I picked up a copy at Arkham Nights and am loving the game! My group plays a wide variety of games (including Arkham Horror, Eldritch Horror, LotR LCG, Pathfinder) and I think AHtcg will be getting a lot of play. It fits in nicely between Elder Sign (too light) and Eldritch Horror. To me, the campaign feels a bit like the Warhammer Quest Adventure Card Game. As Happycatmachine wrote above, the gameplay and leveling aspects are what I was hoping Pathfinder would be. Having the chaos bag (instead of dice or shadow cards) just feels right...very Arkham Horror-esque. The story really shines and I feel like this is hitting the sweet spot between card game and RPG.
What did people think? Highly recommended.
Fun in groups? solo? Love the ability to play solo. While there are limited scenarios available at the moment, the variety of characters keeps the game fresh. I'm trying multiplayer for the first time tonight.
Improvements from LOTR? Evolution, not revolution here. Having two encounter decks (Act and Agenda) is very nice. I like the chaos bag much more than shadow cards.
Too hard? too easy? I've only played the standard game so far. Of the 4 games played, I've won 3 and lost 1 (driven insane). The ability to change the difficulty via the chaos bag will help players find their sweet spot. Nice work FFG and kudos to Nate French and Matthew Newman!