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Callidon

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  1. Like
    Callidon reacted to Keeop in Cover and Armor   
    So you're saying we have a Team 202 and a Team 213? That's a shame. It's barely a better love story than Twilight. I think I will plant my flag in the "page 202 interpretation is the correct one" camp and call it a day. It's been fun, cadets.
  2. Like
    Callidon got a reaction from Donovan Morningfire in Cover and Armor   
    Tips on surviving EotE Combat:
    Don't play with guns kids.  Your space-moms weren't joking.  That sith is dangerous. Don't play with knives kids.  Seriously didn't your robo-nanny ever teach you anything? No one wants to go out in a bodybag so use your words and your cred-stick Discretion really is the better part of valor. Most deals get worse all the time. Plan accordingly. Before the fur starts to fly, plan your exit as cleanly as you can...who are we kidding it won't ever be clean... still give it the old college try. Walls are your friend.  Hide behind durasteel ones and tuck in your dangly bits wherever and whatever those might be.  Don't poke anything out...it'll get shot at. Don't stay in one place for long. Can't hit what you can't see.  Try to remedy that without being seen yourself. Curiosity killed the gand.  Don't look around the corner when the blaster bolts stop unexpectedly.  Don't run in and grab the satchel full of credit chits in the center of the old motel courtyard.  Don't steal the cake, because it is a lie. Dirty old tricks are always the best ones.  Especially the one where you call down a CorSec Authority raid on your own meetup to give you the chaotic cover needed to escape ... and at least prison is three squares a cycle.  Wookies make for awesome, if slightly musty, mobile plushie cover. Don't listen to the Order 66 podcast.  No one else does. The Galaxy can't see your setback dice, but they can see you.  That can be problematic.  Refer to #1 - #13
  3. Like
    Callidon got a reaction from Nashable in How do you select non-human names?   
    I tend to go with real world names and then mash them up until they sound alien.  Rodians work great by starting with an Italian name or word, then you stomp on it until it sounds right.  Twi'leks work well with albanian words or names the same way. 
     
    Google Translate is your friend as well. 
     
    Going with the Rodian to Italian thing
    Leaper = Saltatore ...grind it up... Salto Toray
     
    Twi'leks from Albanian
    Dumpling = Trashaluq ...grind it up... Tras Haluk
     
    YMMV
  4. Like
    Callidon got a reaction from Keeop in Cover and Armor   
    People do realize that Defense and Soak are separate things right?  If, by design, you are wearing armor you might be slightly harder to hit, but mostly it helps in the damage department by adding soak.  If you are wearing padded armor and hiding behind a crate, the crate is making you harder to hit (as designed).  The armor is making you harder to damage.  FFG could have allowed both items to stack, but they didn't. 
     
    Edge of the Empire is designed to make hitting people a small part of what goes into a combat encounter.  You don't, and shouldn't imo, need to build an entire character around being able to hit or avoid being hit in combat (there's already a game for that...it's called d20).  Instead, we've got: defense, action economy, gear, gear qualities, talents, skills (even non combat ones), modifier symbols on the dice, characteristics, destiny points, soak, strain, wounds and critical hits that all feed together to make a combat encounter a dynamic thing.  That is, if you choose to make it so.  But trying to redesign the game to play like another game seems odd to me.  Unless you are also going to redesign the other factors of combat that will stack up and influence each other.
     
    Anyway, everyone is totally free to play and houserule the game how ever they want.  I don't mean to belittle anyone's game preferences because I've got my own quibbles and tweaks as well.  If the game gives you brussel sprouts and you hate brussel sprouts, I'm certainly not going to force you to like them.  I just think that it's hard to drill too deeply into a single aspect of the game mechanics without seeing how other things hang together.
     
