Element missing: Story Cards for Clue Tokens in Arkham Horror Second Edition Posted June 27, 2010 @valvorik: True, you can do this by yourself. We sometomes do too. But as the game progresses, the games turns more mechanic on us, so we "need" clue tokens to close gates after a while. The Story-Clue-Cards would help to remind us, that there are strange things happening and we are following leads, and not just meet a condition for rerolls and gates closures. But you are right, in the end, the true story behind a game of AH is bound to imagination alone. @secure/stable locations: Then just add the secure-locations to the card descriptions, but we usually can't finde clues in stable locations. Or maybe i just never paid enough attention.but my gutfeeling asys, that most clues are found on instable locations.