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Tas

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  1. Like
    Tas got a reaction from stegocent in Solo play   
    I've made tables for games which would work well here.  In essence, you would select the manoeuvres for your controlled ships as normal, then for each enemy fighter roll on the following table:
    1: Break Off - select best course to break away from the action.  Reroll next turn and re-engage if 4+
    2-3: Evade: best defensive manoeuvre and actions only
    4-5: Engage - select a manoeuvre to best engage an enemy unit
    6: Aggressive attack - select manoeuvre which will close the closest enemy unit as fast as possible, including red manoeuvres.  Offensively based Actions
    -1 if an enemy unit is behind the ship.
    This way you wont know where the enemy is going and you have to guess before you find out!
    Simple, quick & effective
  2. Like
    Tas got a reaction from Dungeonmasteravarice1976 in Solo play   
    I've made tables for games which would work well here.  In essence, you would select the manoeuvres for your controlled ships as normal, then for each enemy fighter roll on the following table:
    1: Break Off - select best course to break away from the action.  Reroll next turn and re-engage if 4+
    2-3: Evade: best defensive manoeuvre and actions only
    4-5: Engage - select a manoeuvre to best engage an enemy unit
    6: Aggressive attack - select manoeuvre which will close the closest enemy unit as fast as possible, including red manoeuvres.  Offensively based Actions
    -1 if an enemy unit is behind the ship.
    This way you wont know where the enemy is going and you have to guess before you find out!
    Simple, quick & effective
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