    Mostly I just hope every group that actually plays Edge of the Empire is able to get the experience out of it that they enjoy.  Sorry for the soapbox ranting (but not sorry enough to not post it)   .
  5. Like
    Callidon got a reaction from azato in Cover and Armor   
    Tips on surviving EotE Combat:
    Don't play with guns kids.  Your space-moms weren't joking.  That sith is dangerous. Don't play with knives kids.  Seriously didn't your robo-nanny ever teach you anything? No one wants to go out in a bodybag so use your words and your cred-stick Discretion really is the better part of valor. Most deals get worse all the time. Plan accordingly. Before the fur starts to fly, plan your exit as cleanly as you can...who are we kidding it won't ever be clean... still give it the old college try. Walls are your friend.  Hide behind durasteel ones and tuck in your dangly bits wherever and whatever those might be.  Don't poke anything out...it'll get shot at. Don't stay in one place for long. Can't hit what you can't see.  Try to remedy that without being seen yourself. Curiosity killed the gand.  Don't look around the corner when the blaster bolts stop unexpectedly.  Don't run in and grab the satchel full of credit chits in the center of the old motel courtyard.  Don't steal the cake, because it is a lie. Dirty old tricks are always the best ones.  Especially the one where you call down a CorSec Authority raid on your own meetup to give you the chaotic cover needed to escape ... and at least prison is three squares a cycle.  Wookies make for awesome, if slightly musty, mobile plushie cover. Don't listen to the Order 66 podcast.  No one else does. The Galaxy can't see your setback dice, but they can see you.  That can be problematic.  Refer to #1 - #13
  6. Like
    Callidon got a reaction from Reydan in Cover and Armor   
    Tips on surviving EotE Combat:
    Don't play with guns kids.  Your space-moms weren't joking.  That sith is dangerous. Don't play with knives kids.  Seriously didn't your robo-nanny ever teach you anything? No one wants to go out in a bodybag so use your words and your cred-stick Discretion really is the better part of valor. Most deals get worse all the time. Plan accordingly. Before the fur starts to fly, plan your exit as cleanly as you can...who are we kidding it won't ever be clean... still give it the old college try. Walls are your friend.  Hide behind durasteel ones and tuck in your dangly bits wherever and whatever those might be.  Don't poke anything out...it'll get shot at. Don't stay in one place for long. Can't hit what you can't see.  Try to remedy that without being seen yourself. Curiosity killed the gand.  Don't look around the corner when the blaster bolts stop unexpectedly.  Don't run in and grab the satchel full of credit chits in the center of the old motel courtyard.  Don't steal the cake, because it is a lie. Dirty old tricks are always the best ones.  Especially the one where you call down a CorSec Authority raid on your own meetup to give you the chaotic cover needed to escape ... and at least prison is three squares a cycle.  Wookies make for awesome, if slightly musty, mobile plushie cover. Don't listen to the Order 66 podcast.  No one else does. The Galaxy can't see your setback dice, but they can see you.  That can be problematic.  Refer to #1 - #13
  7. Like
    Callidon got a reaction from Krieger22 in Cover and Armor   
    People do realize that Defense and Soak are separate things right?  If, by design, you are wearing armor you might be slightly harder to hit, but mostly it helps in the damage department by adding soak.  If you are wearing padded armor and hiding behind a crate, the crate is making you harder to hit (as designed).  The armor is making you harder to damage.  FFG could have allowed both items to stack, but they didn't. 
     
    Edge of the Empire is designed to make hitting people a small part of what goes into a combat encounter.  You don't, and shouldn't imo, need to build an entire character around being able to hit or avoid being hit in combat (there's already a game for that...it's called d20).  Instead, we've got: defense, action economy, gear, gear qualities, talents, skills (even non combat ones), modifier symbols on the dice, characteristics, destiny points, soak, strain, wounds and critical hits that all feed together to make a combat encounter a dynamic thing.  That is, if you choose to make it so.  But trying to redesign the game to play like another game seems odd to me.  Unless you are also going to redesign the other factors of combat that will stack up and influence each other.
     
    Anyway, everyone is totally free to play and houserule the game how ever they want.  I don't mean to belittle anyone's game preferences because I've got my own quibbles and tweaks as well.  If the game gives you brussel sprouts and you hate brussel sprouts, I'm certainly not going to force you to like them.  I just think that it's hard to drill too deeply into a single aspect of the game mechanics without seeing how other things hang together.
     
