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Posts posted by signoftheserpent
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$100 is a lot of money for a game if I don't know that I will like it. I think this is a reasonable perspective.
I only pre-ordered at $70 after the first preview. It is unlikely that there will be very many people buying it as an impulse purchase.
A starter set for X wing is £30 which is enough for people to take a punt on impulse and I'm willing to bet that's where a lot of interest came from. X Wing is/was also sold in wider outlets; book shops for instance. Not just game shops. I can't see that being the case with Armada.
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This game may well be a superior design to X wing. That is entirely likely.
I also do not doubt the components merit the cost.
However that cost is still a huge buy in - particularly when it's being marketed to people that already have other gaming commitments. Are enough x wing players really going to be able to afford to support this as well? The price of a single ship in Armada is almost the cost of 1 of each expansions in a typical x wing wave. Not only that, but Imperial Assualt, which is proving very popular, is still relatively new.
I have a feeling Armada will be the straw that breaks the camel's back. I think FFG has overreached itself. I'm sure it will sell initially, I'm sure there are plenty of people who will now tell me they are planning on buying a ton of stuff for it and have 3x everything on preorder. Great, but are there enough of such people to build a community and create a sustainable player base - along with everything else they might play?
I'm sure there are enough people like me who were not taken in by X-Wing and waited to see if there would be a game like Armada. Also, why would they be planning a Wave 2 already if the sales figures on Armada indicated it would not be popular?
I think initially there will be a lot of interest, but I think that, over time, the game will struggle because people won't or can't keep up with the price of playing.
I would imagine the majority of those interested in this game already play X Wing at least.
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Signoftheserpent, I also think your missing another point. How many Star Wars based capital ship games exist besides Armada? I will give you a hint... its zero. That in and of itself gives Armada a huge advantage. One could argue there is competition with Star Trek and D&D attack wing but in the end there NOT Star Wars. This is a huge time for Star Wars and its the right time for FFG to release as much Star Wars content as they possibly can. Over the next 5 years it will quite possibly be the biggest pop culture phenomenon in the entire world. How many people do you know who are planning to see episode 7 this December? I bet almost everyone you know. Of course most casual Star Wars fans wont play Armada but enough will that it is going to be a massive hit for FFG. Just as a side note $100 is really not a lot of money for a game you can play for years. Most people will pay $60 for a PS4 game that will take them a day or two to complete, now that to me seems expensive.
Does that advantage reduce the cost?
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The comparison works because it invalidates the core of many others arguments towards the cost of Armada hindering it's ability to be successful, as referenced by the other poster. More over what is or is not expensive is very subjective. Monopoly is expensive, if you are homeless. So there is often no universal standard of expensive, thus the only valid measure is up against similar products. Is this item more expensive then other like items becomes the real question because you can't know what bar people use to denote expensive for thier situation.
If games more expensive then Armada are popular, then there is no reason to conclude that Armada is to expensive to be popular. Which is a common sentiment expressed since this game was announced. And was a common sentiment expressed towards X-wing when it was first released as well.
Yes, there are absolutely non/new to minature gamers that would play Armada and X-wing but can't afford both. They will have to pick. There are also gamers coming from other miniatures games that are use to spending far more then the combined cost of both games for thier hobby, they won't have to pick or bat an eye even. There are also substantial numbers of miniature gamers that aren't attracted to X-wing because it is to basic for thier tastes. Armada appeals to them as it is a more in depth game.
I think you're being obtuse.
Armada is expensive. It has an £80 core set and that set doesn't give you a complete game (300points). The expansions are likewise a lot of money. That may be fine for you if you can afford it and want to purchase it. But the point is that Armada is competing with existing interests and diminished budgets - and time!
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i think x-wing will be a shadow of armada.
I see no evidence of this.
X Wing, whether you like it or not, is exceptionally popular. It is a huge seller for FFG. For Armada to eclipse that will be a considerable feat.
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Comparisons don't make good arguments: whether other games are more expensive says nothing about the cost of Armada. All that tells me is that other games are even more expensive.
But you miss the point I've made: Armada isn't the only game. People this is being marketed to are, more likely than not, players of other games. Armada is competing for a smaller share of the customer's wallet.
