I’ve got up there. So long as your character fits within the Rank 1 XP structure then you can play it. Some of the options from Tomb of Fate – powers and such – you can get at an early level, but I think all the archetypes there start with more XP so would not be available.
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Heretic: The Changing Way
A Tales From The Foundling Frontier Gamehttp://foundlingfrontier.freeforums.org/index.php
http://foundlingfrontier.freeforums.org/character-creation-t127.html
I’m currently looking for a few players (3-5) to join this new game.
The characters will recently arrived “mercenaries” to the notorious Tzeentch-focused Cabal of the Sixty Six; a powerful separatist faction established by the renegade Rogue Trader Zonia Rex within the newly founded Foundling Frontier. Whether they are there from loyalty to the Changer of Ways, a desire for glory or simple bloodlust is up to you.
This game will start a Rank 1 and there is limited availability for a couple of the human classes, but otherwise it’s largely unrestricted.
While the mission itself is set, players are welcome to deal with the situations they are presented with in any way they please; this mission will be a sandbox you can engage with however you like.
This game is being played as part of a much larger meta-story, which you can read about below and on the forum. If you’re not interested in all that, however, you’re more than welcome to join us all the same – despite being connected to a larger story this game is stand alone.
Game Premise
Over the last two years – and two distinct games – I’ve been writing and GMing an epically scaled Rogue Trader game (originally unnamed but more recently called The Black Expanse).
Beginning rather humbly as a simple multi-ship game it has since become a massive campaign of conquest, intrigue and dark heretical works. With over two years of actual, real gameplay and more than twenty fully fleshed out recurring non-player characters the game has most definitely grown far too big for its boots. As such, I’ve been working with one of my players (who’s been with me since the start) to revolutionise my complex setting.
This “new” game – Tales From The Foundling Frontier – forms the second sequel to my huge story, but will not be limited to a single setting (FFG product line). Rather, it will be told using the “novel” style; think of something like The Wire, Durarara or Pulp Fiction where a number of only slightly related characters, situations and points of view fit together to tell a complete story – in this case, the story of the Foundling Frontier (the renamed Foundling Worlds, currently in the process of being pacified by a small crusade).
Simply put; each game system here will be represented as its own individual game with completely different characters, themes and objectives all of which contribute to a wider story. These games will be played consecutively – rather than simultaneously – and players will have the chance to have a different character in every sort of story (or just the ones they like, taking a break when their game is on hiatus or perhaps running small side stories until we return to that game).
Heretic: The Changing Way is the story told from the villains side and you can expect it to be brutal and dark, with little in the way of humour and nothing in the way of mercy. Amongst my regular players I’m considered a ruthless GM who punishes any foolish misstep; and you can expect that to be dialled up to elven in this game. Even if you’re not interested in the big meta-story, I’m sure you’ll have some fun with it.
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The homeworld stuff for the Commissars represents his experience with the regiment, rather than his actual place of origin. That’s how I view it and it fits established fluff; Gaunt, for example, took on many Tanith traits because of his long association with them. IMO.
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In one of the books… Bestiary maybe… it specifically says that they'd reached a point where no two looked or acted alike because they were so corrupted and mutated. That is, anyway, how I always consider it in my mind.

Memento Mori: Play-by-Post Game Now Recruiting!
in Dark Heresy Play By Mail/Email
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Sorry, I'm afraid we're full now. Thank you for your interest though. I hope you find a game.