    Mostly I just hope every group that actually plays Edge of the Empire is able to get the experience out of it that they enjoy.  Sorry for the soapbox ranting (but not sorry enough to not post it)   .
  8. Like
    Callidon got a reaction from Reydan in Highest PC Soak Value?   
    Throw things at high soak PCs in real life.  Grapes, cheetos, wads of crumpled up character sheets...until they stop having so much soak.
  9. Like
    Callidon got a reaction from Doc, the Weasel in Cover and Armor   
    People do realize that Defense and Soak are separate things right?  If, by design, you are wearing armor you might be slightly harder to hit, but mostly it helps in the damage department by adding soak.  If you are wearing padded armor and hiding behind a crate, the crate is making you harder to hit (as designed).  The armor is making you harder to damage.  FFG could have allowed both items to stack, but they didn't. 
     
    Edge of the Empire is designed to make hitting people a small part of what goes into a combat encounter.  You don't, and shouldn't imo, need to build an entire character around being able to hit or avoid being hit in combat (there's already a game for that...it's called d20).  Instead, we've got: defense, action economy, gear, gear qualities, talents, skills (even non combat ones), modifier symbols on the dice, characteristics, destiny points, soak, strain, wounds and critical hits that all feed together to make a combat encounter a dynamic thing.  That is, if you choose to make it so.  But trying to redesign the game to play like another game seems odd to me.  Unless you are also going to redesign the other factors of combat that will stack up and influence each other.
     
    Anyway, everyone is totally free to play and houserule the game how ever they want.  I don't mean to belittle anyone's game preferences because I've got my own quibbles and tweaks as well.  If the game gives you brussel sprouts and you hate brussel sprouts, I'm certainly not going to force you to like them.  I just think that it's hard to drill too deeply into a single aspect of the game mechanics without seeing how other things hang together.
     
    Mostly I just hope every group that actually plays Edge of the Empire is able to get the experience out of it that they enjoy.  Sorry for the soapbox ranting (but not sorry enough to not post it)   .
  10. Like
    Callidon reacted to Sturn in Additional Character Options - Flaws   
    I would highly be interested in this IF it was balanced and didn't lead to some game breaking issues. So, kindly go playtest it rigorously for the next few days, make a PDF, and post it back here by the end of the week.
  11. Like
    Callidon reacted to Donovan Morningfire in skill check question   
    If done in combat, and the target knows you're an adversary, then it'd be a Melee check (since you are using a weapon, even if it's not of the conventional sort).
     
    If the GM is nice, he might let you substitute Intellect to use in place of Brawn to reflect the "proper placement" of the needles/patches, but it'd still be a combat check since the other guy is actively trying to keep you away from him.
  12. Like
    Callidon reacted to Cilionelle in What does your avatar say about'cha?   
    Mine says that generic R2 astromechs are stein gold pumps...  wait, what?
  13. Like
    Callidon got a reaction from syrath in Resisting the force?   
    Remember that reading minds only trolls the surface thoughts of a target, if successful. So as a GM you should let them get something useful, but they shouldn't automatically download the schematics for the Death Star. It's a clue or understanding device, not a cheat code.
  14. Like
    Callidon reacted to player266669 in Disengage   
    A narrow cathar walk? I'm not sure if that was intended but it's funny all the same
  15. Like
    Callidon got a reaction from Krieger22 in Highest PC Soak Value?   
    (Talent) Soft Spot: After making a successful attack, spend 1 Destiny Point to add damage equal to Cunning to one hit.
  16. Like
    Callidon reacted to ErikB in Edge of the Empire Movie Inspiration   
    Way of the Gun:-
     


