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About Kilcannon

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  • Birthday 04/15/1976

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    North Bergen, New Jersey, United States
  1. Force Rating Increases

    In my games my players get to choose to start with a bonus force rating or 30 extra starting xp. 30 bonus starting xp means they generally have at least one higher starting stat and this is the only chance they get to choose. I like force players to start with the 2 force rating
  2. But this is a house rule then for your nemesis which as a GM is doing whatever makes the enemy you envision. I have a player who is two weapon brawl & melee and eventually getting lightsabers and was trying to stay away from house rules, but in the end will go to house rules since it is all about getting the flavor for my player's characters. I get star wars isn't a fan of melee or brawl weapons unless lightsabers hence why True aim is so much better than frenzied attack and gunslinger has options for two weapon fighter, but no option for melee or brawl.
  3. There is only the gunslinger option to lower difficulty for two weapon fighting with light ranged weapons. There is no option for light melee weapons or brawl. Anyone think theyou will do or house rule it?
  4. John Wick Character Concept

    Just wanted what specs people recommended. Not asking for builds. So thanks for ideas. The force is something that has caused issues because they had to hide it and got into trouble when in the Empire.
  5. Not sure if I'm missing it, but does cyberware effect strength in the force? Based on some other systems it did and in some past story info it did?
  6. Imbune weapons with Force?

    I use enhance force jumps and let players just describe it as moving fast if they desire. Of course if described that way I let them ignore terrain still since they could have just jumped over with the power
  7. John Wick Character Concept

    Yes just wanted ideas no builds. He knows he has the force, but doesn't have faith in the force. Believes the jedi were flawed and misguided.
  8. Working on an ex-assassin of the imperial order turned Rebel Alliance Fighter based on John Wick, but with the force. Looking for them not to go Jedi route, but use the enhance, misdirect, and sense powers to make them a better fighter, sneaky, and really good with a lot of useful skills. John Wick was a master with hand to hand, knives, and guns. Thinking Jedi Sentinel: Shadow, Assassin/Sharpshooter/ or Gunslinger, and Martial Artist or Marauder. Any thoughts.
  9. Another Character Generator

    Just curious for my players of which books are still not in the generator if any?
  10. Another Character Generator

    Wondering if I add a specialization from no disintegrations using the data editor for a custom specialization will it conflict when Ogg eventually adds it officially to a later updated generator? Just checking or should I name it something different so it doesn't conflict
  11. Another Character Generator

    Is the latest update at the 1st page the current generator with latest books 1.8 or is that still 1.7? If not the latest where can I get the latest since the website link someone put on a page or two ago only has 1.7 and the beta 1.8. Just wondering if I'm missing something
  12. Another Character Generator

    How do I get the 8.0 beta version?
  13. Force Awakens Timeline

    Even if it's fan made was curious
  14. Has anyone made any details for force awakens timeline?