Just had a thought,
not many people know that the first print (limited) run of The World of Indiana Jones (the RPG) was in the D6 system, and a hardback book format,
its incredible rare, (hence not people knowing about it)
now thinking, that both properties belong to LucasFilm/Disney, and that FFG already has the rights to produce the current version of Star Wars....
'and that they also got to reprint a West End Games game....
'so many things things under the same stable,
'and that there are a number of reprinted retro games being printed right now, so seems to be trending,
if FFG could reprint this version of this incredibly rare game it would be like printing money...
and it's so rare that to many this would appear to be a new book,
As a person who owns quite a lot of books for L5R RPG 4th edition and having a THREE game sessions (so sad), i welcome "reboot", since I will have fresh start and the ability to introduce single book to my gaming group.
Click here for SW:EotE Character Generator - Latest Release
Hi everyone. Thought I’d let you all know that I’ve been working on a SW:EOTE character generator for the past month. It is very close to completion; I’m mainly still adding data (some descriptions are not in place yet). It pretty much allows you to create any character you can possibly create from the Core Rulebook. It also supports special talents such as Jury Rigged, Dedication, etc., and allows you to add any weapon or armor attachment you want. I’ve created a four-page character sheet that you can print, based around the design concept from the characters in the Basic Game (which I thought was cleaner than the sheet found in the Core Rulebook).
Future additions will include starships/vehicles, group sheets (including obligation tables), and NPC and encounter group generator.
I've written this in .NET using C#, so it'll be for the Windows platform and will require the .NET 4.0 framework. The data files are all in XML, so they can be easily modified if you want to add your own piece of equipment, new skills, etc. I currently do NOT have a data editor in the works, but I may write one if I get enough requests.
I’m including some screen shots here so you can take a look at how the screens are laid out and what the character sheets look like. I'd appreciate feedback on how the layout could be improved, features I may have missed, requests for new features, organization of the character sheets, etc. If you have any specific questions concerning how features are implemented, just ask!
Again, I'll be releasing the actual product for testing shortly, so please bear with the screen shots for now.
Thanks in advance,
OggDude
Screenshots:
Character load screen
Description
Description with portrait selection
Background
Obligations
Species
Species (human with skills option)
Career
Characteristics
Specializations
Specializations with Dedication talent
Motivations
Skills
Equipment
Force Powers
Attachments
New attachment example
Character sheet page 1 (Stats/Skills/Weapons)
Character sheet page 2 (Description/Motivations/Obligations/Background)
Character sheet page 3 (Features/XP/Talents/Force Powers)
Character sheet page 4 (Encum/Money/Equipment)