     
    Heat:-
     

    http://vimeo.com/60954124
     
    Open Range:-
     


     
    Public Enemies:-
     


  17. Like
    Callidon reacted to Sinosaur in Murderous PC's   
    We should probably stop comparing US law to the law on Tatooine. Tatooine has essentially nothing in common with the US, being an entire planet with little to no government oversight, vast swatches of land either uninhabited or inhabited by an isolated peoples (Tusken Raiders/Jawas), and a large amount of freely operating criminal organizations that, aside from whatever the Empire decides to put out there at any given time, run things.
  18. Like
    Callidon got a reaction from Sinosaur in Edge of the Empire Movie Inspiration   
    Casablanca Lock Stock & Two Smoking Barrels League of Gentlemen (UK 1960-ish crime movie...NOT League of Extraordinary Gentlemen) Ocean's Eleven Blow Outland Paper Moon The Godfather 1 & 2 Fistful of Dollars Hang em High Red Sun Big Lebowski Tombstone Unforgiven Italian Job (original) Get Carter (Stalone) Lethal Weapon Payback Man on Fire Space Patrol (1954 tv series) ... pant pant ...
  19. Like
    Callidon got a reaction from DoctorWhat in Edge of the Empire Movie Inspiration   
    Casablanca Lock Stock & Two Smoking Barrels League of Gentlemen (UK 1960-ish crime movie...NOT League of Extraordinary Gentlemen) Ocean's Eleven Blow Outland Paper Moon The Godfather 1 & 2 Fistful of Dollars Hang em High Red Sun Big Lebowski Tombstone Unforgiven Italian Job (original) Get Carter (Stalone) Lethal Weapon Payback Man on Fire Space Patrol (1954 tv series) ... pant pant ...
  20. Like
    Callidon reacted to Inquisitor Tremayne in Stat blocks   
    Hey all, I created these stat blocks based on the ones in the book.  You can easily add them to a word document then add a text box on top of it to enter numbers.
     
    enjoy!
     
    https://www.dropbox.com/s/rnl1k4qzvh9khb7/EotE%20Character%20Stat%20block.png
     
    https://www.dropbox.com/s/bejx8wf0bea9s8i/EotE%20Vehicle%20Stat%20block.png
  21. Like
    Callidon got a reaction from Logan Ambrose in Star Destroyer   
    Problem solved:
     
     
    If you are running full scale fleet battles between stuff like Mon Cal cruisers and the imperial navy, you'll already be doing a lot of free wheeling and house ruling anyway, so add the ISD to the list of custom cajankery. There are also no stats for blowing up space stations or Tatooine.  It's only a /slapinthefaceomgsrsleeeeee if you let it be.
  22. Like
    Callidon reacted to mfluder in Star Destroyer   
    Heres the dice pool for a strafing run on a star destroyer in a busted old yt-1300
  23. Like
    Callidon got a reaction from Josep Maria in Triumph and Despair in the movies   
    Qui-gon rolled a despair and ended up with Jarjar as a sidekick.  That GM was a ----
     
    Han rolled some threat and a triumph as the shuttle Tydirium was transmitting its code sequence to land on Endor.
  24. Like
    Callidon got a reaction from BrashFink in Star Destroyer   
    Problem solved:
     
     
    If you are running full scale fleet battles between stuff like Mon Cal cruisers and the imperial navy, you'll already be doing a lot of free wheeling and house ruling anyway, so add the ISD to the list of custom cajankery. There are also no stats for blowing up space stations or Tatooine.  It's only a /slapinthefaceomgsrsleeeeee if you let it be.
  25. Like
    Callidon reacted to Lorne in Dealing With "Adversary"   
    I would think that a game where PCs carry grenades and blaster rifles would be especially vulnerable to it.  Really, if your "elevator pitch" starts like, "In this game, the player characters are armed with big freaking guns..." you really don't have to finish that sentence -- I know how it ends: smoldering ruins.  Unless your Big Bad is Darth Freaking Vader, don't just have him standing there at the end of the hall like a pile of coal in a ballroom -- make him bust through a nearby wall like the Kool-Aid man and attack immediately so he can at least do something before getting focused-fired to negative trillion hit points.
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