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This game may well be a superior design to X wing. That is entirely likely.
I also do not doubt the components merit the cost.
However that cost is still a huge buy in - particularly when it's being marketed to people that already have other gaming commitments. Are enough x wing players really going to be able to afford to support this as well? The price of a single ship in Armada is almost the cost of 1 of each expansions in a typical x wing wave. Not only that, but Imperial Assualt, which is proving very popular, is still relatively new.
I have a feeling Armada will be the straw that breaks the camel's back. I think FFG has overreached itself. I'm sure it will sell initially, I'm sure there are plenty of people who will now tell me they are planning on buying a ton of stuff for it and have 3x everything on preorder. Great, but are there enough of such people to build a community and create a sustainable player base - along with everything else they might play?
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Soontir only stayed competitive because whisper was a far bigger threat which let him live longer, no whisper means he pops real quick.
AT will extend his life against turrets but he's still as prone to death to anything that catches him in arc.
If you can't kill a three hull ship without a turret then you really need to take another look at your playstyle.
Three hull isn't the issue.
4 defence dice with an evade token and possibly AT evades is.
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No release as yet for the UK
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The cost of the ship is irrelevant. It doesn't have to fit Autoblasters.
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I don't understand this ruling at all.
In the FAQ, as iunderstand it, evade tokens are considered a die result, or a modification of dice results. Thus Autoblasters, in the example they cite, cannot be cancelled by dice - and thus evade tokens. So barring another effect (i can't think of one) hits rolled are guaranteed damage.
Consequenlty that applies to pilots like Ten Nunb.
This makes no sense to me at all. Surely that's overpowered.
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What do you think?I expect that Stealth Device will, over time, be replaced by Hull Upgrade (or even Shield Upgrade, for the spendthrift).
What problem do you see with it, exactly?
It's beginning, then.
Run something that can barrel roll at PS9, if Fel scares you so much. Or start running Jan Ors. Or start running Ten Numb. Or just point your Falcon's firing arc at him.
And there's your problem: a pilot that controls the meta. THis leads to a stagnant boring environment: fel + ptl +AT + SD, every imperial list. I've seen him more than enough already.
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I expect that Stealth Device will, over time, be replaced by Hull Upgrade (or even Shield Upgrade, for the spendthrift).
What problem do you see with it, exactly?
What do you think?
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Isn't the Raider wave 7?
So far, SFFG doesn't count Huge ships and Aces packs as part of the Waves, they are separate mid-wave releases.
Since they haven't announced anything at all for w7 i assumed it was the Raider. I have zero interest in epic ships anyway
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I'm going to go with the UK's distrubitor not being the best.
Yep.
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Isn't the Raider wave 7?
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The s loop lets you get around just having the forward arc and AS let's you still take an action, if you go AB you regenerate shields when you kill and have an in built gunner for those HLC you mounted.
Hot shot blaster can cover a turn if somethings out of your arc and be a nasty surprise for a flanker.
Hot shot is great - unless you flub your roll

The loop is great but it's not always going to giveyou position. It doesn't take away his blind side which, being a big ship, is bigger.
I like IG88 very much, but i don't think 2 IG's is essential. I woudl like a second, but only for the indulgence.
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I don't know about no strike, but i hope the people that print and distribute these toys, especially in China, are getting properly paid - unlike the people Apple indirectly employs (and doesn't care about).
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Is there a reason that this ship isn't available at all? Unless you want to play silly money. Is it going to be properly reprinted at some point?
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And when the adept fails his investigation test and giant score the points, then what?
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If that's the intention then that's not terribly clear. I didn't read it that way at all and just asked everyone to build around 48=50 points. I used IG with Stay On Target, Advanced Sensors, Autothrusters, Mangler, Flechette, and Inertial Dampners. I died first
Falcon won. -
TBH i'm probably going to quit. It's not happening here and I can't justify buying stuff that isn't getting played.
Gutted really, but my own fault for assuming it would take off on the basis of being 40k!

Armada to be a shadow of X-Wing?
in Star Wars: Armada
Posted
But we've established that the cost of other games is irrelevant.